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#41 Gizlivadi

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Posted 26 May 2013 - 08:33 AM

The player cards are not very outstanding, but then again most of those will actually see play I suppose, if not all of them. They're not amazing, except for Forlong but I don't see any completely useless card. And that art, man, I will buy this at least for the art only. However I'm sad to see that the Gondor trait got shafted again. By the second Dwarrodelf AP, Dwarves were already a powerful archetype, and this isn't the case for Gondor.


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#42 CJMatos

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Posted 26 May 2013 - 10:37 AM

Gizlivadi said:

 

The player cards are not very outstanding, but then again most of those will actually see play I suppose, if not all of them. They're not amazing, except for Forlong but I don't see any completely useless card. And that art, man, I will buy this at least for the art only. However I'm sad to see that the Gondor trait got shafted again. By the second Dwarrodelf AP, Dwarves were already a powerful archetype, and this isn't the case for Gondor.

 

 

I see Silvan Refugee getting litle play time…

Inspite being a 2 willpower for 1 cost, the ability is a bit hard…

 

Edit: I consider it being worst than Escort from Edoras (has a similar effect and quests at 4 willpower) and West Road Traveller…


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#43 Glaurung

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Posted 26 May 2013 - 04:24 PM

Gizlivadi said:

The player cards are not very outstanding, but then again most of those will actually see play I suppose, if not all of them. They're not amazing, except for Forlong but I don't see any completely useless card. And that art, man, I will buy this at least for the art only. However I'm sad to see that the Gondor trait got shafted again. By the second Dwarrodelf AP, Dwarves were already a powerful archetype, and this isn't the case for Gondor.

And i think is right. We dont need some more powerful broken think. Now players cards is not to powerful but quite interesting to build up something new!

I like all silvan cards.


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#44 Gizlivadi

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Posted 26 May 2013 - 05:17 PM

CJMatos said:

 

Gizlivadi said:

 

The player cards are not very outstanding, but then again most of those will actually see play I suppose, if not all of them. They're not amazing, except for Forlong but I don't see any completely useless card. And that art, man, I will buy this at least for the art only. However I'm sad to see that the Gondor trait got shafted again. By the second Dwarrodelf AP, Dwarves were already a powerful archetype, and this isn't the case for Gondor.

 

 

I see Silvan Refugee getting litle play time…

Inspite being a 2 willpower for 1 cost, the ability is a bit hard…

 

Edit: I consider it being worst than Escort from Edoras (has a similar effect and quests at 4 willpower) and West Road Traveller…

 

 

It's funny they made this card. I always thought that characters in this game are mostly of very little value, with all those cheap chump blockers you don't mind sending to their deaths… it doesn't feel right to me, and having so many of those makes this card so much worse. If only characters were harder to kill… But oh well, I see myself using the refugee in some elven deck I guess. Elves need cheap questers too, not just Rohan.

Also, I see this card now in a secrecy deck (hope they develop secrecy better in the future) as the cheap quester so vital in the first few turns.


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#45 leptokurt

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Posted 26 May 2013 - 06:21 PM

I'm quite happy about the new cards. Milronde might not have the best stats, but her ability is helpful. Mono lore decks are already pretty strong, but mono lore decks with a low starting threat - wow!

 

Now I only have to wait until August before this stuff will be sold in Germany.

 

*shakes fist at translators*



#46 lleimmoen

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Posted 26 May 2013 - 06:28 PM

I find pretty much all cost 1 allies interesting just for the cost. I wonder whether we shall see a 0 cost ones in the future. I often play Citadel Custodian for 0 but it is obviously not the same thing. As for the Refugee, I am still bound to think we shall see some sort of Silvan (or Noldor) protection, safety cushion of sorts, thus their strategy based on characters staying in play (as opposed to leaving it - as with Rohan or Eagles) will have a solid ground in Silvan Refugee.



#47 klaymen_sk

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Posted 26 May 2013 - 08:57 PM

Gizlivadi said:

The player cards are not very outstanding, but then again most of those will actually see play I suppose, if not all of them. They're not amazing, except for Forlong but I don't see any completely useless card. And that art, man, I will buy this at least for the art only. However I'm sad to see that the Gondor trait got shafted again. By the second Dwarrodelf AP, Dwarves were already a powerful archetype, and this isn't the case for Gondor.

 

FFG have three APs to change it (one was metioned that it will enhance Outlands) and I hope they will do so.

 

Glaurung said:

And i think is right. We dont need some more powerful broken think. Now players cards is not to powerful but quite interesting to build up something new!

I like all silvan cards.

 

Who says anything about broken cards? Proper playtesting would help. Also Outlands decks are nothing to sneeze at. At the expense of developing Gondor, I may add.


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#48 muemakan

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Posted 26 May 2013 - 10:37 PM

leptokurt said:

I'm quite happy about the new cards. Milronde might not have the best stats, but her ability is helpful. Mono lore decks are already pretty strong, but mono lore decks with a low starting threat - wow!

 

Now I only have to wait until August before this stuff will be sold in Germany.

 

*shakes fist at translators*

 

 

Yes, what a pitty. The German players still only have " Heirs of Numenor " as ther latest product. 



