Jump to content



Photo

Journey Down the Anduin (Solo Player Living Tournament)


  • Please log in to reply
41 replies to this topic

#21 Robert McMutton

Robert McMutton

    Member

  • Members
  • 141 posts

Posted 24 May 2012 - 04:51 AM

Heroes: Eowyn, Théodred, Háma

Game 1 Result: 134
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 7
Victory Points Earned: 8
Number of Rounds Completed: 10

Game 2 Result: 131
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 20
Number of Rounds Completed: 12

Game 3 Result: 124
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 14
Number of Rounds Completed: 10

Total Score: 129,667

Card Pool: Core x3, all AP including TLD

Posting Your Results (Optional Information):

Giving Háma a little love. I made an all Rohan deck, and tried the new hero. It goes pretty well taking care of the bad guys of the quest (Hill Troll, DG Beastmaster, Marsh Adder, Goblin Sniper…). But I always went short of cards in my hand. I didn't felt at ease with it, and couldn't use it all that I wanted. I have to pair him with Beravor or Bilbo.



#22 Robert McMutton

Robert McMutton

    Member

  • Members
  • 141 posts

Posted 26 May 2012 - 11:42 PM

Heroes: Eowyn, Beravor, Háma

Game 1 Result: 114
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 10

Game 2 Result: 77
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 7
Number of Rounds Completed: 5

Game 3 Result: 76
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 5

Total Score: 89

Card Pool: Core x3, all AP including TLD

Posting Your Results (Optional Information):

Changed Théodred for Beravor to get card advantage over resource advantage. Worked better, but I missed the later.



#23 Reager

Reager

    Member

  • Members
  • 38 posts

Posted 06 June 2012 - 11:17 AM

 Heroes: Eowyn, Theodred, Gimli

Game 1 Result: 156
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 10
Victory Points Earned: 11
Number of Rounds Completed: 13

Game 2 Result: Loss

Game 3 Result: Loss

Cards used: 1x Core Set

Comments: game 1 went really well, managed to kill 2 trolls as well (second one during second stage), game 2 I got bad cards all game long. Third game was really tough form the beginning, with the second troll coming right away in the first turn. Once I reached threat 30 after 2 rounds I managed to keep 1 stalled using feint and returning him to staging area, got to kill them both but with the location that increases your threat of an additional point out for several turns, and then another one came out, plus the inevitable attacks from the second troll before killing him got me to 50 threat before I could complete the first stage.



#24 souhei719

souhei719

    Member

  • Members
  • 11 posts

Posted 14 June 2012 - 07:51 PM

Heroes: Gloin, Eowyn, Beravor

Game 1 Result: 122
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 7
Number of Rounds Completed: 10

Game 2 Result: 132
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 8
Number of Rounds Completed: 11

Game 3 Result: 161
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 15
Number of Rounds Completed: 14

Final Result: 138.3333

This is my first entry for this living tournament.  Before moving on with my story of my games, I'd just like to thank juicebox for setting all of this up.  You're awesome for putting in this work to maintain this.  I've been watching your efforts since you started the first player tournament in December or so and I wanted to try at the time, but I didn't get the time and am only coming around now to devote some time into the game.

Anyway moving on, this was actually my fifth try at entering scores for this quest.  My other tries had losses in them and thus I didn't want to submit them and was vigilant on finding a good deck to tackle the quest.  This deck consists of mostly the core set, but has a couple cards from expansions.

Nearly all of my attempts had this same problem where I performed well in a game 1 and game 2, only to get demolished in game 3 within the first couple of turns by bad draws.  In this attempt, it was similar with a fairly easy game 1, a slightly difficult game 2… and then game 3 came.

