I really like Android, but after playing my first game, I have a few questions, I hope more experienced players know the answer for:
What happens if my hand is full and I receive a card in my hand out of turn? I was playing Caprice and my hand was full. It was Louis' turn and he played a light card which allowed him to look at all the evidence on a suspect and remove up to 3, and all other players draw a Louis dark card and he gets bad baggage. In this case we decided that Caprice should not receive the dark card. Is this correct?
Raymond's plot cards state, that they last 6 days. Shouldn't it say 12 days instead of 6? Should he get his crossroad card at the end of the first week and his resolution at the end of week 2, and get nothing during the two plot crossroads mid-week? (After reading the rules, I thought he had more cards in a plot, so he could take part in every resolution, but he has the same amount as the others.)
If I understand it correctly, then sacrificing things for something else means you get the extra ability, that for 0 time you can "exchange" those things for that something. For example, Louis can sacrifice any favor for good baggage (plot card "We need to talk, Li") means he can "trade" a favor to get a good baggage piece once per turn?