#49 richsabre

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Posted 26 May 2013 - 11:14 PM

lleimmoen said:

I find pretty much all cost 1 allies interesting just for the cost. I wonder whether we shall see a 0 cost ones in the future. I often play Citadel Custodian for 0 but it is obviously not the same thing. As for the Refugee, I am still bound to think we shall see some sort of Silvan (or Noldor) protection, safety cushion of sorts, thus their strategy based on characters staying in play (as opposed to leaving it - as with Rohan or Eagles) will have a solid ground in Silvan Refugee.

i also like 1 cost allies- they are very useful for when you have the likes of elrond in a deck….in my lore/spirit deck i can include 1 cost allies from any sphere and be able to play them immediatly without the need for songs

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#50 richsabre

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Posted 27 May 2013 - 01:32 AM

what keywords are used on the quest? the one where you fight with willpower- is that 'ambush' (i can remember)

thanks


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#51 SiCK_Boy

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Posted 27 May 2013 - 10:33 AM

Siege (meaning you quest using Defense instead of Willpower).



#52 fgerken

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Posted 27 May 2013 - 11:16 AM

leptokurt said:

I'm quite happy about the new cards. Milronde might not have the best stats, but her ability is helpful. Mono lore decks are already pretty strong, but mono lore decks with a low starting threat - wow!

 

Now I only have to wait until August before this stuff will be sold in Germany.

 

*shakes fist at translators*

The problem that the stuff isnt out in germany yet, isnt the fault of the translator. Its FFG printing policy because of the success of Star Wars and Netrunner. Heidelberger is wating for its stuff, the translations are all done.


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#53 Pharmboys2013

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Posted 27 May 2013 - 04:49 PM

hmm. siege makes it instantly tougher to quest through (althought maybe not for mono tactics).   Mono spirit can also be quite good at this using their new event: against the shadow.

very excited to play it


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#54 Narsil0420

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Posted 27 May 2013 - 10:19 PM

I wanted to add my two cents about Mirlonde. Although we always want our heroes to have some stunning power, It's also good to get some low threat heroes as well. You can't play with all Elronds and Aragorns or your threat will be through the roof! It's nice to have a good selection of minor heroes as well to pair with the big boys. Mirlonde is a beautiful addition in that sense and she even addresses the downside of using other big heroes.

I'm starting to plan an Elrond/Mirlonde deck with Silvan Tracker for some uber healing that can soak up archery damage!



#55 klaymen_sk

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Posted 27 May 2013 - 11:55 PM

muemakan said:

Yes, what a pitty. The German players still only have " Heirs of Numenor " as ther latest product. 

 

What? "Only" Heirs of Númenor? Czech translation has only the start of the first cycle coming out. Luckily I play the English version, but those who don't speak English in Czech Republic and Slovakia are pretty much left only with the core set for now.


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#56 Glaurung

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Posted 28 May 2013 - 06:07 AM

Narsil0420 said:

I wanted to add my two cents about Mirlonde. Although we always want our heroes to have some stunning power, It's also good to get some low threat heroes as well. You can't play with all Elronds and Aragorns or your threat will be through the roof! It's nice to have a good selection of minor heroes as well to pair with the big boys. Mirlonde is a beautiful addition in that sense and she even addresses the downside of using other big heroes.

I'm starting to plan an Elrond/Mirlonde deck with Silvan Tracker for some uber healing that can soak up archery damage!

Good point. agree


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#57 Glaurung

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Posted 29 May 2013 - 07:06 PM

So please to be so kind ane tell us about a encounter deck and quest cards? How is it ? Interesting mechanic? What about feeling when you play?

this really feels like you in the forest and so on……..thanks in advance


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#58 SiCK_Boy

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Posted 30 May 2013 - 12:04 AM

Sadly, I cannot tell you that for the simple reason that I haven't played the scenario yet. In fact, I haven't played any scenarios released after Foundations of Stones, even though I've kept buying expansions as they came out. I only restarted playing recently and I've been trying updated decks against the earlier scenarios. I haven't seen a lot of demand for spoiled encounter / quest cards, so I'm not sure it's needed. If you have specific questions, I can answer them, but I think I gave a good overview of the quest earlier in this post already.



#59 benhanses

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Posted 31 May 2013 - 12:06 PM

Harbor Master

Ally – Lore

3 cost

1/2/0/2

Noldor

Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 Defense until the end of the round.

 

Well, with the new Lore hero helping create a possible secrecy deck in the future, this ally would look pretty good paired in a deck with Theodred (and Glorfindel to stay in secrecy for at least a round), Resourceful, and Steward of Gondor… That's a fairly easy/quick way of getting +3 defense on this guy EVERY turn… Other possibilities off the top of my head- A Tactics/Lore (combat/healing deck) that includes Horn of Gondor.  Shoot, even just moving resources around (Parting Gifts, Errand Rider) should qualify for giving him a defensive buff…  then there's Zigil Miner, etc….

And he should be an auto-include in a deck with Bifur!

 

 

White Tower Watchman

Ally – Neutral

3 cost

1/0/2/3

Gondor

If each hero you control belongs to the same sphere of influence, you may assign damage from undefended enemy attacks to White Tower Watchman instead of a hero your control.

 

People can hate on him if they want, but with the shift to Monosphere decks that the game seems to be trying to get us to do, this guy seems like more than just canon fodder.  I see "action potential" here.  That's one less hero you need to assign as a defender per turn that can either Quest or Attack…  For example, two enemies on the table.  You can defend one with the Watchman, then (assuming he survives and takes little or no damage from a lesser enemy), you can let the second enemy go undefended and just take the damage to Watchman, freeing up your heros to get an extra action to attack the enemies back… He's a nice situational answer to those pesky tentacles that like to attack undefended as well (Watcher in the Water)… lol. 


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#60 richsabre

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Posted 31 May 2013 - 12:33 PM

there was some talk over on the rules forum so i just wanted to point out (incase some hadnt seen it) that the tower guard works with song card…..i asked about good meal and songs and caleb said that songs work fine so the same applies for him

also….i thought the harbour master was a female? ;)


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