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Macharian Handbook: An Acolyte's Guide to the Galaxy of Guns


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#21 Tom Cruise

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Posted 05 December 2011 - 03:36 PM

Ah, understandable. Thanks anyway.



#22 MalikCarr

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Posted 06 December 2011 - 04:30 PM

 No worries. I am sorry my proclivities prevented me from being more helpful to you, though. <_>



#23 Angel of Death

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Posted 07 December 2011 - 04:07 AM

Can I ask, where did you find the Armored Body glove?


"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 


#24 ItsUncertainWho

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Posted 07 December 2011 - 07:36 AM

Angel of Death said:

Can I ask, where did you find the Armored Body glove?

The armored body glove is in the Inquisitros Handbook.



#25 MalikCarr

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Posted 07 December 2011 - 01:09 PM

 I believe it was in the first printing of The Inquisitor's Handbook. It became the Hardened Bodyglove at a lower price point with 3 APs instead of 5 with the FFG reprint.

 

The term "armoured bodyglove" is used again in Rogue Trader, where the description remarks that some of these suits are as protective as light carapace while being much easier to move in - statistically, however, it's the same as the hardened bodyglove with 3 AP.

 

It's basically an ideal body armor for Hereticus acolytes who need to keep themselves reasonably incognito while still strutting around ready for battle.



#26 Angel of Death

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Posted 08 December 2011 - 08:21 AM

MalikCarr said:

 I believe it was in the first printing of The Inquisitor's Handbook. It became the Hardened Bodyglove at a lower price point with 3 APs instead of 5 with the FFG reprint.

It's basically an ideal body armor for Hereticus acolytes who need to keep themselves reasonably incognito while still strutting around ready for battle.

okay, so are the stats and cost and availablity for the Armored Body Glove per the 1st Printing?

If so I know what I want to try to get for my assassin.  Of course I will need the total body suit 

 

 


"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 


#27 Cobramax76

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Posted 10 December 2011 - 10:07 PM

During our gaming session earlier this evening  we found a weapon that had apparently been left out of the supplement.  The Chimera Pistol Sword ( pg. 162 Inquisitors handbook )  I looked for it and even used the search feature for the keywords but it wasnt showing.  I figured it was an oversight on accident given it looks as everything else is there and you said you wanted informed if we found any errors/omissions...Were waiting to see what the next supplement will look like.  Thanks again for the one youve given us already and props for the one your working on for us all again for future release.  Gorgeous fan made stuff...everybit as good as ( better ) than some of the FFG ( yours is more convenient  )



#28 MalikCarr

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Posted 11 December 2011 - 03:25 PM

 Oof. Somehow I missed that one.

I think I must've forgotten to include it due to deliberately omitting the Irontalon pistol. Thanks to Rogue Trader's Naval Pistol, which is less rare and basically better in every way, there was no reason for me to bother keeping the first one around, and since that's how the pistol portion of the Chimera works...



#29 MalikCarr

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Posted 11 December 2011 - 03:29 PM

Angel of Death said:

MalikCarr said:

 

 I believe it was in the first printing of The Inquisitor's Handbook. It became the Hardened Bodyglove at a lower price point with 3 APs instead of 5 with the FFG reprint.

It's basically an ideal body armor for Hereticus acolytes who need to keep themselves reasonably incognito while still strutting around ready for battle.

 

 

okay, so are the stats and cost and availablity for the Armored Body Glove per the 1st Printing?

If so I know what I want to try to get for my assassin.  Of course I will need the total body suit 

 

 

That should be correct, yeah.



#30 Avenger

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Posted 11 February 2012 - 12:27 PM

@MalikCarr:

 

A revised edition incorporating the new equipment from The Book of Judgement and Hostile Acquisitons would make you, sir, become my personal hero. :)

 

I really appreciate the work you put into compiling the handbook.



#31 MalikCarr

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Posted 29 February 2012 - 03:52 PM

 I'm working on it as time and effort permits (mostly effort... it's like the tides, it comes and it goes, you know?).