In game 3, my initial encounter draw was a Beastmaster.  A very rough one to start with, but not impossible to deal with.  However on the first turn I had a bad initial hand.  I thought, it's okay as I have a few turns until the Hill Troll comes my way.  So during my first staging phase, what do I get?  The 2nd Hill Troll.  I let out a huge sigh knowing that once again, I have a failed game 3 attempt coming my way.  Of course though, as you can see with the game results, I did not give up…

Okay, so I had a couple of turns before the Hill Trolls would attack.  If I could get at least one Forest Snare, I think things could be manageable.  A couple of turns come by and no, it didn't come.  They arrive and let them kill off basic fodder like Snowbourn Scouts.  I still hadn't even dealt damage to the Beastmaster and just let it keep hitting Gloin for resources and kept healing him with a Daughter of the Nimrodel.  I kept throwing out allies onto the board, and even had Gloin defend against a Hill Troll once with Protector of Lorien.  Around 4 turns in, I run out of allies, and at this point have 5 enemies on me.  Gloin started defending against multiple enemies with the help of an Erebor Record Keeper who would turn out to be one of my MVP's of the game and constantly controlled the amount of damage I would take with Protector of Lorien and Daughter of the Nimrodel.  I wasn't even killing enemies at this point.  I needed help!

… and of course the ultimate turn around came.  I had drawn not only one, but two Gandalfs with Beravor's help.  With a Sneak Attack I had from the start, and a Forest Snare to finally control one Hill Troll, the comeback had began.  I had Gandalf start taking out weak enemies like the annoying Wargs and Misty Mountain Goblins while Gloin just defended everything insight.  Gandalf didn't actually attack anything, he just used his damage power as he had to keep defending against enemies until I finally drew a second Forest Snare to snare up the other Hill Troll.  Between turns 5-9 would turn into a long series of back and forth as I almost kept drawing enemies, however I was able to play Gandalf many times.  Eventually the weak enemies dwindled but I still had to deal with Ufthak who at one point actually defeated Gandalf.

After Ufthak was taken out, I could start hitting a Hill Troll for small damage.  Enemies started to show up less and less and finally by turn 12, the board was empty.  From there it only took me 2 more turns to finish the game with no resistance.  The "ambush" at stage 3 of the quest was simply two sets of crows.

Not sure how much you can get out of my description there.  When the comeback started, I had wished I was doing a turn-by-turn history of the game to show just how perilous the fight was.  During those first 10 turns, many beings died.  Every turn felt like it was about to be my last but I kept clutching it out.  I would try for a better score, but I've played this quest over 10 times around and I want to just move on with another one.



#25 jjeagle

jjeagle

    Member

  • Members
  • 346 posts

Posted 16 June 2012 - 10:56 PM

Sounds like an epic game. Anduin still holds up as one of the best scenarios in my view. I'm curious as to how you handled the massive threat gains from multiple Hill Troll killings of allies over a long game, particularly as you used Gandalf for damage not threat reduction. Did you manage to get off Galadhrim's Greeting multiple times?


"I have no help to send, therefore I must go myself."


#26 souhei719

souhei719

    Member

  • Members
  • 11 posts

Posted 17 June 2012 - 05:21 PM

I had to make use of the resources I did have.  I had Gloin with Protector of Lorien keep defending against one Hill Troll and kept pumping his defense up with cards that were fed to me by Beravor with Unexpected Courage and Gleowine.  The other Hill Troll would fight fodder allies and my threat did go up to around 42-45 before I was able to Forest Snare a Hill Troll and allow Gloin to keep defending the other.  Gloin would also do double duty with defense with the help of Erebor Record Keeper to defend against a low attack enemy on top of the Hill Troll and managed his health with Daughter of the Nimrodel and made sure nothing would go wrong with the shadow effect cancel card (which I forgot it's name).



