I think you might get confused with the Double Back card. Hide is played as a normal location card (the back of the card is identical to any card in the location deck), and you put an encounter on it, again as a normal location card (with the only exception that encounters on Hide do not mature). So the trial lenghtens, and the Vampire eventually present on cards played before is one step closer to drop off the track. Actually, Hide is a great card: the less you move, the lower the chances Hunters can cross your path
No, that's not my point.
What you said seemed to imply that Dracula could put down one location card and stay there for as many turns as he wanted, without moving, without playing any more location cards to his trail, and that this was the reason there was a rule against putting an encounter on the first location card.
What I'm saying is that I'm pretty sure Dracula MUST put down a new location card every turn, and thus extend his trail. (Although I do admit it has been a long time since I played this game.) The purpose of Hide would be to do this without actually changing his location. I was also saying that even if Dracula COULD camp on one location for several turns, the hypothetical New Vampire placed there wouldn't mature if he did, because it wouldn't be getting any closer to the end of his trail without new location cards being played.
You and I are usually on the same wavelength about most things, so let me know if I've got my wires crossed somehow. =)
Dracula can stay in place if he plays Hide or Feed or Dark Call. Because of this, Castle Dracula's location ability triggers, as it is board dependent, not the card itself dependent on the regeneration and +1 combat bonus.
Also never realized that bitten hunters had to keep at least one revealed Event and Item card revealed at all times, especially Mina who is always bitten. I am rereading the manual, for sure.