#32 Kurgan_cz

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Posted 02 March 2012 - 06:44 AM

Great work and a very useful handbook if you have a PC availible at the game. Unfortunatelly not our case...

By the way so far I have found out some mistakes:

1) Hecuter 9/5 Heavy Combat Autopistol is called HecutEr, not HecutOr.

2) Cypra Mundi "Irontalon" Pistol is missing

3) At the end of a Cypra Mundi "Ironclaw" Pattern Shotgun description you accidentaly switched the name Ironclaw for Irontalon.

4) Ripper Clip is an Autopistol, so why it is not under Autopistols but stands aside?



#33 MalikCarr

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Posted 22 July 2012 - 03:00 PM

Kurgan_cz said:

Great work and a very useful handbook if you have a PC availible at the game. Unfortunatelly not our case…

By the way so far I have found out some mistakes:

1) Hecuter 9/5 Heavy Combat Autopistol is called HecutEr, not HecutOr.

2) Cypra Mundi "Irontalon" Pistol is missing

3) At the end of a Cypra Mundi "Ironclaw" Pattern Shotgun description you accidentaly switched the name Ironclaw for Irontalon.

4) Ripper Clip is an Autopistol, so why it is not under Autopistols but stands aside?

 

1. Added that to the list of things bearing correction.

 

2. I couldn't think of a single thing I could do to make that pistol do anything that the Naval Pistol from Rogue Trader doesn't do better, so I ended up just tossing the whole thing. If you have any advice otherwise…

 

3. Added that to the list of things also.

 

4. It's totally different from other autopistols due to its loading mechanism and weird action, to wit I felt it would be better placed outside the other headings. Of course, that also puts it right next to Marbo's Ripper Pistol… :V

 

Anyway. Those of you who've been pining for a Macharian Handbook for stuff that isn't guns and armor need wait no longer - at considerable personal expense of time and effort, 'Tools of the Trade' is now ready for a first draft review. See the first post where I've connivingly added a new link.



#34 Cymbel

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Posted 23 July 2012 - 12:06 PM

I looked at this expecting it to be one of those badly put together house rule items, but WOW, I am IMPRESSED. My hat off to you for making probably one of the greatest fan additions to 40k RPG.



#35 Cymbel

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Posted 23 July 2012 - 01:10 PM

Skimming through it, I was wondering if you were going to "fix" the Ironclaw's insanely low price and the Slayer's stupidly long reload time. Also, for the Angelus I would think it would be better to use the Deathwatch/Black Crusade Astartes/Legion Bolter Damage for the Angelus. As well I didn't see the "Cadence Widower" in the exotic weapons.

Edit: I made a sheet of ALL the ammo/explosives in DH a while back, would you want something like that?



#36 Angel of Death

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Posted 24 July 2012 - 02:13 PM

Thank you for the Tools of Trade!!!

 


"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 


#37 MalikCarr

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Posted 25 July 2012 - 11:07 PM

Cymbel said:

Skimming through it, I was wondering if you were going to "fix" the Ironclaw's insanely low price and the Slayer's stupidly long reload time. Also, for the Angelus I would think it would be better to use the Deathwatch/Black Crusade Astartes/Legion Bolter Damage for the Angelus. As well I didn't see the "Cadence Widower" in the exotic weapons.

Edit: I made a sheet of ALL the ammo/explosives in DH a while back, would you want something like that?

I'm not really sure what to do with the Ironclaw. That's the price that was listed in the Inquisitor's Handbook, which does seem awfully cheap for a Reliable weapon brought all the way over from Cypra-Mundi. Then again, it's also inferior to the generic combat shotgun in most other ways, so maybe that evens things out.

The Angelus' fluff originally stated it was meant to use stolen bolts intended for Astartes weapons, which - by Black Industries' writing - did 2d10 X with Pen 5. Woohoo. Giving that we now know better, I figured it was easier to make it use far more available 1-caliber bolts for a human-sized heavy bolter, which I've priced separately in the Macharian Handbook. Those figures, I imagine, make a lot more sense while also meaning the ammunition isn't some kind of heresy to actually possess in the first place.

