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A Roster of Campaign Ideas for EotE


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#21 Gamerunner

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Posted 01 November 2012 - 03:05 AM

I've been running essentially a Hutt Reality Holo series. The PCs are fitted with holo cams or hover droids to record their exploites. The PCs just have to recover 3 items of value every week, they are in a race with 2 other teams with diffrent objectives, that can overlap. First group back with all 3 items wins the big weekly prize. All you have to do is decide what "IT" is, and what problems need to be overcome to obtain it.

Its great to have the PCs play up to the cameras to make things more dramatic (and cinimatic) in hopes of better pay at the end. And after the Hutt Holo airs, the Imps, or disgrunteled parties can come calling to get their stuff back. Its been great fun and very easy to set up some random encounter to test various changes to rules etc, for this beta.

 



#22 Corradus

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Posted 01 November 2012 - 03:41 AM

EngageEight said:

Corradus said:

 

 Hello All:

So, while I think it would be extremely easy to come up with campaign ideas for the types of Star Wars campaigns that take center stage in the movies and in past iterations of the RPG, I think Edge of the Empire sorta takes the "Wars" out of Star Wars.  Yes, there's certainly fighting, but I think we can all agree that it is not the PRIMARY goal of the game to deal with the Rebellion, the Clone Wars, The Vong Invasion, the Sith Wars, the Old Republic Cold Wars and so on.  That's not what you're meant to do.

It seems to me that this game wants you to play those poor sods you see face down in their Blue Milk during the Cantina Scene in A New Hope.  The dredges and the dregs.  The guys who live to scrape by - who become successful because they lower their expectations, or they make marks and take scores.  Kinda like the movie "******" or it's equally clever (if packed with almost impenetrable Brit-Slang) predecessor "Lock Stock and Two Smoking Barrels".

Trying to think up a campaign (or even singular adventures) for those guys is a bit harder than I thought.  It takes a special group to actually WANT to play the hard knocked and hard done by.

 

So, I was thinking maybe we could give each other a hand.  I did have one idea I thought might work, so lemme start:

This one doesn't have a working title yet, but it's set a little closer to Episode III than Episode IV.  Shortly after Palpatine's takeover, the Imperial armed forces have established themselves and either absorbed or swept away much of the Old Republic's military.  Though many still use old Clone Wars tech, that's rapidly changing.  One young archaeologist - the progeny of an important Imperial Moff - can clearly see that under this New Order, s/he's gonna have a helluva time financing digs into old, forgotten places on the fringes of the Galaxy.  Being young, she is also rather ambitious and decides that the best way to get sponsored (without having to go to the Corporate Sector, where sponsorship is directly tied to how much profit a find can garner) is to convince the Emperor himself that there are powerful treasures just beyond the reach of his Order - treasures that haven't been discovered yet, but lie waiting for those bold enough to claim them.  Using his or her parental influence, she manages to wrangle an audience with the Emperor (in reality of course, the Emperor sets this all up for his own amusement and to see if s/he can make her case) and puts it bluntly to his Majesty "We need to recover these ancient artifacts, as an example of Imperial Might, as a means to power and most importantly - to keep these treasures out of the hands of our enemies."  The Emperor is rather impressed by his or her zeal and gives he or she a commission in the Imperial Fleet as a Commander.  He gives her a small (for the Imperial Navy) prototype ship and a complement of equipment and personnel.  He gives her free reign to explore and produce results - much like Grand Admiral Thrawn but with a less combative mandate (and s/he doesn't have to worry about getting murdered by Vader unless s/he gets out of the galaxy as Thrawn did).

But, as an archaeologist, this rising Imperial darling had a teacher.  One who kept in contact with him or her right up until s/he joined up with Palpatine.  Now his or her Professor is appalled by what they realize will be a horrible thing for the galaxy.  But what can the Prof do?  The Prof has no political clout, no true influence.  All the Prof has is information and a good chunk of an old family fortune.  But the Prof alights on an idea.  One of the Prof's older students - a promising archaeologist in their own right before a family tragedy put them on the skids (or maybe the Empire?  Or something to do with the Clone Wars?).  At the time, terrible words were exchanged between Prof and student causing a rift, but now, this former student may be the Galaxy's only hope to keep priceless treasures (some of which are very powerful) from the hands of the Empire.  That student will have to do whatever it takes, find the treasures first, steal them, swindle them and ****** them.  But that student is gonna need a ship….and some help from a motley bunch of unlikely and unorthodox treasure hunters….

So, yeah, that's my idea.  I welcome thoughts about it and really urge you to put up your own!  No idea is dumb!  No adventure is too trivial!  Stick-em up here and let us look at-em!

