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Was really excited .. then I see it is talisman with a new skin… LAME


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#41 booored

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Posted 12 August 2012 - 02:41 AM

oh i see, that is kinda cool really…


"People should be less concerned about whether they are being insulted and more concerned if it is the truth"

#42 SolennelBern

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Posted 14 August 2012 - 02:06 AM

C…c.c.c.cc…..cc….c'a…c'ant…..w.w.w.w.w.w.w.wwwwwwwwwwwwwww………wait!!!!!!!!!!!!!!!!



#43 Rashley

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Posted 20 August 2012 - 08:54 PM

I have to put my two pence worth in here.  Talisman started a trend for a lot of adventure games way back when, but was actually just a souped up version of those silly games you find on the back of Christmas selection boxes.  Roll a die, move forward, follow instructions if any, until you win.  Yes, very lame!  It did allow a choice of clockwise/counterclockwise, but card draw was random.  The game took a couple of hours to reach the centre, then dragged on for ever as the one in the middle tried to kill off the others 1 life at a time, 50% chance each turn.  The others had so many healing places, the game never ended.  Not good design!  I always played first to the middle wins, which was long enough. 

Adventures must have some randomness, but Talisman was rediculous!  Prophecy was a great improvement.  Things appeared randomly but it was independant of players movement.  Movement randomness was replaced by actual choices and the game had an ending.  Not perfect yet as getting 4 Artifacts dragged the game length passed a decent 2 hour maximum as players just fought each other in single battles off the board.  I played first to 2 Artifacts just to make the game a decent length.  That has now gone potty with expansions that add mini adventures after reaching each of the Astral Planes which held the Artifacts.  Another few hours on the game!  Expansions should add variety, not length!!

With Relic, I was appalled at the decision to return to rolling dice for movement!  A giant step back in game design!!!  Drawing a card from any number of decks still removes any skill element.  Come on FFG, you can do much better.  I can't comment on the ending yet as I don't know what it is.  I just hope the game has a definite ending once you reach the middle.  The 2-3 hour playing time looks a bit long, but I may try someone elses copy, but from what I have seen so far, it looks a missed opportunity.  Maybe the 40k theme could save it, but this style is old hat for seasoned gamers and should be aimed at beginners.  Cheers!



#44 psun2

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Posted 23 August 2012 - 07:44 PM

Okay, gonna start by saying I am a fan of Talisman, and have been for a LONG time.

That said, what I think some people seem to be missing here, and what a few people have taken up, is that we haven't really seen much of anything of this game. You can make all the assumptions in the world, but until you've at least seen the rules set then you aren't talking with any real knowledge of the game one way or the other. I may hate Relic and just stick with Talisman, for all I know…

For my part, I DON'T want a new rules system. I have plenty of different FFG games (Arkham Horror, Mansions of Madness, Tannhauser, City of Thieves, Android) as well as others and I am more than happy to have Talisman AND try Relic because it means that I can include the 8 and 12 year old kids in the house when we play the game. They get the roll and move mechanic, they like the card system and the simplicity of the characters. We add all the Talisman expansions together and play the different scenario cards to add variety. With Relic I can now introduce them to another setting with a game system they already know and like.

Talisman, like any board game, is what you make of it. We tend to make it a chance to gather round the table and have some fun as a family, usually 'roleplaying' our characters and having a good laugh in the process.

If it's not your thing then fine. But for those of us who do like the system, poo-pooing FFG for giving us another way to play it just seems a bit petty to me. There are plenty of other games out there for you to enjoy (Horus Heresy anyone?).



#45 Coyote81

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Posted 29 August 2012 - 01:56 AM

I agree, with several of these posts.A board game  is only what you really make of it.  I enjoy talisman because it is random, and it doesn't take a lot of decision making, it allows for entertaining game, seeing players run into amazing, exciting moments, and also moment where they die a grizzy and gruesome death.  I for one look forward to one based on 40k (my favorite game).  I'll enjoy rolling dice and hoping my Imperial guardsmen is more like Marbo, and less like a nid lunchbox.

 

For the Emperor! er, um, the Dice Gods!



#46 NemaLive

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Posted 30 August 2012 - 04:01 AM

To me talisman means when my mates are over with their wives and having drinks….this is one game that we will all play….no other game except for possibly relic can do this



#47 NemaLive

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Posted 04 September 2012 - 07:51 PM



#48 klaymen_sk

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Posted 09 September 2012 - 10:07 PM

Rashley said:

Adventures must have some randomness, but Talisman was rediculous!  Prophecy was a great improvement.  Things appeared randomly but it was independant of players movement.  Movement randomness was replaced by actual choices and the game had an ending.  Not perfect yet as getting 4 Artifacts dragged the game length passed a decent 2 hour maximum as players just fought each other in single battles off the board.  I played first to 2 Artifacts just to make the game a decent length.  That has now gone potty with expansions that add mini adventures after reaching each of the Astral Planes which held the Artifacts.  Another few hours on the game!  Expansions should add variety, not length!!

 

Wow, I am astonished that someone outside BGG actually mentioned Prophecy, even though it is understandable, given the topic. Not that I think it is a bad game, this is just first time ever I see something like this. :)

 

Anyways, I've played Talisman before and I didn't like it much. Yes, it was the 2nd edition, but I don't believe that the gameplay has changed that much since then. That means Relic has helluva lot of work to persuade me to buy it.



#49 NemaLive

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Posted 24 November 2012 - 09:43 PM

If you didnt like talisman, i'd imagine you would like this game…..i for one cant wait, also been playing talisman on the PC



#50 arkiva

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Posted 20 January 2013 - 01:28 PM

YOU are lame.

I love Talisman, and i love Warhammer 40.000, ergo, i love Relic.
:-)






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