I was actually just thinking about that this morning – mainly because I played in a great tournament yesterday using the Stronghold scenario. I think FFG has set themselves up for a couple of different options totally depending on how financially successful Diskwars has been and what their plans have been for the game from the beginning.
1) Very successful, excellent return on investment, plans to expand indefinitely – we could see another 2 cycles of small boxes in the same order/chaos, so two order boxes and two destruction boxes, each one finishing out one of the races introduced to this cycle, adding new disks and heroes for the other factions, and possibly introducing one new race each (so four new races total).
2) Moderately successful, acceptable return on investment, open to expansion but not definite – we see a big box expansion as we did with the starter, this one completing all four factions, but probably not introducing additional units to the other factions. This finishes out everything and leaves them the option to either develop a new set of races and add heroes and units to existing races if it is successful in future small box expansions as they did with the most recent set of expansions.
I think the key is what FFG has planned for Diskwars to be from the beginning. From the get-go, it has been listed as a board game, not an LCG. So, for example, no one panicked about Chaos in the Old World not doing well when there weren’t 20 expansions announced for it, it wasn’t intended to be that sort of game. I think the same is true for Diskwars. I’m sure I’ve said it elsewhere on the forums, but I do not think this game was intended to compete with Android or X-Wing, and thank goodness! It would have been doomed to fail from the start if that was the case.
Instead, I think FFG are much smarter businessmen. I think they’ve designed a game that has pretty substantial modularity and flexibility for future expansions. I’m really inclined to see option 2 as the most likely, I think they are truly treating this as a board game, and depending on its success, they may add on more armies in the future.
Finally, one very important point about board games and the internet – I may be showing my advancing age here, but I remember a time before BGG, before the internet, when games stood or fell based on income alone – you didn’t know if a game would get an expansion until, well, it did. The lack of buzz about Diskwars on the internet isn’t as concerning to me – if we’re looking at Diskwars as a board game and not a LCG. I see FFG announcing and producing a Winter Tournament kit with alternate art disks, terrain, and a special scenario. I think that’s an excellent sign that whatever their intentions for Diskwars were, they’ve been met.
TL;DR – Diskwars is awesome and seems to be pleasing FFG with its performance based on the production of a winter tournament kit. I think a big box expansion finishing the four races previewed is most likely, with possibly more to come based on the ongoing financial success of the game. :-) And as far as timing and unit speculation goes, I'm going to guess a winter announcement and late 1st quarter release. For box speculation, I'd bet the Wood Elves will get a command card that lets them place a large forest/move one, Dark Elves will get a caster with mobile, Lizardmen will get a Slann hero with Magic 4, and Skaven will get a command card that lets them reinforce to terrain on the board rather than their activation zones.
Edited by dkartzinel, 31 August 2014 - 07:42 AM.