Vorpal Sword said:
I understand that is nice to have a all purpose focus that you could use for anything. Especial nice when you can use it as a focus if you roll a lot of focus or a target lock when needed for a missile or proton torpedo. As for your oppenient knowing which ship you will be shooting at, it makes little difference since a decent oppenent is going to play defensive if he thinks he is in your fire arc.
You don't see an advantage in forcing your opponent's entire side to play defensively, as opposed to only the ship you're going to be shooting at?
because with the exception of assault missiles, the other missiles are more of a meh, if it hits ok, if it doesnt well im not surprised either. more than half the time, a normal primary weapon attack with target lock or focus is already comparable or way better than just the missile alone without any setup, and deadeye doesnt help with the setup at all since focus tokens only stay with you until the end of the turn, and you will need to target lock him anyway.
I agree with you, and have written about the use and mis-use of missiles and torpedoes fairly extensively. But Homing Missiles change the equation, since they go out with no setup.
In fact I'll go further than Cid: I think if you have Homing Missiles on a low-skill pilot (i.e., the Green Squadron Pilot) and you can give them Deadeye, you're making a mistake if you don't. With any other combo--like Wedge in the thread title--it's definitely more of a "better than Determination" sort of upgrade, but on those pilots with that missile I think it's the best point you could spend by a long shot. No pun intended.