Well, as promised, new stats. 41 games done with Upgrade + Reaper. 2 2-player, rest 3-player. Might be a while before next games are played, starting a new gig on Monday, so less free time available.
Dark Cultist 8/3/5/1/2
Reaper kills: 5 (Elf, Prophetess, Troll, Warrior, Wizard)
Toad: 4 (Dwarf, Priest, Sage, Thief)
G: # of games character has been in
W: won game, last char standing, naturally
L: involved in a game, lost
D: mid-game death, so died before anyone reached the Crown of Command
R: mid-game replacement, drawn because a mid-game death occurred
*: character won as mid-game replacement
Seems like I could categorize the chars into following sections:
Top Dog (big cheese):
Remains the consistently best character
Strategy is easy, bash, bash, bash, strength, strength, strength.
(note, both of the top-2 have won as a mid-game replacement, solidifying their reputations)
3-5 Dark Cultist, Dwarf, Knight, Prophetess, Thief (3-6), Wizard
These are all solid characters, who don't require a lot of luck to win.
2-6 Assassin, Druid, Merchant, Monk, Warrior
Solid as well, but require more luck to win. Assassin suffers from him being houseruled back to "normal" Assassin, not the über-death-machine he is RAW. Warrior has been a mid-game replacement in half the games his been in, leading to bit poorer stats than one would expect. He's managed a win as replacement though.
Bottom of the barrel:
1-7 Elf, Ghoul, Minstrel, Priest
You got your work cut out for you, if you're wanting a win. Of course, if ever char in the current game is from this level or the Sorceress, things should be fairly even-steven.
Almost got to 1-7, but Prophetess managed Transference + Temporal Warp.