So I've been follow the WFRPG 3rd edition posts on Fantasy Flight for a while and was generally interested in the game. Previously I have no Warhammer experience. I fact I avoided the money sink of the miniatures game like the plague... but then Fantasy Flight suckered me in with Chaos in the Old World and Warhammer: Invasion and I thought... what the hell! 4e isn't working for my group. We need something new. Maybe WFRPG 3rd might be it.
I went to this demo at Endgame in Oakland hoping to learn a lot about the game and was unfortunately disappointed. Less in the game than the event itself. Now don't get me wrong, I'm really happy this local game store took the effort and time to buy and run the pre-release event but I just don't think they handled it very well. First off they didn't run the adventure. They broke their time into 1 hour blocks where you got an intro to the rules and got to run through the first battle with the beastmen by the carriage. Then the session ended. Also the guy running it seemed really familiar with the Warhammer universe but not extremely sure of the rules. He had the basics but there were a couple things I was able to point out to him based on the website articles that he'd missed in his skim. To his credit he did say that the pre-release package had only arrived the Tuesday before the Saturday event.
What I got was a general sense of the rules. Liked the dice mechanic. Liked the abstract movement. The components look great. The ability to aid others as a free maneuver each round is cool. Perform a stunt looks fun. Initiative as a choice of who goes when is a great tactical choice.
What I got no sense of was roleplaying, non-combat skills, magic, character creation, the world, how talents, skills, action card work (i.e. how you get them), how experience and advancement works, and much more. I really wanted something more immersive that really showcased the system and sold me on it but this just wasn't it. Maybe the full adventure would have done this but a basic glance at the rules and a 20 minute battle just didn't do it.
Still on the fence.