Posted this as a own thread way back, but thought it would fit here aswell : )
when the last two corners are released and in place there will be two empty squares on each side of them on the long side of the board.
So I thought, hey, let´s fill it : )
A small expansion with two small boards in form of Castles (or if you have another idé?)
The castles would be covering one whole square and two half squares on the longside, meaning you could enter from three differnt squares, wich means you have a bigger chance to get in to a castle than perhaps city/tavern and so on. In the castles you would enter a courtyard wich perhaps could have a non-specific-market, and on each side there would be two or three shops (blacksmith, stable, healer, magic and so on, with a total of 4-6 shops to choose from) straight forward you have one big square with two small on each side ich could be entering the kings hall or something like that(where I dont know what would happend, perhaps the kings blessing?). This way you would have a better chance to get a place to buy stuff for you gold (wich always seems to be a complaint among players)
One castle would be for the "good" characters and the other for "evil"ones, "neutral" characters can go in either one.You could also spice things up in the following way. neutral characters can pass any castle without problems, but if a good passes(read lands on one of the three squares infront of the castle) the evil castle and vice versa, either the alarm is sound right away, or perhaps rolling a dice to se if you are spotted, leaving you to battle the castle guards (not to heavy characters, but just a new twist) If you win you win (and maybe nothing more needs to happend, you just defended yourself) but if you loose, maybe you loose a turn or two since they holds you prisoner (nothing a little gold can´t fix he he)
Toughts on this?
I posted/queried about this some time ago myself. I was flatly told that no way were there going to be boards to fill that space.
I think I actually suggested that each of the two remaining boards were/could be larger to fill or run flush up to the board bordering.
In my mind, I think either would idea could work. But I had different ideas about "what" would go there:
on the side between Tavern and City, I thought that space could be a desert! But… the only way in was through the oasis on the Middle level. The entrance space on this Desert board would be a "Bazaar" (think that is spelled right, which is I guess a desert-ish market place (Think "Haggling" which could be a cool dynamic if possible). but I also thought that if you possess the Flying Carpet, you could get there from the Desert spaces on each side of the Oasis, but basically, this Desert Board is only enterable from that Middle region grouping of "Desert" Spaces. Of course there would have to be some Desert themed adventure cards; Geni's and what not. The Sultan's Harem… a bunch of pretty ladies that would heal you or give you rest - - unless the Sultan's guards - Eunuchs caught you. What fun!
Now the space between the Chapel /Highlands and Village / Forest could be… a swamp - with Toad King, or …. The Ancient Burial Grounds,,,, kind of an older more Eldritch type of Cemetery with lots of Spirits and undead and maybe Lovecraftian kind of beings?
Other ideas that I have not thought as much about could be: Citadels for Chaos and Order? This is harder for me to figure how the dynamics or mechanics could exist. I mean, we got Good Evil and Neutral, but there is also Chaos and Order. How could this concept work in Talisman?
But in this idea, it could play or display similar to your Castles, with various spaces being chambers or areas to learn skills or gain objects etc. for characters.
Of course considering the Desert as a board that extends off of Middle Region spaces, maybe the opposite side board should be extra-dimensional, but not Timescape, but maybe the portal is through the Graveyard somehow, and its more of a Death dimension than anything, but room for Lovecraft horrors, Super Undead beings, etc. I think I did have an idea for some summoning space, with a bad roll resulting in the Reaper teleporting there to take care of your business. But in an actual death dimension, I don't think the Reaper would have all those options…. maybe just # 1