Background: We have very limited experience, only playing some D&D 4.0.
SPOILERS FOLLOW if you haven't played yet:
Everyone was very hesitant about the new dice system. There was some groans about using pre-made characters, but I explained that this was just a demo to see what they thought, and if they liked it - we would begin a real campaign.
The encounter with the Gamorreans was really quick, the PCs destroyed the thugs. And the junk shop encounter ended with the owner's face being shot off (critical hit). They did joke around about having the R5 unit leading a droid revolution (thus acquiring security droids and other droids) and take over Teemo's Palace. Luckily they were just joking, but throughout the rest of the session there was hopes of the R5 unit flanking the enemy they were fighting.
Everything was great until the encounter with the storm troopers, Hinting at how strong they were, I was hoping for a chase scene. Instead, the Wookie character just charged one group (critical hit), follow by the Twi'leks shot (only at medium range) - dealing an instant death to another trooper in the group. By the time the other group of storm troopers that were at long range arrived, it was too late and they were taken out quickly. I felt like there wasn't enough difficulty die in the pool (medium range - 2 purple die), the Twi'lek was dealing 8+ damage a turn through out the whole game. The Wookie's piercing damage was nuts. Pash would finish off the stragglers.
The encounter with the Trandoshan was boring. They defeated the security bots easily, and the Wookie covered ground real quick engaging him and killing him in two hits (the Trandoshan dealth a decent amount of damage though).
We all had fun, but I'm confused. Was it suppose to be that easy? Is it just because it's the beginner game? Did I do something wrong? We had fun, but as a GM I was honestly a bit bored (I barely hurt anyone). I like to see more of a challenge. Thanks!