#27 souhei719

souhei719

    Member

  • Members
  • 11 posts

Posted 21 June 2012 - 10:54 AM

I can't update my previous post, so I'm updating my score here:

Heroes: Gloin, Eowyn, Beravor

Game 1 Result: 112
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 7
Number of Rounds Completed: 9

Game 2 Result: 122
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 8
Number of Rounds Completed: 10

Game 3 Result: 151
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 15
Number of Rounds Completed: 13

Final Result: 128.3333



#28 Zavarov

Zavarov

    Member

  • Members
  • 8 posts

Posted 04 July 2012 - 02:40 AM

 Heroes: Eowyn, Dunhere, Theodred

Game 1 Result: 86

Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 10
Number of Rounds Completed: 6

Game 2 Result: 97
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 7
Number of Rounds Completed: 7

Game 3 Result: 80
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 11
Number of Rounds Completed: 7

Final Result: 87.67

 

Card Pool: Core Set x2, Mirkwood Cycle, KD, TRG. RtR



#29 vandertramps

vandertramps

    Member

  • Members
  • 20 posts

Posted 06 July 2012 - 09:05 AM

Heroes: Theodred, Eowyn, Denethor

Game 1 Result: 130
Final Threat Level: 30
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 10

Game 2 Result: 159
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 10
Number of Rounds Completed: 14

Game 3 Result: loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Final Score: 216.75

Card Pool: 1 Core Set, Hunt for Gollum, Conflick at the Carrock, Journey to Rhosgobel, hills of emyn muil



#30 Marael

Marael

    Member

  • Members
  • 55 posts

Posted 24 July 2012 - 09:30 AM

Heroes: Eowyn, Theodred, Dunhere
Game 1 Result: 100
Final Threat Level: 14
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4 (2 on Dunhere, 1 each other)
Victory Points Earned: 8 (Troll, Chieftain Ufthak)
Number of Rounds Completed: 9
A lucky one IMO; I get strength on intial hand, and Gandalf showed up 4 times, 1 to damage troll, other 3 to threat; I get a Galad Greets as well, so really everything goes good.


Game 2 Result: 83
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4 (Troll)
Number of Rounds Completed: 7
Everything goes well here: Gandalf showed up 3 times (2 via Sneak – 1 kill troll, 2 reduce threath), Faramir comes, one Galad Greets showed up as well; No problems after a mulligan, encounter deck helped me a bit with a lot of treachery without effect, my best result ever.

Game 3 Result: 124
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes:3 (1 on each)
Victory Points Earned: 7 (Troll, Marsh Adder)
Number of Rounds Completed: 10
First time I beat the scenario without Gandalf showing up. I get 2 Galad Greets, and a UC on 4th round helped me a lot with Dunhere. I stay on 2nd quest only 1 turn with a quest of 33 after Astonishing Speed (here, to be honest, I do not need to send Dunhere; if I do not quest with him, problably I will make the scenario in 9 rounds… good for my experience).

My decklist:
3 Snowbourn Scout
3 Guard of the Citadel
2 Dunedain Watcher
2 Faramir
3 Dunedain Mark
2 Steward of Gondor
2 Sneak Attack
2 Valiant Sacrifice
3 Escort from Edoras
3 The Riddermark's Finest
3 West Road Traveller
2 Eomund
2 Lorien Guide
1 Northern Tracker
3 Ancient Mathom
1 Unexpected Courage
2 A Test of Will
2 Hasty Stroke
2 Astonishing Speed
2 The Galadhrim's Greeting
3 Gandalf
2 Song of Kings
 



#31 masonos

masonos

    Member

  • Members
  • 23 posts

Posted 03 August 2012 - 02:08 AM

Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)

Game 1 Result: 91
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 24
Number of Rounds Completed: 9
This one was hard. I had to dealt with all cards that bring victory points. Asfaloth helped with locations, Gandalf with Hummerhorns and multiple strength of allies together with Aragorn and Glorfindel with the rest. I have never played stage 3 of this quest so long.

Game 2 Result: 79
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 11
Number of Rounds Completed: 7
Sword that was broken + Faramir = excellent questing. What an easy game!

Game 3 Result: 96
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 7
2 East Bights in stage 1 and no Asfaloth came. Moreover, I started with Light in first and Steward in second round but without Gandalf. Finally, in round 5, Troll was killed by single attack of Aragorn, Glorfindel, Theodred, Haldir and Mirkwood Runner. I was very lucky for the rest of game since only weak enemies and treacheries showed up.

Total: 88,66

Card pool: 1 core set, all packs.
 



