Have just started playing this game and I have some questions that I haven't manage to find the answers to in the rules or faq.
The rules states that you use exploration to explore obstacle and exploration cards. Is it just one action to look at all the cards in one room? Thus; Action to explore: Reveal obstacle, and if you clear the obstacle, imediatly reveal all exploration cards using the same action? Or is a new action needed to explore the cards after the obstacle is cleared?
2) Error on eldrich combat card?
A card with Melee weapon and monster attack. The later states that the elder being emitts sounds. Test willpower. Pass: 1 horror. Fail: 2 horror and 1 damage. Should'nt the results be the other way aorund, In that case, is there a replacement card in any expansion?
3) Ladder setup (map SPOILER for "The inner sanctum")
Rules about ladders states that you can move between ladders as between adjacent rooms.
In inner sanctum scenario a lone ladder is placed in chapel. We found no information if we should add a second ladder somewhere. But the keeper knew where the ladder was going, since one of the story choices included this. So when a explorer used the ladder, the keeper added a second ladder in the correct room. But exploring cards in the room seemed to imply that the ladder should appear once there; giving a shortcut back to the chapel. Should this have been handled differently? What information did we miss to setup this correct?
Some trauma cards have a number to show when it may be played. Like sanity "4". Is it correct that this means that it might be played on a explorer with 4 or less sanity left? Or does it mean that in might be played on a explorer with 4 or more horror tokens? I guess the first, but better check =)
5) Bonus movement
Sometimes explorers or monsters may move 1 or more steps as a effect of a attack or other card. Is these to be concidered bonus steps, outside all other rules for movement? Or should evade, horror, broken legs and such be calculated as usual?
Thanks in advance.