Just a thought but--heaven help you if you fail to pass a Gate closing check. If I'm reading this right, if you fail and have to wait a round, the next time Upkeep occurs, she will HAVE to change her slider to another color which means she will HAVE to move on the corresponding color which means she will HAVE to lose her Explored marker.
Posted 19 February 2014 - 05:07 PM
Okay you're right, but that aside, she is INCREDIBLE in the stats regardless.
She is listed at 2 for any given stat that has no slider, if I read this right:
That means that, at any given time, one could flip flop back and forth between Fight (4/3) and Lore (5/2) and literally be set for the game. The reasoning is this: most paths have a Black and White. Now, the first thought that came to my mind is, oh, well, she can only move two spaces so that really balances her out--but then two spells and two Unique items more likely then not have her set for any combat she will encounter since most spells only have a check of 1 or 2 anyway. If she happened to get any decent Skill she would effectively be rounded out--if she got a Speed, she'd have at least four movement points at any given time. If she got a fight, she likely would be set in Combat, if not also for Checks. Same with Lore.
I think the main thing here is that, on paper, the weaknesses stand out in the 2-For-All respect, but then you really have to look at it mechanically. Chances are greater than not she will get at least useable gear. And if not, one good round of trading could get her what she needs. If you played her totally on her own, with no other Investigators, she /might/ have a challenge on her hands, but with a team of even two others, she really could crush at any field at any time.
Posted 20 February 2014 - 02:28 PM
That's actually a fair point. I'm gonna try to get in one game to see how the mechanics are working out, but the second run will probably involve different itemization.
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