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Tailoring the monster cup


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#1 Wolfpack48

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Posted 22 August 2014 - 12:14 PM

One of my favorite things about Tibs' scenarios is the tailoring of the monster cup to fit the theme for the scenario. Just curious if anyone had done any work regarding tailoring the monster cup on a more general level, pairing or excluding certain monsters based on the GOO selected. Always looking for ways to maximize the theme in our games, and tailoring the monsters and item decks seems like the right approach. Thoughts and inspirations?



#2 Wolfpack48

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Posted 25 August 2014 - 11:06 AM

Well, i did a bit of hunting and found a number of good threads on the subject... I can see why it's kind of a pain to go to that length...

http://boardgamegeek...onster-dilution

 

I actually pulled down the Excel monster list from BGG and did a bit of work this weekend, with an attempt to match each GOO to an OW, and then cross-match each monster type with the appropriate OW as well.  Some are simply not that easy, especially with the basic monsters that come with AH.  I suppose it can just get too fiddly, though I was thinking that I could try to just create a base checklist of monsters for each GOO.  I'm not happy with the list yet, but maybe will post the updated Excel at some point.  Thinking maybe of just matching the expansion monsters to the expansion GOOs, though the scenarios seem like the best baseline.


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#3 Wolfpack48

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Posted 25 August 2014 - 04:17 PM

D'oh.  And just found this...okay, head out of spreadsheet...  :)

http://boardgamegeek...heralds-and-gua



#4 Wolfpack48

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Posted 10 September 2014 - 07:37 PM

Wow.

http://boardgamegeek...-one-experience






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