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Shaking Off Wounds


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#1 powerwindow

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Posted 25 April 2013 - 01:11 PM

I searched the forum and didn't see anything on this particualr topic.  I am curious how people play, or if there is any official determination by FFG concerning shaking off wounds.  Here is the example:  Say a character receives a wound that puts them to one below their lowest health row.  Can that character legally spend a command point to shake off the wound and remain at the lowest row?  If this is the case, that would mean the character only dies if they receive enough wounds to put them two below their last row, since they cannot shake off two wounds.  Or is a character dead as soon as its health indicator goes below their lowest row since they, in theory, would have no evergy left to shake off a wound?

I'm intersted to know how the consensus handles this and whether there is an official stance.

Thanks,

powerwindow



#2 Miah999

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Posted 26 April 2013 - 04:38 AM

The FAQ states that you can use a Command Point to prevent your death.



#3 powerwindow

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Posted 26 April 2013 - 05:36 AM

Thanks Miah.  I post-post found the answer.  Appologies for taking up forum space for an answer that was readily available as I know some get annoyed at lazy posters.

powerwindow






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