I just played my first game of Android and soon a question came up. When is something considered "sacrificed"? Quite a few of the player plots has bad baggage triggered from other players sacrificing favors or cards. And is a sacrifice directed to a specific event?
My character had a bad baggage triggered by another player sacrifice 2 dark twilight cards. Does that person have to:
1. Sacrifice the cards to lower the cost for another twilight card, show that they are 2 dark cards an trigger the effect as well as lower the cost?
2. Specifically trigger the bad baggage effect on my card by sacrificing the 2 twilight cards with no additional benefits?
3. Use the rules for discarding cards and spend 1*2 time to trigger my bad baggage effect?
We went for option 1, but that made the plot pretty much impossible to complete and I suspect we should have settled for option 2. But there were also valid arguments for using option 3. What are the rules on this?