 

 

 

So, any further developments here? Have you fleshed it out some or played any of this? Would love to hear about it.

EngageEight said:

 

So, any further developments here? Have you fleshed it out some or played any of this? Would love to hear about it.

 

Slowly but surely I have begun to flesh things out.  The Professor I spoke about is now a Cerean named Tion Harren who works out of the University of Alderaan (BTW, it's kinda funny, when I researched universities on Wookieepedia almost every single planet where they had them had only ONE.  That was it.  One University per planet.  Hell, in the city I live in there are three!).  The student that petitioned the Emperor is a Kuati named Sansa Tikkanen, youngest daughter of Moff Tikkanen, though the relationship is a little strained at times.  I haven't decided precisely who the student is that Professor Harren approaches to counter Commander Tikkanen because I want that to be a playable character should the group wish (sometimes I get a group where a player steps up and takes the middle chair, sometimes I don't).

There will be two prominent NPC's in the group, I am thinking of a Hutt, an outcast who suffered some sort of debilitating disease as a child that basically keeps him from thriving physically, he is (as Hutts go) rather slim and (to their eyes) sickly looking.  The disease is considered a curse from the gods and those who have it are often left to die of exposure by their clan.  This Hutt is a survivor though, and has made extensive use of machines and so forth (he is a bit of a technical prodigy) to help himself.  He has a Jawa friend and helper (as yet unnamed) who is going to provide a lot of the comic relief because this little bugger is a straight up lunatic.  But he's loyal to the Hutt and the two very much love each other despite outward appearances.

I don't like the ship choices the Beta game gives PC's, so I am going to have a modified Consular Cruiser for them.  I am not sure how precisely I will modify it, something fast and tough but beyond that I haven't decided - though it will be known as the Ruby Heart.

Commander Tikkanen commands the newly formed Imperial Archaeological Corps.  She is given a prototype Light Cruiser that was in the shakedown stages at the end of the Clone Wars.  (I wish I could put up a pic, but the picture loading icon doesn't seem to work) It was called the Spear Class and was originally designed to use one of the first gravity well generators to be mounted on a ship (eventually of course these generators would be mounted on an Interdictor Cruiser) but technical problems caused the whole design to be shelved.  But, not wanting to waste any potential asset, the Emperor gave what was otherwise a perfectly working fast, light cruiser to Tikkanen.  It was re-christened the ILC (Imperial Light Cruiser) Exploit.

The Exploit has a decent compliment of weapons and is well shielded but it's also pretty fast.  However it's troop and small vehicle compliment isn't that high.  A dozen or so TiE fighters, a couple of AT-ST's and that's about it.  Most of its non-crew compliment are laborers - earth movers and stevedores and so forth.  The ship does have some Imperial Army troops, a small compliment of Stormtroopers and an even smaller complement of Scouts (at the time the campaign opens I am actually going with an interim armor and bike design I found for the Imp-Scouts so they look cool but prototype).  The key to the Corps though (apart from Tikkanen herself) are a group of experimental troops designed and trained specifically to be ideal archaeological diggers and investigators.  Nick-named "Dig-Troopers", they use a specialized suit of armor that has a number of tools built into it (still working on that) but the real difference between these guys and anyone else is that they are given a special formula of a number of chemicals and a little spice mixed in.  They breathe this stuff in constantly (and are hopelessly addicted to it) and it boosts their focus and senses, allowing them to see things/spot things few others could.

So, that's what I have so far.  Thanks for asking.  Prod me again from time to time and I will give you more :)



#23 EngageEight

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Posted 01 November 2012 - 11:17 PM

Thanks, really appreciate the update, Corradus!



#24 Corradus

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Posted 02 November 2012 - 05:17 AM

EngageEight said:

Thanks, really appreciate the update, Corradus!

You're most welcome.  As I said, feel free to ask for an update any time :)



#25 ddbrown30

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Posted 15 April 2014 - 03:07 PM

I kept some logs for a Saga campaign that I ran here. While not planned, the players made it a very Edge of the Empire style campaign. The campaign morphed into the Rebellion-era but my logs stopped at that point so what is left could be of use to someone for EotE.

 

This is fantastic stuff. I wish more groups catalogued their adventures like this. It's very interesting.



#26 Sturn

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Posted 16 April 2014 - 05:18 AM

 

I kept some logs for a Saga campaign that I ran here. While not planned, the players made it a very Edge of the Empire style campaign. The campaign morphed into the Rebellion-era but my logs stopped at that point so what is left could be of use to someone for EotE.

 

This is fantastic stuff. I wish more groups catalogued their adventures like this. It's very interesting.

 

 

Glad you liked it! :)






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