#32 CaptHuggy

CaptHuggy

    Member

  • Members
  • 9 posts

Posted 12 August 2012 - 05:24 AM

Heroes: Eowyn Dunhere Thalin
 
Game 1 Result: LOSS
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
 
Game 2 Result: LOSS
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: 134
Final Threat Level: 34
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 4
Number of Rounds Completed: 10
 

FINAL SCORE: 402



#33 Angus Lee

Angus Lee

    Member

  • Members
  • 425 posts

Posted 25 August 2012 - 11:04 PM

Heroes: Glorfindel (Spirit), Bilbo, Frodo

 

Game 1 Result: (Report Final Score or Loss) 143
Final Threat Level:34
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:11
Number of Rounds Completed:12

Game 2 Result: (Report Final Score or Loss)195
Final Threat Level:43
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:18
Number of Rounds Completed:17

Game 3 Result: (Report Final Score or Loss)159
Final Threat Level:23
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:14
Number of Rounds Completed:159

Posting Your Results (Optional Information):Card pool from 1 core set, all expansions up to FoS.

The second game is almost a loss for me that in the second stage of the quest, I revealed two Goblin Snipers in the same staging step.  I just found that I did not have any way to deal with it (I did not even have Gandalf in my deck since my resources are usually tight, without splashing in Leadership).  So I just let my threat rise to 48, then got pass to stage three and engaged them, when one of the two cards revealed in stage three is a Hill Troll.

The third game started out quite smooth.  I took my time to build up in stage 1 before engaging the Hill Troll.  In the end, one of the two cards revealed in stage 3B was a Warg, which has escaped back to the staging area for 6 turns!  As stated above, I did not have means to deal with enemies in the staging area, so I just keep defending it but doing nothing round after round, until finally a shadow card with a shadow effect was dealt to it.

In both games two and three I have depleted my player deck, Bilbo and Ancient Mathoms have done this.

 


Once ... Always ...

My blog (in Simplified Chinese): http://blog.sina.com/b0ardgames

#34 Angus Lee

Angus Lee

    Member

  • Members
  • 425 posts

Posted 28 August 2012 - 06:55 PM

Angus Lee said:

Game 3 Result: (Report Final Score or Loss)159
Final Threat Level:23
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:14
Number of Rounds Completed:159

Number of Rounds Completed of Game 3 should be 15.


Once ... Always ...

My blog (in Simplified Chinese): http://blog.sina.com/b0ardgames

#35 ArachneJericho

ArachneJericho

    Member

  • Members
  • 98 posts

Posted 29 September 2012 - 03:48 AM

Heroes: Glorfindel (Foundations of Stone), Elrond, Bilbo Baggins

Game 1 Result: 142
Final Threat Level: 43
Threat Cost of Each Dead Hero: 9
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 13
Number of Rounds Completed: 10

Game 2 Result: 234
Final Threat Level: 41
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 7
Number of Rounds Completed: 20

Game 3 Result: LOSS

Card pool: 2 Core, 1 of everything else

Playing an Elrond + Vilya, Glorfindel + Light of Valinor.

Games 1 and 2 were close shaves. Game 2 in particular was a nasty waiting game as I couldn't engage the final two Goblin Snipers until Gandalf finally turned up and killed one. Really murdered my score there.

Game 3 was … well…

Set-up: Hill Troll
Staging 1: Hill Troll
Staging 2: Marsh Adder
Staging 3: Eastern Crows surging Gladden Fields

As they say, GG



#36 DevastazioneH88

DevastazioneH88

    Member

  • Members
  • 205 posts

Posted 08 December 2012 - 01:21 AM

 

Deck Name: Support of the Twins

Heroes: Elrohir, Elladan, Glorfindel (FoS)

 

Game 1 Result: 101
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 7
Number of Rounds Completed: 8

Game 2 Result: 112
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 17
Number of Rounds Completed: 10

Game 3 Result: 81
Final Threat Level: 9
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 8
Number of Rounds Completed: 8

 

Deck :

 

