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What is your typical Squad build?


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#21 Malatorius

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Posted 16 February 2014 - 03:15 AM

Having played tabletop Warhammer 40k for 15+yrs and the imperial guard at that i adhere to the classic squad breakdown of the tabletop game as such:

 

1 Srgt (with vox caster comrade)

1 Heavy (with loader comrade)

2 Weapon Spxecialist (1 with a special weapon and generic comrades all around)

1 Medic (with comrade)

 

Any Priests, Commisars, Psykers, Enginseers, etc can be added to this in an ad-hoc fashion



#22 Magnus Grendel

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Posted 24 February 2014 - 03:11 AM

Having played tabletop Warhammer 40k for 15+yrs and the imperial guard at that i adhere to the classic squad breakdown of the tabletop game as such:

 

1 Srgt (with vox caster comrade)

1 Heavy (with loader comrade)

2 Weapon Spxecialist (1 with a special weapon and generic comrades all around)

1 Medic (with comrade)

 

Any Priests, Commisars, Psykers, Enginseers, etc can be added to this in an ad-hoc fashion

 

Same here:

 

Sergeant

Heavy Gunner

Weapons Specialist (Special Weapon)

Weapons Specialist (Lasgun)

Medic

 

each with their appropriate specialised comrades. The lasgun specialist initially complained, as he's used to Dark Heresy las weapons, until he realised just how scary an overcharged M.36 lasgun is with the Lasgun Barrage talent.



#23 Traejun

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Posted 15 March 2014 - 01:09 PM

Got a campaign just starting up now.  Big group.

 

Sergeant

Medic

Heavy Gunner

Weapon Spec (x4) - 1 of them is sort of sniper(ish)

Psyker

 

Custom regiment.  Light Infantry from Frontier World.






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