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What does a horse cost?


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#1 Ph7517

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Posted 23 April 2012 - 06:48 PM

 I can't seem to find the price for a horse. Could someone direct me to the right book?



#2 crimsonsun

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Posted 23 April 2012 - 08:35 PM

players book in omens of war, i cant for the life of me think of what its called right now though.


The Question of Khaine

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#3 Emirikol

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Posted 24 April 2012 - 03:08 AM

It''s in my house rulebook (along with the price of everything else) - in my Sig.  It''s also in LF8.

 

jh



#4 k7e9

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Posted 24 April 2012 - 07:36 AM

crimsonsun said:

players book in omens of war, i cant for the life of me think of what its called right now though.

I got unsure now, but isn''t the player book from the Omens of War box called "Omens of War"► Maybe I''m wrong though, haven''t got my books here and I don''t remember the prices. Still that''s the book which contains all the (official) information on horses, including their prices.



#5 Emirikol

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Posted 24 April 2012 - 07:58 AM

I use the official listings in my house rules as well.

 

hj



#6 Ph7517

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Posted 24 April 2012 - 11:07 AM

 Thanks. Now I need to figure out if I want to get Omens of war or just use the Houserule list. 



#7 Emirikol

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Posted 25 April 2012 - 04:05 PM

Omens of war is good for a couple things:

1.  A heavy combat scenario in Nordland

2.  Some more action cards

3. ….

 

jh



#8 k7e9

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Posted 27 April 2012 - 10:32 AM

Emirikol said:

Omens of war is good for a couple things:

1.  A heavy combat scenario in Nordland

2.  Some more action cards

3. ….

 

jh

3. Permanent injuries are quite cool. ;)



#9 Emirikol

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Posted 27 April 2012 - 11:17 AM

We actually had a player quit over a permanent injury.  Granted the guy was a complete flake anyways, but hey, what's so bad about a limb-chewed-off-by-ghouls-at-the-hip ;)

 



#10 k7e9

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Posted 27 April 2012 - 08:04 PM

Emirikol said:

We actually had a player quit over a permanent injury.  Granted the guy was a complete flake anyways, but hey, what's so bad about a limb-chewed-off-by-ghouls-at-the-hip ;)

Well, our group "loves" the severe injuries, one of my player lost his sword arm, another got an impressive scar. It adds extra tension to drawing critical wounds.

Also, I house ruled (at least I think it's a house rule) that severe injuries happen instantly to monsters/enemies, except to "master" monsters or nemisies or similar. My players love it when they draw severe injuries and get to apply the permanent effect instantly (more than one of my enemies have died from a well placed head shot).

 



#11 nephtys

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Posted 27 April 2012 - 08:38 PM

Emirikol said:

We actually had a player quit over a permanent injury.  Granted the guy was a complete flake anyways, but hey, what's so bad about a limb-chewed-off-by-ghouls-at-the-hip ;)

I know such players, got 2 of em in my current group. i'm just waiting for them to quit because its not going the way they want it

 

we love severe injuries too. anytime someone get a critical wound i shuffle 1 severe in there, so he has a chance of not picking it, but mostly they do, hilarious



#12 New Zombie

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Posted 30 April 2012 - 03:31 PM

Emirikol said:

We actually had a player quit over a permanent injury.  

holy hooley dooley. in 24 years of gaming i've never encountered that kind of childish behaviour - even when we had an 8 year old child playing with us.

 



#13 DE4DF1SH

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Posted 15 November 2013 - 12:56 PM

I like the house rules, I might use some of those for my own campaign. Thanks!



#14 Emirikol

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Posted 15 November 2013 - 02:14 PM

The GM probably needs to look at the rule that states you have to control your horse going into battle on the first round.  Sure, that's fine when you're going up against a giant, or a massive daemon or something that a novice horse might be afraid of, but I wouldn't make my players bother if they were just riding into combat against goblins or something like that.

 

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#15 doc_cthulhu

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Posted 16 November 2013 - 12:49 AM

Cursed Norwegians. Now my I have "What does a horse cost?" stuck in my head with the melody of What does the fox say...


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#16 Emirikol

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Posted 16 November 2013 - 09:15 AM

Here, let me help you out with that...  ;)

"Ring-ding-ding-ding-dingeringeding!

Gering-ding-ding-ding-dingeringeding!
Gering-ding-ding-ding-dingeringeding!"
What the fox say?

"Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!"
What the fox say?

"Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!"
What the fox say?

"Joff-tchoff-tchoffo-tchoffo-tchoff!
Tchoff-tchoff-tchoffo-tchoffo-tchoff!
Joff-tchoff-tchoffo-tchoffo-tchoff!"


Edited by Emirikol, 16 November 2013 - 09:15 AM.


#17 Crazy Aido

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Posted 20 November 2013 - 06:28 AM

God damn it! He beat me to it...



#18 Ralzar

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Posted 20 November 2013 - 07:28 AM

But theres one price
That no one knows
What does a horse cost?

 

Ring-ding-ding-ding-dingeringeding!

Gering-ding-ding-ding-dingeringeding!
Gering-ding-ding-ding-dingeringeding!"
What does a horse cost?

 

"Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!"
What does a horse cost?

 

"Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!"
What does a horse cost?

 

"Joff-tchoff-tchoffo-tchoffo-tchoff!
Tchoff-tchoff-tchoffo-tchoffo-tchoff!
Joff-tchoff-tchoffo-tchoffo-tchoff!"

 

:P


Edited by Ralzar, 20 November 2013 - 07:33 AM.


#19 r_b_bergstrom

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Posted 20 November 2013 - 05:25 PM

The GM probably needs to look at the rule that states you have to control your horse going into battle on the first round.  Sure, that's fine when you're going up against a giant, or a massive daemon or something that a novice horse might be afraid of, but I wouldn't make my players bother if they were just riding into combat against goblins or something like that.

 

Yeah, the rules as written are ridiculous. Horses are a horrible liability in battle.

 

At the start of every battle you have to roll Agility + Ride vs 2 Purple.

If you fail, you lose your turn, and have to roll again next turn.

If you fail and get a chaos star, you fall off your horse. 

 

So even a PC that's built specifically to be a good rider, with Agility of 5, and Ride trained and specialized, has a 20% chance of losing their first turn every fight. (Not to mention a 5% chance of falling off your horse and a 4% chance of losing 2 or more consecutive turns.)



#20 syd3r

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Posted 23 March 2014 - 04:15 PM

Does anybody know how much it costs to buy a horse or a coach?




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