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#21 dboeren

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Posted 22 May 2012 - 01:01 PM

I think it's already all but confirmed that there will be a 3-copy limit like in all the other LCG's.  Even the most bizarre complainers don't seem to doubt this.



#22 Asmoridin

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Posted 22 May 2012 - 03:17 PM

dboeren said:

I think it's already all but confirmed that there will be a 3-copy limit like in all the other LCG's.  Even the most bizarre complainers don't seem to doubt this.

Ah, perfect.  I have full confidence in FFG doing a good job with this, and already I'm begin proven right :).



#23 faqtotum

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Posted 23 May 2012 - 04:39 AM

I have fond memories of a vibrant online community, with City Grids and all.  I look forward to your posts, you had more than a few good words as I recall. 

Can't wait to resurrect the tournament scene here in Montreal!



#24 Frisky AI

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Posted 23 May 2012 - 05:01 PM

randomblink said:

Frisco AND MAthias?!

Who is Mathias?

FFG hasn't closed the deal with me yet. It would've behooved them to ship a set to me for BayCon this weekend so I could introduce the game to folks, but there's not yet a hint that they care about the old-timers who can sell the game better than they can.

 



#25 Frisky AI

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Posted 23 May 2012 - 05:20 PM

Asmoridin said:

Hopefully there will be limits to the numbers of a certain card in a deck, when the chances of us seeing things like that will be pretty low.

For almost 20 years, I've said that constructed decks fall into two classes: interesting and unique constructions, and clubs for use on baby seals. One of NetRunner's fundamental problems was that The Power Deck of the Week vs. The Other Side's Power Deck of the Week turned things into a rock-scissors-paper kind of game. Deck A beats Deck B, but Deck B beats Deck C, and so on. To me and many others, this wasn't much fun.

Card limits in constructed play was never the right solution in my view because while limiting cards nullified Bozomatic (that's the evil card as far as this thread is concerned, but the really good Clown decks were very elegant in their unfolding), it also wipes out wacky things like 18 one-point agendas, and multiple Rabbits.

People who brought decks for clubbing baby seals got to play them once or twice in my neighborhood, and then they built "fun" decks or played with a starter box (which is a truer test of NetRunner ability in any event).



#26 Frisky AI

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Posted 23 May 2012 - 05:24 PM

Mikko Leho said:

 I hope that you no longer have to roll a dice in the game. Their necessity for some cards was a bit… random.

I didn't like any of the random cards because I didn't like leaving anything to chance. And watching an opponent futz with Playful AI for 20 minutes was always a drag. On the other hand, on the occasions Bartmoss crashed, those were enjoyable.

There was a place for random cards in the game.



#27 Frisky AI

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Posted 23 May 2012 - 05:27 PM

Asmoridin said:

Does this mean there are Netrunner resources out there already (presumably dead ones), that might get revived?

Not mine, because I'm not interested. I did write to FFG with the notion that they contract me to write about their game, however.

Not Byron Massey's, because he died, tragically.

The others were enthusiastic.



#28 Frisky AI

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Posted 23 May 2012 - 05:34 PM

 It's the oddest thing to look at the the other threads. 20 years ago, we had these conversations. 15 years ago, we repeated them. And here we are … again

My best friend had a baby when NR v. 1.0 was new. He had a second kid in time for Proteus. A third kid when Classic came out. (The fourth kid was Dominion or something.)

That first kid is ready for college. The most experienced NR players got old. How'd that happen?

 



#29 booored

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Posted 24 May 2012 - 04:00 AM

Frisky AI said:

randomblink said:

 

Frisco AND MAthias?!

 

 

Who is Mathias?

FFG hasn't closed the deal with me yet. It would've behooved them to ship a set to me for BayCon this weekend so I could introduce the game to folks, but there's not yet a hint that they care about the old-timers who can sell the game better than they can.

 

dude it was 20 years ago.. most people do not know who the **** you are.. nor do most people care.

 


"People should be less concerned about whether they are being insulted and more concerned if it is the truth"

#30 MarthWMaster

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Posted 24 May 2012 - 04:10 AM

 Wasn't it more like 16 years ago?



#31 Penfold

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Posted 24 May 2012 - 08:12 AM

Frisky AI said:

randomblink said:

FFG hasn't closed the deal with me yet. It would've behooved them to ship a set to me for BayCon this weekend so I could introduce the game to folks, but there's not yet a hint that they care about the old-timers who can sell the game better than they can.

HAHAHHAA. LMAO! 

 

 

 

 

 

 

Wait… you are serious aren't you? 



#32 MarthWMaster

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Posted 24 May 2012 - 02:09 PM

Penfold said:

Frisky AI said:

 

randomblink said:

FFG hasn't closed the deal with me yet. It would've behooved them to ship a set to me for BayCon this weekend so I could introduce the game to folks, but there's not yet a hint that they care about the old-timers who can sell the game better than they can.

 

 

HAHAHHAA. LMAO! 

 

 

 

 

 

 

Wait… you are serious aren't you? 

False. No one could possibly type that with a straight face.



#33 randomblink

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Posted 31 May 2012 - 02:14 AM

Sorry but I have to majorly disagree. A blink deck was the most fun I ever had playing NR.

Hell, I just got my gf addicted to old school NR and I've already started reconstructing my old Blink/Weefle decks.

Dice add that additional random fun to the game… in my opinion.



#34 randomblink

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Posted 31 May 2012 - 02:21 AM

Frisky AI said:

randomblink said:

Frisco AND MAthias?!

Who is Mathias?

FFG hasn't closed the deal with me yet. It would've behooved them to ship a set to me for BayCon this weekend so I could introduce the game to folks, but there's not yet a hint that they care about the old-timers who can sell the game better than they can.

 

Matthias, Skip Pickle and Frisco… those are the names I remember from old school netrunner. Just found skip on twitter… twitter.com/skipperpickle

Brings back memories… can't wait to crack open a new booster pack. It's been too long… (please let there be blinks)



#35 Penfold

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Posted 31 May 2012 - 05:46 AM

 There won't even be booster packs. If there are blinks they won't be the old ones.



#36 MarthWMaster

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Posted 01 June 2012 - 03:34 AM

 What is a blink?



#37 mkultra

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Posted 01 June 2012 - 07:13 AM

MarthWMaster said:

 What is a blink?

It was an icebreaker that either broke subroutines or gave you net damage depending what you rolled on a d6.



#38 randomblink

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Posted 21 June 2012 - 01:56 AM

MarthWMaster said:

 What is a blink?

 

THIS is a blink.



#39 dboeren

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Posted 22 June 2012 - 02:33 AM

I won using a Blink in my last game as Runner.  I had an early lead but had somehow not been able to find a single Code Gate breaker and the Corp was making the most out of it and eventually they were going to win if I couldn't get through.  When I drew a Blink, I had to take the chance on it.

Yeah, I got burned a bit along the way, but it worked ;)






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