+1 to SolennelBern's
First, if you paid $60 for this game . . . well, you didn't do your homework. Second, I would pay $60 all day long for this game. Mind you, I'd love to have gotten 10+ heroes, 3 or 4 more monster types, and some more dice, but the game is fun, fun, fun, and that's what the purchase is all about.
+6489752467494572692597219712 for this comment
And I'll add a googolplex. Look, this game has an insane amount of permutations - perhaps the number SolennelBern's number.It would be interesting to do the mathematics on the possible number of playthroughs of this game and without counting successes or failures. Permutations are appropriate here because order does count. So, take all of the cards and tiles together and do a factorial calculation.
I am, among other things, a sleight of hand artist and my specialty is sleight of hand card magic and gambling exposes. Think of Poker or Blackjack and furthermore, let's just consider Blackjack in the context of a one deck shoe - which of course is never used as Blackjack is played out of at least a five deck shoe. Order is important in both games. Now, there are 52 cards in a standard Poker or Bridge deck. The permutation for a deck of 52 cards is 52 factorial, mathematically notated as 52!, so you multiply 52*51*50 ... *1 to get the answer. The answer by the way is: 80658175170943878571660636856403766975289505440883277824000000000000
So, while the OP complains of lack of components - and in my estimation, DQ is feature laden considering it is a boardgame version of a rogue-like, he fails to understand the truly astronomical possibilities of DQ.
Just do the math on the 117 tiles and your computer might fry: 117 factorial.
330 cards? Insane number, but, break them down in their component decks, i.e, dungeon, catacombs, traps, etc., and the number are crazy huge. (Non-official math designation ).
Six heroes? With the luck factor added in, I think six heroes is really the ideal number. Simply put, this game is MUCH larger than the OP realizes.