Yeah, this review is completely accurate in my opinion. Glad I split the cost of the pdf between me and some friends. Though I've got one complaint to add.
The example regiments and regiment creation rules bother me for another reason. You see, I don't mind messed up rules, typos etc it happens. But if they had bother to acutally follow their own rules when making the example regiments, the flaws would be immeaditely noticeable. In fact, it is quite possible they did, fixed them for the example regiments without making note, and left the actual creation rules for a FAQ.
Look at tanith first, didn't even mention how their equipment is impossible to get with standard rules. To the point where, even allowing a fair trade off on equipment they gave up from the guerilla regiment, they clock in with roughly twice the amount of extra gear. That could be in part because guerilla regiments don't get any armor whatsoever. We also have the karskins, who completely ignore the grenadiers’ equipment block entirely, probably because it has such gems as everyone in the squad getting a aux grenade launcher yet thye have nothing but a laspistol to put it on, in favor of a set of equipment which actually makes sense.
Read the bieginning of the Regiment Creation rules in the Core Rulebook. it explains that they are merely guidelines and can be altered or ignored as the the GM and players - or in this case the authors for the canon regiments - desire. It's intended to be much more loosely applied than many players and GMs may be comfortable with from FFG's products (where rules are usually quite strict).