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Is it worth getting into Attack Wing when I already play X-Wing?


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#21 SamTheJ

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Posted 31 August 2014 - 09:45 AM

I don't own attack wing but I've played it quite a bit. Is X-wing better. Yes. Especially in a simple dogfight. Attack Wing has a big advantage in OP variety and missions. There is just more variety in gameplay. Now only about a third of the missions are worth playing, but some of them are really fun. Honestly I wish the X Wing official missions got more play. It's also much better suited to 3 or more players in one game. Hopefully mission control will bring some of this to X-wing. It will never be as balanced or elegant as X-wing, and the upgrade combo culture isn't really my style, but it is worth playing. It is a VERY different game. Try and play one like the other and you will lose. 



#22 El_Tonio

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Posted 31 August 2014 - 10:06 AM

they cost based on stats only, so the Z-95 and the TIE phantom would share a point cost.

 

This is the real problem with the game.

 

I was a fan of Attack Wing when it first came out.  Having played X-Wing for so long I went to and won 5 of the 6 dominion war tournaments and walked away with the big DS9 prize.  The ships weren't great, but that didn't bother me like it did some others.  Prize support support was amazing, and probably kept me going to the first six tournaments when I otherwise might have stopped sooner.  But, in the end game was no where near as fun as X-Wing given all of the balance issues others have mentioned.  There were also tons of completely useless cards and ships.  So, I've since stopped playing altogether.

 

Focus on X-Wing.  If you have extra cash save it or buy the X-Wing ships you want or an occasional other board game.  Lots of better options out their than Attack Wing.


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REBEL: 5 X-Wing  •  3 Y-Wing  •  4 A-Wing  •  2 YT-1300  •  4 B-Wing  •  1 HWK-290  •  5 Z-95 Headhunter  •  2 E-Wing

IMPERIAL: 8 TIE Fighter  •  2 TIE Advanced X1  •  5 TIE Interceptor  • 3 Firespray 31  •  6 TIE Bomber  •  2 Lambda Class Shuttle  •  2 TIE Phantom  •  2 TIE Defender

 

 


#23 Hobojebus

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Posted 31 August 2014 - 10:17 AM

I don't doubt it has better missions but good as they are I'd still be wary after hearing what the Borg entail, that would of been my faction but I oppose playing OP stuff I want my wins to be from skill.

#24 GamerGuy1984

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Posted 31 August 2014 - 10:30 AM

Hey guys, thanks for the replies. I'm also planning on posting a similar version of this thread on the Attack Wing forum. Should be interesting to see how different the response is :P

Yeah, balance is my main concern. I would be playing strictly casual, probably mostly with just my family (like I said, my friends aren't into Trek, but all my family are); so in that way I would be treating it almost more like a board game than a miniatures game. So maybe balance wouldn't be such an issue, as we'd probably be doing mostly scenarios and no one would be trying to push for a broken list. Still, it's worth knowing about. The Borg sound cool, but it's easy to see how that could be broken.

As for money, well, since I wouldn't be trying to remain 'competitive' there'd be no rush to get all the ships and keep up to date with releases. I could just buy it at whatever pace was sustainable.

If your not going to play with people who "Min/Max" then the system is fine. Its when you get into situations where you have people NEEDING to win that the problems creep in. If you or your family members choose to play the Riker captain just cause you like Riker then the game will have pretty much zero issues. As said its just when you start looking at making the ships "efficient" that balance is stuffed in a brown paper bag, light on fire, and thrown out a car window going 80 miles an hour.


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#25 GamerGuy1984

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Posted 31 August 2014 - 10:47 AM

I don't doubt it has better missions but good as they are I'd still be wary after hearing what the Borg entail, that would of been my faction but I oppose playing OP stuff I want my wins to be from skill.

Borg are really only OP when you play cross faction, Im a Borg player for note. Are they still really good solo? Yes, but there are ways to handle them if they only have access to Borg cards. The BIGGEST problems with AW are 1) they are handling a lot of it like Heroclix and 2) they didnt take the ships movement, fire arc, or special abilities into account. One of the bigger issues is Resources, for those that dont know this is a item you can add to your fleet/ship for x points and gain x benefits. While this sounds like just another upgrade it is FAR more unbalancing, an example of this are the Flagship cards. One Flagship will add +1 to three seperate stats, provide an ability to your other ships, and add two more upgrade slots to a ship, all of this for only 10 points. Considering ships arnt point balanced in the first place adding this on only increases the inbalance.