Hero (3)
Elrohir (TRG) x1
Elladan (RtR) x1
Glorfindel (FoS) x1
 

 

Ally (15)
Gandalf (Core) x3
Erestor (TLD) x2
Arwen Undomiel (TWitW) x2
Gondorian Spearman (Core) x2
Imladris Stargazer (FoS) x3
Snowbourn Scout (Core) x3
 
 
Attachment (19)
Steward of Gondor (Core) x3
Light of Valinor (FoS) x3
Unexpected Courage (Core) x2
Dunedain Mark (THfG) x3
Dunedain Warning (CatC) x3
Ancient Mathom (AJtR) x3
Song of Travel (THoEM) x2
 
 
Event (17)
Sneak Attack (Core) x3
Feint (Core) x3
A Test of Will (Core) x3
Hasty Stroke (Core) x3
Elrond's Counsel (TWitW) x3
Stand and Fight (Core) x2


#37 Ganjalf87

Ganjalf87

    Member

  • Members
  • 6 posts

Posted 10 December 2012 - 04:49 AM

Hi, I'm Ganjalf … a fervent LOTR, MTG, AGOT, yugi-oh and even pokemon player!

so, here's my first try at solo anduin (I played 2 player coop all quests at least once):

Heroes: Elrond Glorfindel Beravor

Game 1 Result: 96
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 10

Game 2 Result: 63
Final Threat Level: 3
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 7

Game 3 Result: 95
Final Threat Level: 25
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 9

 

weighted total: 84,67

 



#38 Ganjalf87

Ganjalf87

    Member

  • Members
  • 6 posts

Posted 10 December 2012 - 09:00 AM

I just realized i made a mistake: only completed rounds are counted for score!

so my real updated score is:

Game 1 Result: 86
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 9

Game 2 Result: 53
Final Threat Level: 3
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 6

Game 3 Result: 85
Final Threat Level: 25
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 8

 

average 74,67



#39 AjiTae

AjiTae

    Member

  • Members
  • 41 posts

Posted 10 December 2012 - 01:28 PM

Heroes: Dain, Nori and Ori

Game 1 Result: 128
Final Threat Level: 39
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 14
Number of Rounds Completed: 10

Game 2 Result: 94
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 8
Number of Rounds Completed: 7

Game 3 Result: 109
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 7
Number of Rounds Completed: 9



#40 DevastazioneH88

DevastazioneH88

    Member

  • Members
  • 205 posts

Posted 22 December 2012 - 12:01 AM

 

Tried this again with better results, please overwrite. Thanks !
 
 
 
Deck Name: The Evenstars of the Mark
 
Heroes: Eowyn, Dunhere, Theodred
 
 
 
Game 1 Result: 069
Final Threat Level: 23
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00
Victory Points Earned: 04
Number of Rounds Completed: 05
 
Game 2 Result: 078
Final Threat Level: 07
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 02
Victory Points Earned: 11
Number of Rounds Completed: 08
 
Game 3 Result: 147
Final Threat Level: 29
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 01
Victory Points Earned: 14
Number of Rounds Completed: 09
 
 
 
Deck :
 
 
Hero (3)
Eowyn (Core) x1
Dunhere (Core) x1
Theodred (Core) x1
 
 
Ally (24)
Gandalf (Core) x3
Elfhelm (TDM) x2
Eomund (CatC) x2
Arwen Undomiel (TWitW) x3
Northern Tracker (Core) x3
Rider of the Mark (RtR) x3
The Riddermark's Finest (THoEM) x3
West Road Traveller (RtM) x2
Snowbourn Scout (Core) x3
 
 
Attachment (12)
Steward of Gondor (Core) x3
Unexpected Courage (Core) x3
Dunedain Mark (THfG) x3
Ancient Mathom (AJtR) x3
 
 
Event (15)
The Galadhrim's Greeting (Core) x3
Sneak Attack (Core) x3
Valiant Sacrifice (Core) x3
A Test of Will (Core) x3
Stand and Fight (Core) x3
 
 

 






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS