Jump to content



Photo

Would you guys like a Computer game version of TI?


  • Please log in to reply
63 replies to this topic

#21 Priceless

Priceless

    Member

  • Members
  • 21 posts

Posted 30 September 2012 - 06:19 PM

I think that TI3 on a PC is a great idea!

I've been dreaming about this. Because it will be possible to play with the peoples from other cities and countries. It will be good experience and interesting play.

 



#22 deedob

deedob

    Member

  • Members
  • 81 posts

Posted 02 October 2012 - 01:05 AM

I'd be all over a TI3 videogame.

However, it would be an enormous project and i don't think the returns for the investment would be worth it for FFG. There's no way an AI could even start to measure up to a human. And if it's only to play online… well even less people are going to be interested in the project (AND there's already Vassal).

The nightmare of programming AI behaviour for every political and action card… not to mention objectives…
As a human player, moving your units and forming a strategy to obtain your secret objective is already a highly complex affair. Imagine trying to put that into AI. Sid Meier's civilization is an easy project in comparison.

TI3 is about the worst FFG game that could be translated to computer.

Runebound is straigthforward and more easilly done. Descent too. Blue Moon, Dust Tactics (i think there's already a videogame version of this being worked on), Dust Warfare, Dust, Blood Bowl Team Manager, All their LCG, Star Wars miniatures, Arkham Horror… Almost all their other big hitters are more easilly translated to videogame form.

As much as i'd want a TI3 videogame, i'd rather have Dust Tactics or Android: NetRunner.



#23 Manesni

Manesni

    Member

  • Members
  • 3 posts

Posted 04 November 2012 - 07:30 PM

woot, bit of thread necromancy :P

I've heard it said Endless space comes reasonably close to a computer version of TI.

check it out: http://store.steampo...com/app/208140/



#24 Seren

Seren

    Member

  • Members
  • 68 posts

Posted 15 November 2012 - 09:26 AM

I've posted on this thread before. It's hard for me not to start fleshing out my own ideas with a proof-of-concept. I love this game and would LOVE LOVE LOVE to see FFG take on this effort. You did a great job with Elder Sign, now time to do it up right with your flagship game.

Spread around this recent article from the LA Times:

www.latimes.com/entertainment/envelope/cotown/la-fi-ct-board-games-20121113-71,0,2368312.story

The article mentions how iphone/iPad/PC games can actually boost sales for board games. FFG, are you listening!??

Let the record show that I am willing to offer up anything FFG needs to help out with this effort.

I have decades of software engineering experience (including design, project management, documentation, and coding) and dozens of TI3 games under my belt. I would volunteer to help make an electronic version of TI3 possible, have ideas how to get past some of the tricky bits (and still maintain the awesome insanity that comes with political and action cards), and would still pay any price to have the opportunity to play TI3 in an electronic format.

Drooling whenever I think about this. C'mon fans, keep this thread alive.

 

 



#25 DahLliA

DahLliA

    Member

  • Members
  • 2 posts

Posted 25 November 2012 - 10:03 AM

I would really love this.

 

Used to have a group of friends I played with at least once a month, but now half of them has moved so we can rarely get together for a game.

 

Not too worried about having AI to be honest, but some kind of virtual tabletop with everything would be awesome.



#26 harlowskinsfan86

harlowskinsfan86

    Member

  • Members
  • 2 posts

Posted 28 November 2012 - 05:06 AM

I would personally LOVE to play this game online!  I never get to play it and it's my favorite game :-(  

 

I think the online success from Days of Wonder would be a great model to follow.  



#27 harlowskinsfan86

harlowskinsfan86

    Member

  • Members
  • 2 posts

Posted 28 November 2012 - 05:07 AM

I agree 100% percent!  I want this to happen!



#28 Fnoffen

Fnoffen

    Member

  • Members
  • 524 posts

Posted 28 November 2012 - 08:05 AM

Well there's always the VASSAL version. It does require all players to own or have access to a physical copy. Or at least the cards.

Pax Magnifica Bellum Gloriosum


#29 Archangelion

Archangelion

    Member

  • Members
  • 47 posts

Posted 30 November 2012 - 10:24 AM

I would be interested in both a digital version of Twilight Imperium (aka the board game made into a digital format, that is exactly the same as the board game in every way), and a video game version of Twilight Imperium that isn't like the board game so much as it would be more similar to Imperium Galactica. I would very much love a game along those lines. Where you actualy can micro manage your space and ground battles (or let them play out via computer simulation), you can manage the resources that come from all the planets in your domain. Take part in (video chat style) galactic councils, ect ect. Getting to see TI designer's visions of what each races ships will look like, and the different classes (even new classes) of ships, what they look like, the different types of weapons of war that each race employs… and WAR SUNS blackening out the stars like a black cloud of death come to sweep all away!



#30 Steve-O

Steve-O

    Member

  • Members
  • 4,405 posts

Posted 01 December 2012 - 09:29 AM

I'm a big fan of the idea of "video gamizing" board games.  As in, a program that lets you play a board game on computer on a digital table top.  I'd like that for solo play as well as for saving me setting up all the components.  In general, though, I think the real reason why I like digital board games is because its a way to bring back turn-based gameplay on computers.  Everything designed specifically for computers these days is "real-time."  Those games are fun too, but I for one am missing the good old days of turn-based games.

I don't really care about the AI being equivalent to a human player, I can still enjoy myself against half-assed AIs, as long as they aren't TOO easy.  Online play and local hotseat play would also be welcome, but I'd be sad if there wasn't at least some kind of single player mode.

As for a different game (ie: set in the TI universe but not actually a translation of the board game), well, I wouldn't reject the idea outright, but I'm not exactly tingling about it either.



#31 Fnoffen

Fnoffen

    Member

  • Members
  • 524 posts

Posted 01 December 2012 - 09:56 AM

I for one could live with a Masters of Orion-ish implementation. Or a Homeworld-"spoof".

Pax Magnifica Bellum Gloriosum


#32 Archangelion

Archangelion

    Member

  • Members
  • 47 posts

Posted 01 December 2012 - 10:45 AM

Fnoffen said:

I for one could live with a Masters of Orion-ish implementation. Or a Homeworld-"spoof".

That would be good enough for me also… if I could only find my Homeworld 2 disc…



#33 Phoenixx

Phoenixx

    Member

  • Members
  • 17 posts

Posted 31 December 2012 - 01:37 PM

guess i'm undecided. I like me a good PC game, dont get me wrong. But the cool thing about TI3 is that its a personal clash with opponants, its standing beside your ally in the face of a terrible onslaut. its getting that crucial AC or Tech as you swoop in for the final blow that rings you in as the next Galactic Power.

Face to face.

If they could develop a simple graphic with either a type-chat or VoiP overlay I would buy it. It would need an PBEM and roundhouse options and have a cool music score. Graphics? sure. Video? probably. Suped-up video sequences? No thank you. I would pay for a meat-and-potato down-and-dirty web-based meeting place to thrash enemies and rally allies before I shell out $50-60 for another "10 out of 10 stars" POS. If I want live action, I will throw in a copy of my favorite 1st person shooter, thank you. I play TI3 to see the realization creep into my opponant's face that I'm gonna stop the snot outta him, and there is little chance he can stop me, to see my opponant's face when I activate the "wrong" system and move a fleet-sized thorn into the middle of his collective paws.

 

That… I would buy.



#34 Shadow

Shadow

    Member

  • Members
  • 124 posts

Posted 31 December 2012 - 02:31 PM

I think a computer twilight 3 game would be interesting just based on the sound effects you would get from the AI player.

When the AI is going to backstab you, you would get one song…. and when the AI wants peace from you, you would get another song.

Actions cards would also have their unique sounds.   Like,  what would the "Direct Hit" sound like?

 

For politics, I am sure the AI players would be trying to make deals with many players and what the AI is up to would not be too obvious. 

For example:  Why is the AI offering to leave Mecatal Rex for 3 trade goods.   Is it because he wants to play Ancient Artifact or already made a secret deal to leave with another player to leave and he is just trying to get another player to give him more trade goods to do so?



#35 HeroTONMA

HeroTONMA

    Member

  • Members
  • 10 posts

Posted 10 April 2013 - 03:57 PM

 

Hey Guys!

Thanks for all your commets about a computer game. I have made a small video that shows how the game could look like.

Check it out here

 

Regards

Thomas

.

 

 



#36 Nonimus

Nonimus

    Member

  • Members
  • 61 posts

Posted 10 April 2013 - 09:11 PM

Nice start, keep up the good work complice



#37 thebrokentao

thebrokentao

    Member

  • Members
  • 1 posts

Posted 26 April 2013 - 06:51 AM

Please keep working on this, I am so happy to see some one working on a digital version of the game. I like that you are working to keep it an actual board game, and not an adapted space fighter game or anything else.  

 

I do hope that Fantasy Flights backs this, funds, or at least is willing to work on Copyrights negotiation for this project.  If they are willing to negotiate copyrights without much funding I would suggest a Kickstarter project and I would be more then willing to invest in that Kick starter.  

 

This is a great idea for those that have friends stretch out across a distance that makes it hard for a six to 8 hour game happen on any regular basis.  If you can build the Multiplayer to be something that can be played like email/forum based turn rounds as well as Live play, so that friends can login and look at their moves periodically but can also set time to get together and do a internet based live rounds.   I am trying to get into Vassal with friend but a singulary built game and fully functional game that I could play against computers or with friends is something I would pay for. 

 

Please keep working and hopefully we can get a community response to help support this. 



#38 HeroTONMA

HeroTONMA

    Member

  • Members
  • 10 posts

Posted 16 May 2013 - 12:46 PM

My second video is up… showing how the first round of the game could be played out.

Follow this link :

Please comment as much as you like

 

regards

Thoms



#39 Archangelion

Archangelion

    Member

  • Members
  • 47 posts

Posted 16 May 2013 - 11:25 PM

The computerized version of the game looks great so far. I look forward to being able to play its completed version. Hopefully FFG helps you get it out there when it is completed, and doesn't stand in your way. I'd love to play it on my X-Box or PC. I would also love to see someone take Homeworld 2 and re-model the skins in the game to resemble the TI ships (even if it is just a resemblance of the plastic models for now).



#40 Steve-O

Steve-O

    Member

  • Members
  • 4,405 posts

Posted 18 May 2013 - 02:15 AM

HeroTONMA said:

My second video is up… showing how the first round of the game could be played out.

Are you actually programming a playable game here, or just making video mock ups to show what such a game could look like?

I think there are a number of people here who believe you are in fact working on making this game a reality.






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS