2 HP seems like a bit much, too. A bayonet lug is pretty simple.
I think I understand the why of it, but I do agree with you. It's either use a Hard Point from the gun and one from the knife, or use two from the gun, and most guns have more HP to spare.
I'd go with one HP on the gun and one on the knife, myself, except that a combat knife doesn't even have one HP.
(Then again, they did call it a vibro-bayonet mount.)
Sorry yeah, the idea was purely for the mount attachment. 2 HP may be 1 too many, but it's meant to be all-encompassing and not take away from the stats of the actual knife. Idea being once the mount is there, the bayonet can simply be mounted or dismounted. It might have made more sense if I added our stats for the vibrobayonet as well . Here's the whole thing:
Attachment: Vibrobayonet Mount:
Designed to allow for the mounting of Vibrobayonets on Rifle or Carbine (Ranged Heavy) weapons by adding additional power systems and reinforcing the firearm for use as a 2-handed melee weapon.
Base Modifiers: Increase Weapons Cumbersome rating by 1, allows for attachment of Vibrobayonets.
Modification Options: 1x Reduce Cumbersome 1 mod
Hard Points Required: 2
Price: 700 credits
Special: Pierce 1, Vicious 1
Encum: Weapon +1
Special: Pierce 1, Vicious 1, Defensive 1, Cumbersome (as per weapon)
Edited by MrDodger, 03 September 2014 - 10:58 AM.