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How would you conquer the Jericho reach?


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#61 Misha

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Posted 24 July 2014 - 03:25 AM

NO MORE GREY KNIGHTS Annaamarth said this.

 

"GASP"

 

To win the Jericho Reach you need a crusade of Redemptionists. It is the only way. A massive amount of priests let loose on the Tau. They won't know what hit them. Any support in this? (There better be support or there will be blood)



#62 Annaamarth

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Posted 25 July 2014 - 04:00 AM

The practical difference between a massive horde of redemptionist priests and a massive horde of Rogue Traders? The RTs have more logistical support, pay for themselves gia exploitation as they go, and come prepackaged with WMDs.

I like my idea better.

RIP AND TEAR THROUGH THE TIDE OF BLOOD WITH BATTLESUIT PILOT. SUPLEX HIVE TYRANTS. DO WHATEVER, YOU'RE PILOTING A HUGE-ASS MECHA.

 -Errant, on how Rogue Trader ought to be played


#63 Fgdsfg

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Posted 25 July 2014 - 04:32 AM

The practical difference between a massive horde of redemptionist priests and a massive horde of Rogue Traders? The RTs have more logistical support, pay for themselves gia exploitation as they go, and come prepackaged with WMDs.

I like my idea better.

RT:s are too practical, though. They're crippled by things like "supply routes" and "profit maximation" and "the well-being of my family".

Redemptionists just go balls-to-the-wall crazy with their exterminator-rigged eviscerators. Who need things like "tactics" or "strategy" when you have

Spoiler

?


Edited by Fgdsfg, 25 July 2014 - 04:33 AM.

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#64 venkelos

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Posted 25 July 2014 - 07:14 AM

I can agree with that. I'd favor bringing Rogue Traders, and all of their ships, power, and forces to bear on the Tau, maybe rather than crazy priests, though BOTH would be nice, if BOTH were available, but so many Rogue Traders are self-centered, or accustomed to a different way of dealing with xenos, like dealing WITH them, at all. They'd be just as likely to screw around, trying to get good picks, or maybe even Tau support, rather than commit their all to the cause; that's how Lord Armellan became a ruined man, and why Lady Charlabelle has to work so hard to keep up appearances, and regain lost wealth. Wiser, cagier Rogue Traders won't overextend themselves, and would need to know that they were getting some considerable reward for their trouble. The Ministorum bands, however, won't care how many of them die, if they get to keep the choicest bits of whatever, if they get paid, or any of that; their faith will carry them through, and to the God-Emperor, of He requires it, and that's all they need.


Edited by venkelos, 25 July 2014 - 07:16 AM.


#65 Misha

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Posted 25 July 2014 - 06:31 PM

And anyway who needs food supplies when the Redemptionists enjoy starving themselves (and probably eating the Tau, though might just be a nasty rumour). Rogue Traders are usually only interested in profit. The reason I said Tau is because they suffer a handicap against the Redemption. No turncoats. I bet Ebongrave would be jumping up and down with joy. Unlike Rogue Traders you don't have to moniter every move of the Redemption, unless you actually wanted the planets to be populated. Also they are way better than Rogue Traders. What can beat a mad psychopath who wants to burn, kill and sing?

Virtually nothing.


Edited by Misha, 25 July 2014 - 06:32 PM.


#66 Gurkhal

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Posted 27 July 2014 - 12:13 AM

NO MORE GREY KNIGHTS Annaamarth said this.

 

"GASP"

 

To win the Jericho Reach you need a crusade of Redemptionists. It is the only way. A massive amount of priests let loose on the Tau. They won't know what hit them. Any support in this? (There better be support or there will be blood)

 

I support it 100%.

 

Kill them all, the Emperor will recognize his own!



#67 Misha

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Posted 27 July 2014 - 11:51 PM

 

NO MORE GREY KNIGHTS Annaamarth said this.

 

"GASP"

 

To win the Jericho Reach you need a crusade of Redemptionists. It is the only way. A massive amount of priests let loose on the Tau. They won't know what hit them. Any support in this? (There better be support or there will be blood)

 

I support it 100%.

 

Kill them all, the Emperor will recognize his own!

 

 

Thank you for your whole hearted support. May the emperor bless your soul. :)



#68 Robin Graves

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Posted 09 August 2014 - 04:15 PM

EXTERMINATUS

 

EXTERMINATUS EVERYTHING!!!

 

LIfe eater virus... life eather virus everywhere...

 

Kill them all and let the Emperor sort them out!

 

Blood for the Emperor! Skulls for the golden throne!


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#69 Misha

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Posted 10 August 2014 - 04:46 AM

EXTERMINATUS

 

EXTERMINATUS EVERYTHING!!!

 

LIfe eater virus... life eather virus everywhere...

 

Kill them all and let the Emperor sort them out!

 

Blood for the Emperor! Skulls for the golden throne!

Now you're talking! Fof the Emperor!



#70 Gurkhal

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Posted 10 August 2014 - 12:57 PM

EXTERMINATUS

 

EXTERMINATUS EVERYTHING!!!

 

LIfe eater virus... life eather virus everywhere...

 

Kill them all and let the Emperor sort them out!

 

Blood for the Emperor! Skulls for the golden throne!

