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Scenario squads :D


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#1 SpectreSix

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Posted 21 June 2013 - 11:43 PM

I made these squads out of frustration after trying to put together a full equipped squadron that runs an A-wing, B-wing, X-wing and Y-wing, so here are some fun squadrons I came up with. Most of these aren't 100 point squads, they're more for those casual fun games with friends, but don't fret, I'm always tweaking. So just hang in there and don't lose your starboard engines. You can't play with these squads if you're a smear on the Death Star.

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Star Destroyer Killers

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175 points
 
Pilots
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Horton Salm (46)
Y-Wing (25), R5 Astromech (1), Advanced Proton Torpedoes (6), Advanced Proton Torpedoes (6), Blaster Turret (4), Engine Upgrade (4)
 
"Dutch" Vander (47)
Y-Wing (23), R2-D2 (4), Advanced Proton Torpedoes (6), Advanced Proton Torpedoes (6), Blaster Turret (4), Engine Upgrade (4)
 
Grey Squadron Pilot (41)
Y-Wing (20), R5 Astromech (1), Advanced Proton Torpedoes (6), Advanced Proton Torpedoes (6), Blaster Turret (4), Engine Upgrade (4)
 
Grey Squadron Pilot (41)
Y-Wing (20), R5 Astromech (1), Advanced Proton Torpedoes (6), Advanced Proton Torpedoes (6), Blaster Turret (4), Engine Upgrade (4)
 
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Notes:
 
This squadron's strategy focuses on the Advanced Proton Torpedoes and the Engine Upgrade. If you have a Star Destroyer in your scenario or mission, use this build to zip in as best you can, nail it with the firepower of your Y-wings, and get out before you lose too many. Against TIE Interceptors, you may not have much luck having these guys survive so I'd pair it with a flight of A-wings or X-wings to back them up. Drop your payload, smack away at what's left of the Destroyer's shields with your primary weapons or the Blaster Turrets, boost away and move your X-wings or A-wings in to mop up before the TIEs realize what's happening.
 
 
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181st Squadron
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164 points
 
Pilots
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Soontir Fel (31)
TIE Interceptor (27), Deadeye (1), Stealth Device (3)
 
Turr Phennir (29)
TIE Interceptor (25), Deadeye (1), Stealth Device (3)
 
"Fel's Wrath" (26)
TIE Interceptor (23), Stealth Device (3)
 
Saber Squadron Pilot (26)
TIE Interceptor (21), Expert Handling (2), Stealth Device (3)
 
Saber Squadron Pilot (26)
TIE Interceptor (21), Expert Handling (2), Stealth Device (3)
 
Saber Squadron Pilot (26)
TIE Interceptor (21), Expert Handling (2), Stealth Device (3)
 
And speaking of our pilots in black… I shuddered when I thought of making this squadron. If you repainted your TIE Interceptors to have that "blood red stripes" action going on with the wings, then this squadron will look great for you. I mean holy crap. Stealth Devices AND 3 attack die per Interceptor? Make that four if it hops into Range 1. I don't know about you, but I would be wetting my flight suit if I saw these guys rolling out from under a Star Destroyer. If only I could put Cluster Missiles or any missile on these things. I don't have Interceptors myself, but dear lord, I want to try this squadron.
 
 
 
 
 
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A-wings
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178 points
 
Pilots
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Arvel Crynyd (31)
A-Wing (23), Cluster Missiles (4), Shield Upgrade (4)
 
Tycho Celchu (35)
A-Wing (26), Cluster Missiles (4), Deadeye (1), Shield Upgrade (4)
 
Green Squadron Pilot (28)
A-Wing (19), Cluster Missiles (4), Deadeye (1), Shield Upgrade (4)
 
Green Squadron Pilot (28)
A-Wing (19), Cluster Missiles (4), Deadeye (1), Shield Upgrade (4)
 
Green Squadron Pilot (28)
A-Wing (19), Assault Missiles (5), Deadeye (1), Stealth Device (3)
 
Green Squadron Pilot (28)
A-Wing (19), Assault Missiles (5), Deadeye (1), Stealth Device (3)
 
 
These guys are meant to be your escorts. The TIE Interceptor squadron I put before this one can pretty much rip into these poor guys, and Admiral Thrawn may have said that A-wings are i'll-suited for convoy duty, but I intend to prove him wrong. Cluster of unshielded TIEs in your way? Either answer a cluster with a cluster or fire your assault missiles. That's why everyone but Arvel has the Deadeye ability. I added shields to increase their survivability, but I am pretty iffy on to choose all shield upgrades or all stealth devices. I mean yeah you can absorb an additional damage, or you can choose an extra defense dice until you get hit. I wonder, do you discard it after a shield hit or a hull hit? Anyways, I hope you like this :)
 
 
Now, my next and final two squadrons I had written down for the Trench Run Scenario. I need to warn you right off the bat, these squadrons are huge.
 
