Face Eater said:
Blood Pact said:
That's the point. An Ethereal can literally command another Tau to kill themself, and their order will be obeyed without hesitation.
That sort of thing doesn't work too well in the hands of players, also Ethereals don't really have to autonomy to go running around doing that sort of thing (remember they have their own hierarchy) and they're just not going to be allowed to run around the cluster with a handful of companions who aren't even all bodyguards.
There's also that Air Caste can't live in normal gravity, due to their fragile bones.
And I have a hard time seeing how any of the Acolyte options (the default ones) are a stretch.
That's one step away from an Inquisitor who, if you won't follow their order to off yourself then the rest of player characters would be more than happy to do it. Technically Rogue Traders crew and the guardsmen following a commisar. One character holding life or death over another is pretty old hat.
Air Caste wouldn't be required to live in gravity just exist in it for the duration of a mission, presumably wearing the kind of reinforced suits they'd wear they were flying craft in atmospheric flight, if they are required at all.
I was thinking of the Ethereal being more of a mission dispatch guy rather than a PC, but the Inquisitor comparison works too.
With regard to the Air Caste, worst case is that they aren't a PC option. That still leaves the other castes, as well as any other species that serve the Greater Good (who aren't mind-slaved to the Ethereals). This includes, but is not limited to, Kroot, Vespid Strain Leader, and Human. They could even have rules to create your own race, along the lines of the DH xenos generator & DW Chapter creation rules. Why not?
And I never said the default Acolyte classes were a stretch.