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Marine Weapon Damage?

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#21 Santiago



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Posted 02 June 2010 - 03:16 AM

 There is always a problem with taking fluff into a table game, it is never as YOU would imagen, the creators also have to make it a viable game.
The old marine bolter (2d10x, pen 5) is just as effective as the new hellgun (1d10+4e, Pen 7) when it comes to canned goods, giving the edge to the Hellgun.

And if you are fighting this Chaos Marine in ranged combat there is a differance between epic combat and dealing one or two wounds each round.
Combats don't have to be quick but a one on one battle doesn't need to take forever...

#22 ItsUncertainWho



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Posted 02 June 2010 - 04:20 AM

Don't forget the tearing die all bolt weapons get. That extra d10 is going to even out the difference in Pen. 

#23 Santiago



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Posted 04 June 2010 - 12:10 PM

 Wouldn't make enough differance to make bolters effective, or effective enough against a marine.
Sure, a single bolt shell should kill them, but 5 or 6 should.

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