I have added some of your ideas to my own. Not going to specify, since my team is not done with Red Cages yet.
This is going to be SO much fun! I already have players telling me how much their characters want to inflict horrible, bad things on the villains and they have not even been through the labyrinth yet. GM bliss here.
Nice to hear...but what enraged the your pc so much? "Being stripped of their gear" or something they wittnessed in the cages so far?
Neither, YET! They are furious with the Beast House for the actions they took during the "bridge" episode that I ran to transition my team into Tattered Fates. For the most part they are a bit on the casual and "it's just business" side of things when it comes to routine opponents, but these guys offended their sensibilities pretty good. Our paranoid (sanctioning side-effect!) Psyker was singled out and targeted first for a tranq-dart despite other members of the team being far more obvious physical threats... "So they MUST know what I am!" During the final takedown most of the characters were out of action, but three were still conscious and one of the Hunter-team decided to force compliance by holding his rifle against an innocent child's head and demanding surrender... Our Techpriest is a Navy veteran and the Assassin is from a Gun-Fane of Scintilla so this move offended both of them as "bad form". There was also the obvious use of Xenos-tech (a Haywire grenade by the Hunt-team leader and earlier in the story there was a Wraithbone tiara wired into a low-grade telepath at the cult gathering). The Tranq-pistol used by the Hunt-team leader was an Adeptus Mechanicus model, and the Techpriest recognized this fact... Oh, then there is the minor issue of the HereTek that plugged a datapad and cables into the Techpriest after his surrender and hacked his systems, shutting down all the non-motive, non-life supporting implants! To give you an idea of just how much that is, the team's Techpriest currently mounts SEVEN mechadendrites and has the Machine trait, Dragonscale armour, Hermetic blood replacement, heart and lung replacement and several pieces of neural-ware, plus alot more I am skipping over. Besides the obvious insult of filthy HereTek hands tampering with his Holy implants he also happens to have Haterd (Tech Heretics) as an elite advance due to several nasty run-ins with Logicians from earlier.
After all that, the most disturbing to our trusty Techpriest is the potential loss of "THE Rope". Yep... A length of cheap, ordinary rope! It was issued as mission gear on the team's first mission and the use of said rope saved the lives of THREE team members, including his own. He has literally carried this particular length of rope on EVERY mission no matter where or what. Over the course of the game it has evolved into a Charm, but it only works for him. Oh, he is rather concerned about recovering his best quality Omnissian Axe as well, but "those filthy bastards had better not have done a THING to my rope or I will hunt them all down, no matter what planet they hide on!"
The way things are shaping up I am expecting better rants from the Techpriest than our Cadian Guardsman, Scintillan Assassin, Solomon Scum, the kid Psyker, Noble Cleric AND Schola Adept (think the BAD girl from Catholic school, but now in her 20's and working for the Inquisition)! Outrage is sure to build exponentially as they progress through the Cages though, so the others might catch up on the pissed-scale. The team also has a recently added Adepta Sororita and if she is not offended by what she sees then I will have failed horribly.