 

As for them not coming up with a good points formula take a look at my faction, the Borg, we will use the first Borg vessel as an example the Borg Sphere. Its stats are Great for AW, 6-0-7-6. Using their point formula it is roughly 38 points before upgrades, problem is there are three things that break this. 1) Borg move in straight lines. What this means is instead of turning left I rotate my cube 90 degrees to the left and move it in a straight line. This makes not hitting things and getting into ones rear very very easy. 2) All Borg ships, except for the Soong, have a 360 degree firing arc. You combine this with the movement and its almost impossible to keep shots on a Borg ship and you are NEVER getting out of their shots. 3) The named Sphere, 4270, gets an additional shield, making it 6-0-7-7, and the ability to target 2 ships when it attacks for a whoping 2 point increase.

 

Truth be told in all if this game didnt have the Star Trek name on it it would of died a horrible death long long ago. The things that keep it going is its OP missions, the fluffy cards you get in some ships,like getting a Jack Crusher discard in the Stargazer, and the general lore of Star Trek. Otherwise it is just a very horribly designed and managed space ship game.


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#26 Chris Maes

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Posted 31 August 2014 - 12:02 PM

Even with your new job, you may find it drains your funds trying to support two miniature wargames at the same time. I'm having a hard time picking up all the expansions coming out for just X-wing, and I've been steadily employed for over 16 years! 

You only play TWO miniatures wargames!?!   Weird.

 

Would that I could limit my game play/collecting to TWO miniatures games!  If I could do that, I'd have money leftover for...

... For...

... For MORE games!!!

 

Also, I'd have a lot more storage space at home.

 

But, then again, I'd have had a lot fewer enjoyable and memorable times with my friends over the years.

 

Only TWO miniatures wargames...  Bah!!!  Next thing, you'll spout some nonsense like "only collecting/playing ONE faction for X-Wing".

 

Ridiculous!


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#27 Swedge

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Posted 31 August 2014 - 12:20 PM

attack wing? why not "Star fleet battles??  lol...


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anybody in the Sumter S.C. area???


#28 StevenO

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Posted 31 August 2014 - 01:46 PM

No.



#29 Omnitron310

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Posted 31 August 2014 - 03:58 PM

Update: I've decided to pick up the starter set for Attack Wing. I figure that will give me more information in order to make an informed decision. I can inspect the component quality myself; not just the ships, but the card stock, chipboard quality, that kind of thing. Of course, on it's own the starter set isn't a good indication of balance necessarily, but I'll try a few games and see if I like the core mechanics.



#30 Parravon

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Posted 31 August 2014 - 04:15 PM

You'll find the core mechanics to be virtually identical. You'll find the components to be about what you'd expect. You'll find the models to be disappointing. Google the attack wing cards and that'll give you an idea of what some of the other ships/captains can do. I still wouldn't lay out any cash until you've found out some more. Try a local gaming club and see if anyone has it already. Save your cash until you're absolutely sure. Like most of the Trek fans here have said already, X-Wing is the better game, balance wise and quality wise.
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#31 zathras23

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Posted 01 September 2014 - 01:24 AM

Is it worth getting into Attack Wing when you already play X-Wing?

Short answer....no.

Long answer....


Edited by zathras23, 01 September 2014 - 01:43 AM.


#32 x13phantom

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Posted 01 September 2014 - 02:12 AM

I have had a blast playing Attack wing, if you go into it with the right people it is a great game (but that can be said of any game). It is also easier in my opinion to create scenarios you saw in the shows.

 

If you like star trek then I think you will enjoy it. The other good thing is you can play straight away with the ships in the starter set and be competitive, one of my friends beat me in a an escort mission with the starter set only.

 

There is allot of ships out they all have spoilers on youtube so research before you buy.

 

If you want a good romulan ship buy the valdore in addition to the ship it comes with a great 3 player mission where you fight the scimitar from star trek nemesis 


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#33 patox

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Posted 01 September 2014 - 02:21 AM

It depends on what everyone around you plays.

 

If there's a good group of Attack Wing players that doesn't Borg to the max and there are no X-Wing players, follow the masses.

 

If there's a huge group of both, buy both.

 

Neither game is much fun without an opponent.


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#34 Bakura83

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Posted 01 September 2014 - 03:01 AM

You'll find the core mechanics to be virtually identical. You'll find the components to be about what you'd expect. You'll find the models to be disappointing. Google the attack wing cards and that'll give you an idea of what some of the other ships/captains can do. I still wouldn't lay out any cash until you've found out some more. Try a local gaming club and see if anyone has it already. Save your cash until you're absolutely sure. Like most of the Trek fans here have said already, X-Wing is the better game, balance wise and quality wise.

 

I will add to this one thing: If you have a good group to play with, that will definitely increase the lifespan of the game.  Heroclix has all the same problems this does it seems, and yet I played that solidly for two years because the player community at the FLGS was so good, they did great prize support, and the atmosphere was very newb friendly.  And just to put the icing on the cake, when I did pack it in, that same community provided buyers for my collection, and I got a good chunk of change back to spend on my next hobby.

