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Inquisitor Generator


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#1 Catbeard

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Posted 03 June 2013 - 10:15 PM

Hi

 

Just getting into Dark Heresy, rather enjoying the random character generation option for the players' Acolytes, but I'm wondering if there's any such random generation for the Acolytes' Inquisitor?

Thanks in advance!

 



#2 Denmar1701

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Posted 14 June 2013 - 09:11 PM

Catbeard said:

 

Hi

 

Just getting into Dark Heresy, rather enjoying the random character generation option for the players' Acolytes, but I'm wondering if there's any such random generation for the Acolytes' Inquisitor?

Thanks in advance!

 

 

 

hmmmm,

 

No generator that I've ever heard of. So you're going to need to create one from scratch. Let me make a few suggestions:

Don't paint yourself into a corner by writing down all that he's capable of doing. Do make some rough notes on a sheet of paper or even a character sheet.

Don't even hint of which background or world he or she is from. Do give important things that characters would see upon meeting him or her. Do they walk with a limp, have strange colored eyes, or are always seen carrying a Las-rifle? Details are the spice, yet don't reveal anything concrete. Make the characters work for it, or if they don't care, then you can keep them guessing for a long time.

Don't decide ahead of time that the guy can do most anything. He should be lacking in some major area. Maybe he can't shoot a ranged weapon or he can't handle a sword. Maybe he is just starting as an Inquisitor, and this is his first group he's recruited, and as such is not overly confident of what he's doing. Do list all the abilities that he exhibits as he goes along, taking lots of notes. Later when actually committing him, then those notes will come in handy figuring out how he got from point A to point B.

Let's say you decide that you want to send the characters to go from one planet to another for their first adventure. How do they get there? What if you thought that someone would build a pilot character. Oops, nobody did, but suddenly the guy in charge can do it, and fly the group there. If you made him an Arbitrator from a Feral world you might have trouble justifying how you got there.

Don't be afraid to send a guy in, with the group, who seems to have more on the ball than the boss. He can fight, fly a ship, and do a lot of things…and then is sent along with the characters. Only after the adventure they might come to find out that he's the real Inquisitor all along, and wanted to see how they might act around him with their guard down.

Whatever you do… relax and smile (they will wonder what you're up to)… especially when you're trying to figure out what to do next. Players will start suggesting all kinds of evil plots that you're thinking of… and one of them might make sense, and you can use it.

 

Good luck.


"It's what we do... we live, fight or die, at the God-Emperor's graces"

 

... Inquisitor Mardenicvs Aneas Rexvs, shortly before his death.





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