 

Hell yeah!



#71 javcs

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Posted 10 August 2014 - 03:06 PM

While the obliteration of the Tau xenoscum is, of course, desirable, and must, of course, be included as part of the end result, they are, however, a lesser threat, and lower priority, relative to the forces of Chaos and the Tyranids.

 

And, one must remember that my Enemy's enemy is my enemy's enemy. The Emperor does not object to xenos killing xenos or xenos killing heretics, or heretics killing xenos.

There is no inherent need to prevent the Tau and Tyranids from killing each other, and in fact, such would be desirable, even something worth encouraging. It would serve to weaken both at no true cost to the Imperium, while allowing Imperial forces to regroup and reconcentrate in accordance with the existing threat priorities, as the Crusade has not truly been able to do since the appearance of Hive Fleet Dagon.

 

Lord Ebongrave is not mentally well suited for combating an enemy such as the Tau. And he is especially not suited to engage the Tau in a truce/cold war, official or unoffical, while both the Imperium and the Tau deal with the greater mutual threat of the Tyranids and Chaos. Such a truce would last for the duration of hostilities against Dagon, and perhaps against the forces of the Stigmartus, if the Tau have engaged them as well, but would not last longer. Indeed, while it is to be expected that the Tau will engage in treachery and resume hostilities against the Imperium after Dagon has been defeated, it is the height of folly to assume that the Imperium cannot and will not respond in kind. It is expected that the Tau may attempt to act against the Imperium once our mutual goals have been achieved, but it is also to be expected that the Inquisition and the Deathwatch will engage in superior treachery and deviousness against the Tau.

 

 

 

Realistically, get rid of Ebongrave - maybe transfer him to another front, maybe assassinate him, whatever - but however you do it, get someone more flexible in charge, so that you can cut a short-term deal with the Tau to focus on the Tyranids (the Tau would rather exclusively shoot the Tyranids than continue fighting the Imperium at the same time). This is vital - the Tau aren't going to signifcantly violate the deal until Dagon is finished, which allows you to pull a lot of ground and naval combat power out of this front, and send it against the Tyranids, and lets you focus on counter-insurgency and rebuilding the faith in the Imperium that Ebongrave has squandered amongst the worlds of this front.

Consider seeding a path through Stigmartus rear-echelon worlds to Tau space with Tyranids advance organisms/genestealers. Consider drawing plans to launch kill team, commando, or assassin raids against Stigmartus forge worlds, especially Samech. Possibly Exterminatus some of them.

The Crusade was doing fine until Dagon poked its nose in.

 

---

---

 

As far as requesting additional forces, I'd say make a request to the Sororitas Militant Orders, point them in the direction of the Stigmartus/Hadex Anomaly, say "there be heretics". And then fetch popcorn to watch from afar, or fetch marshmallows and the makings of 's'mores.



#72 venkelos

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Posted 11 August 2014 - 09:08 AM

My problem with that is that the Tau are rather good at digging in, and fortifying their holdings. While I would like to see them help fight Nids, too, while their fleets are away, their Earth Caste will play, and build up their defenses in the salient. If they were the middle salient, it would work out, but it's a long trip for them, and if we were also fighting Dagon, then no one is stopping the Tau reinforcement, and the Tau have a lot of assets that wouldn't need to escort their war effort, and a fair number of Fire Warriors to guard these, as the bulk of battling Dagon will be void combat, likely, for the Tau. Also, for Dagon to fight back, they'd have to fight through Chaos, first. I'd really like to see the Stigmartus and Dagon just descend upon one another. I might even offer the Tau popcorn, as we settle in to watch.



#73 Drath

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Posted 13 August 2014 - 05:38 AM

I don't THINK anyone's mentioned Penal Legion's. You might all sigh in exasperation here but think about it. Instead of feeding them into the meatgrinder (well, not all of them) and start sending certain members into suicide missions. Penal Legion soldiers who are good at demolitions detonating bombs inside of hive ships. Ogryns suped up on combat drugs to rip the Stigmatus a new one. Sure, it's not a war winning strategy in and of itself, but it's still going to end it faster. These tactics are best on chaos and Tyranids though, as the Tau are a bit... shooty for such strategies as they generally require close combat.



#74 Robin Graves

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Posted 13 August 2014 - 06:01 AM

The problem with penal legions vs chaos is that the first will tend to defect to the latter given half a chance.

Of course your tactics will still work against world eaters.

 

traitor penal legionaire: "wait! we don't like the emperium either we want to join you!"

Berserker: "BLOOD FOR THE BLOOD GOD!"

trairor penal legionaire: "Oh fuuuuuuuaaaaaaaaaaaaargh!"


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#75 Drath

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Posted 13 August 2014 - 06:11 AM

That was a large part of the reason I suggested the drugs. Get them so furious as to be uncaring of anything except 'I'll destroy you and your entire family and friends and... EVERYTHING!!!!!!!!!!!'. Especially good old Ogryns, who aren't the smartest to start with. Of course, the Tyranids are unlikely to be making any allies. Especially when you're stuck on the ship with them. TOLD by the Mechanicus to take it as deep as possible, activate it and you'll have time to get out, when it's already active so even if they die, it'll go off.






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