 

So, same rule that applies to everything else applies here: a good group of people can make any turd shine.  And the better we got to know everyone the more friends we had available for casual pick-up games.


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#35 paladin72

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Posted 01 September 2014 - 03:26 AM

The biggest knock against AW is that its produced by Wizkids. Their name is synonymous with poor customer service, really bad quality control and making key parts of the game convention exclusives that are hard/expensive to get. They also have a reputation of making newer figures so OP the previous miniatures are almost obsolete. Not sure if they have done that with AW yet but they will.

To be honest though I have went down the path of buying more than one miniatures game. They have taken over my house and kept my wallet empty much more often than it should be.

My advice would be pick one and stick with it. X-wing is a far better overall experience IMO.
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If ifs and buts were candy and nuts we'd all have a Merry Christmas.

#36 Hobojebus

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Posted 01 September 2014 - 05:20 AM

The biggest knock against AW is that its produced by Wizkids. Their name is synonymous with poor customer service, really bad quality control and making key parts of the game convention exclusives that are hard/expensive to get. They also have a reputation of making newer figures so OP the previous miniatures are almost obsolete. Not sure if they have done that with AW yet but they will.
To be honest though I have went down the path of buying more than one miniatures game. They have taken over my house and kept my wallet empty much more often than it should be.
My advice would be pick one and stick with it. X-wing is a far better overall experience IMO.


Wizkidz have indeed with the Borg made other ships obsolete, worse they release OP cards at tournaments only the winners or big spenders on eBay get to use.

#37 Joe Boss Red Seven

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Posted 01 September 2014 - 06:08 AM

My solution is to make a BOSS VERSION of the game. Yeah it is not as good as X-Wing. But you can fix it just fine if you build what you want, and do not care about all of the other stuff. House Rules work.

:)


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"There Is No Such Thing As Luck." BLACK SIX RED SEVEN

STAR WARS is far more than three thirty year old films. FFG intends for X-Wing to thrive, thus it will be more also... PERIOD.

ALLIANCE: [A-WING: 3][B-WING: 3][E-WING: 3][HWK-290: 2][X-WING: 6][Y-WING: 5][Z-95: 6][YT-1300: 1][YT-2400: ] EMPIRE: [TIE ADVANCED: 1][TIE BOMBER: 3][TIE DEFENDER: 3][TIE FIGHTER: 5][TIE INTERCEPTOR: 6][TIE PHANTOM: 3][DECIMATOR: ][FIRESPRAY-31: ][SHUTTLE-LAMBDA: 1] SCUM: [FIRESPRAY-31: 1][HWK-290: 3][IG-2000: ][M3-A: ][STAR VIPER: ][Y-WING: 1][Z-95: ]


#38 DoubleNot7

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Posted 01 September 2014 - 06:21 AM

Attack Wing is fine as long as:
You play with reasonable people you know.
Do not play in tournaments.
Do not mix factions (don't mix eras would be preferred).

You of course have to be accepting of the sub - prime components.
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Enimo Et Fide


#39 Joe Boss Red Seven

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Posted 01 September 2014 - 06:28 AM

Attack Wing is fine as long as:
You play with reasonable people you know.
Do not play in tournaments.
Do not mix factions (don't mix eras would be preferred).

You of course have to be accepting of the sub - prime components.

 

Yup it is cool if you buy the right scale ships just because you want to have it look right on the table too. I would never go to a crap-ass-so-called-FLGS to play anything like this, it would not be friendly... not at all.

:lol:


"There Is No Such Thing As Luck." BLACK SIX RED SEVEN

STAR WARS is far more than three thirty year old films. FFG intends for X-Wing to thrive, thus it will be more also... PERIOD.

ALLIANCE: [A-WING: 3][B-WING: 3][E-WING: 3][HWK-290: 2][X-WING: 6][Y-WING: 5][Z-95: 6][YT-1300: 1][YT-2400: ] EMPIRE: [TIE ADVANCED: 1][TIE BOMBER: 3][TIE DEFENDER: 3][TIE FIGHTER: 5][TIE INTERCEPTOR: 6][TIE PHANTOM: 3][DECIMATOR: ][FIRESPRAY-31: ][SHUTTLE-LAMBDA: 1] SCUM: [FIRESPRAY-31: 1][HWK-290: 3][IG-2000: ][M3-A: ][STAR VIPER: ][Y-WING: 1][Z-95: ]


#40 Hobojebus

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Posted 01 September 2014 - 06:34 AM

Attack Wing is fine as long as:
You play with reasonable people you know.
Do not play in tournaments.
Do not mix factions (don't mix eras would be preferred).

You of course have to be accepting of the sub - prime components.

Well you could mix wrath of khan era ships with TNG but that's as far back as you should go.


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