Thanks for the tip on the last one. I'll add that to the 1.1 revision.



#38 Cymbel

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Posted 26 July 2012 - 07:58 AM

Thanks!

The problem with the Ironclaw's price is not in relation to the Combat Shotgun (which DOES outclass it, but not by much for the price and lack of reliability), it is by how it outclasses the PUMP ACTION Shotgun, for only 5 thrones more. Sort of how like the pump action shotgun outclasses the double barrel shotgun, but even more so with shorter reload, more shots, reliable (which a pump SHOULD have) for a pittance of extra cost. This is made up by being harder to find, but not by much and most GMs don't impose that penalty on starting gear.

On Compact, one of my GMs came up with a good way to fix it, so that it became useful. First off, -20 to find it, half sized magazines, shorter range, half weight, etc. BUT no -1 damage. And then with a normal compact weapon (like an autogun), you can load a full sized magazine into it, but then only a -10 to find. And then for items like Stub Revolvers, you make them a snub nose weapon. (1/2 Range, Full Capacity, slightly lighter weight, -10 to find). So this encourages PCs to take compact weapons and use more stealth.

On that note, the Slayer was treated as a -10 to find, 2 full reload, pistol grip pump action. So it has the advantage of being a cheap compact pump-action shotgun without the major drawbacks that a "real" compact pump action would have.

Btw, do you plan to add Xenos/Archeotech Weapons?



#39 MalikCarr

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Posted 26 July 2012 - 09:13 AM

 When I started off I figured no good manual named after the great Lord Solar Macharius would contain dirty dirty things like Xenos weaponry. Also, in most Dark Heresy games, you usually don't come across those anyway, much less actually get a chance to use them. Rogue Trader, of course, is a different situation entirely. The same goes for Archaeotech, but I didn't really feel like trying to abjure a price onto those since it would no doubt be some astronomical thing.

I see your point about the Ironclaw thing. I suppose I'll have to figure something else out there. Although, do keep in mind as far as comparing a pump-action to a double-barrel goes that the basic shotgun can also fire both barrels at once, which adds the Tearing quality to your weapon. Tearing + Scatter = a horrible thing against people who aren't wearing heavy flak armor, as my players have very well demonstrated.

I don't really see the need to change Compact - a shrunken weapon is in every way inferior to a full-sized counterpart, which is a trade-off you make to save weight and improve concealment. To put it differently, if you *could* be carrying a larger gun, you *should* be. It's also intended to be a fairly cheap alternative to carrying a purpose-built concealment gun, like the Venom-S or Mariette, which are both really expensive.

Upon retrospect I'm not really sure why the Slayer's reload time is as long as it is. Maybe I'll change that just due to the fact that I'm not even sure how weirdly you'd have to build a shotgun to make it take a full six seconds longer to load two *less* shells.



#40 Cymbel

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Posted 26 July 2012 - 09:39 AM

I see what you mean about the compact weapons tradeoff, but here is the thing. You can make a weapon compact, without losing a lot of power.

See: Bullpup Designs, Taking off the Stock, etc.

And on the Xenotech/Archeotech, it is true, most PCs won't come across most of them, but some are the "cheaper" and more common, like Ork Weapons, Eldar Weapons, some of the minor xenos races and some of the archeotech that isn't so "overt"

Assault Gauntlets (Its),  a gauntlet with a gun, makes me think of this http://images.wikia....llisticFist.png

Tau Pulse Weapons, Kroot Rifles, Eldar Shuriken (and so on), Dark Eldar Splinter Weapons. Enoulian Shard

If anything, the great Lord Solar Macharius would want Inquisitorial servants aware of the possible danger, to better prepare themselves for it. In the end it is up to you, but with it being so nearly complete and perfect, it seems a shame to stop partway (or possibly making a 3rd book of xenos/heretical stuff?)






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