 
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Attack On The Death Star (Rebels)
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389 points
 
Pilots
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Garven Dreis (35)
X-Wing (26), R2 Astromech (1), Proton Torpedoes (4), Engine Upgrade (4)
 
Wedge Antilles (41)
X-Wing (29), R2-F2 (3), Proton Torpedoes (4), Draw Their Fire (1), Shield Upgrade (4)
 
Biggs Darklighter (36)
X-Wing (25), R5-D8 (3), Proton Torpedoes (4), Shield Upgrade (4)
 
Red Squadron Pilot (31)
X-Wing (23), R2 Astromech (1), Proton Torpedoes (4), Stealth Device (3)
 
Luke Skywalker (41)
X-Wing (28), R2-D2 (4), Proton Torpedoes (4), Deadeye (1), Shield Upgrade (4)
 
Red Squadron Pilot (32)
X-Wing (23), R2 Astromech (1), Proton Torpedoes (4), Engine Upgrade (4)
 
"Dutch" Vander (40)
Y-Wing (23), R5 Astromech (1), Proton Torpedoes (4), Proton Torpedoes (4), Blaster Turret (4), Engine Upgrade (4)
 
Gold Squadron Pilot (36)
Y-Wing (18), R5-K6 (2), Proton Torpedoes (4), Proton Torpedoes (4), Blaster Turret (4), Engine Upgrade (4)
 
Gold Squadron Pilot (35)
Y-Wing (18), R5 Astromech (1), Proton Torpedoes (4), Proton Torpedoes (4), Blaster Turret (4), Engine Upgrade (4)
 
Han Solo (62)
YT-1300 (46), Deadeye (1), Concussion Missiles (4), Navigator (3), Chewbacca (4), Millennium Falcon (1), Stealth Device (3)
 
 
 
 
 
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Attack On The Death Star (Imperials)
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217 points
 
Pilots
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Darth Vader (39)
TIE Advanced (29), Concussion Missiles (4), Expert Handling (2), Engine Upgrade (4)
 
Mauler Mithel (23)
TIE Fighter (17), Marksmanship (3), Stealth Device (3)
 
Backstabber (20)
TIE Fighter (16), Engine Upgrade (4)
 
Dark Curse (20)
TIE Fighter (16), Engine Upgrade (4)
 
Black Squadron Pilot (21)
TIE Fighter (14), Expose (4), Stealth Device (3)
 
Black Squadron Pilot (19)
TIE Fighter (14), Veteran Instincts (1), Shield Upgrade (4)
 
Black Squadron Pilot (18)
TIE Fighter (14), Draw Their Fire (1), Stealth Device (3)
 
Black Squadron Pilot (19)
TIE Fighter (14), Elusiveness (2), Stealth Device (3)
 
Black Squadron Pilot (20)
TIE Fighter (14), Expert Handling (2), Engine Upgrade (4)
 
Black Squadron Pilot (18)
TIE Fighter (14), Determination (1), Stealth Device (3)
 
 
Now I know the Rebels have a good 100 or so points on the Imperials, but hey, anything can happen, right? Please let me know of any win-loss rates so I can tweak these. Enjoy. I need to get to sleep… Happy hunting. Dismissed, pilots.

Spectre Leader, standing by.


#2 qwertyuiop

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Posted 22 June 2013 - 05:31 AM

That's a lot of points.  Outside of an entire afternoon needed to play the scenario, the imperial player needs at least 100 more points to keep up with the rebels for the death star build.  Might I suggest limiting the scenarios to 150 points?



#3 nimdabew

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Posted 22 June 2013 - 07:54 AM

According to fluff, only Vader + 12 ties fought in the Battle of Yavin. Close, but still need two more ties.



#4 Daeglan

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Posted 22 June 2013 - 10:08 PM

Why limit the points? Sure it would take an afternoon. Why is that a bad thing?



#5 SpectreSix

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Posted 23 June 2013 - 01:09 AM

Daeglan said:

Why limit the points? Sure it would take an afternoon. Why is that a bad thing?

 

I like this guy. That's exactly why I made these… I'll add two more TIEs :3


Spectre Leader, standing by.


#6 jetsetter

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Posted 23 June 2013 - 09:25 AM

In your 181st squadron, why bother with Deadeye on soontir or turr? They can't equip missiles.



#7 SpectreSix

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Posted 23 June 2013 - 05:19 PM

jetsetter said:

In your 181st squadron, why bother with Deadeye on soontir or turr? They can't equip missiles.

 

Agh, that's a flub-up on my part… those were meant to be Expert Handlings, not Deadeyes… Does anyone know how to edit a post?? I wasn't fully awake when I posted these…


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#8 DarkmanSW

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Posted 24 June 2013 - 12:08 AM

nimdabew said:

According to fluff, only Vader + 12 ties fought in the Battle of Yavin. Close, but still need two more ties.

 

according to the sources. Only 8 Black squadron tie's + vader fought in the battle of yavin . 



#9 Digitalkiller

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Posted 25 June 2013 - 05:41 AM

Love those big scuadrons… I think that playing on a bigger board with lots of point will be really fun… also something like 2vs2 with 100 or 150 points each….

yeah and entire weekend of destroying ships


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In a country... far... far... away


#10 SpectreSix

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Posted 29 June 2013 - 04:54 AM

Ohhh yeah. I wish they'd release cruisers or something… REALLY BIG BATTLES :D


Spectre Leader, standing by.





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