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Psyker Semi Auto Burst ?


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#1 Rimmer1

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Posted 23 August 2014 - 11:36 PM

Just wondering how everybody else handles this. A Psyker PC has the firebolt power (although this question could relate to any number of direct attack type powers) with enough overbleed he can be shooting up to 4 bolts with one activation. In this situation do i treat all firebolts as seperate attack rolls to hit ? (Firebolt requires Willpower test for this) or do you use a bastardisation of the semi auto rules ?


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#2 ColArana

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Posted 24 August 2014 - 04:53 AM

Just wondering how everybody else handles this. A Psyker PC has the firebolt power (although this question could relate to any number of direct attack type powers) with enough overbleed he can be shooting up to 4 bolts with one activation. In this situation do i treat all firebolts as seperate attack rolls to hit ? (Firebolt requires Willpower test for this) or do you use a bastardisation of the semi auto rules ?

 

Each fire bolt would require a separate roll to hit. Treat it like you would Lightning Attack or Swift Attack (note this also means that an enemy can only dodge one of the bolts, unless they have the Step Aside Talent).


Edited by ColArana, 24 August 2014 - 04:53 AM.

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#3 Darth Smeg

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Posted 24 August 2014 - 10:01 AM

Personally I've ruled that you don't need to roll to hit with these powers, as you don't need to do that with Bio-Lightning, and I could never see why the various disciplines were treated differently here. Makes for less dice-rolls and less wussy Psykers :)


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#4 ColArana

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Posted 24 August 2014 - 01:00 PM

Personally I've ruled that you don't need to roll to hit with these powers, as you don't need to do that with Bio-Lightning, and I could never see why the various disciplines were treated differently here. Makes for less dice-rolls and less wussy Psykers :)

 

In fairness. Bio Lightning doesn't have a 100 meter range, or a Threshold of 11.


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#5 darkforce

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Posted 24 August 2014 - 01:09 PM

 

Personally I've ruled that you don't need to roll to hit with these powers, as you don't need to do that with Bio-Lightning, and I could never see why the various disciplines were treated differently here. Makes for less dice-rolls and less wussy Psykers :)

 

In fairness. Bio Lightning doesn't have a 100 meter range, or a Threshold of 11.

 

 

And not the added effect of fire. We all know how nasty that stuff is.



#6 Mikmaxs

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Posted 24 August 2014 - 01:14 PM

Personally I've ruled that you don't need to roll to hit with these powers, as you don't need to do that with Bio-Lightning, and I could never see why the various disciplines were treated differently here. Makes for less dice-rolls and less wussy Psykers :)

Additionally, Biomancy has less damage, on average. (Most Psykers won't have a WPB of 5 or higher until a very high level. Even Void Born, on average, only get a Willpower of 50 after spending 750 EXP. A normal Psyker won't reach that until 1750 Exp.)
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#7 Darth Smeg

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Posted 25 August 2014 - 12:51 AM

Good points. Perhaps I need to reconsider :)


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#8 pearldrum1

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Posted 25 August 2014 - 09:34 PM

Back to the point at hand, I agree with Col Arana on this one.

 

Treat it like swift/lightning attack. Yeah, it is more rolls, but it could have some awesome consequences.



#9 Lexdamus

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Posted 28 August 2014 - 05:02 AM

Back to the point at hand, I agree with Col Arana on this one.

 

Treat it like swift/lightning attack. Yeah, it is more rolls, but it could have some awesome consequences.

Agreed! This is how my groups handle it. Separate shooting attacks. As they are part of the same power being used. 


Edited by Lexdamus, 28 August 2014 - 05:02 AM.

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