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Homstead Rules (Far Horizons/Base of Operations)


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#21 KRKappel

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Posted 21 August 2014 - 07:44 PM

Valid, Ebak, but we have to work within the page count. I agree a section like this would have likewise been neat to see accompanying the explorer book, but the space just wasn't there.


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#22 Lotr_Nerd

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Posted 21 August 2014 - 10:06 PM

How much is the starting credit production of a homestead or business, I know one improvement increases it by a 100 credits each time it is bought but what does it spit out without that add-on?



#23 KRKappel

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Posted 21 August 2014 - 10:38 PM

RAW doesn't have it start out as a profitable business. Most businesses don't make profits their entire first year, as the general wisdom goes. The business is considered to pay out whatever it makes to labor, land (maybe some kind of loan was taken out to help get it started beyond the starting cost paid by the PCs) or whatever else.


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#24 Ebak

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Posted 22 August 2014 - 03:47 AM

Oh no, I perfectly understand you are limited by the page count, was merely making an observation of what would have been nice. :)



#25 pashacordaro420

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Posted 22 August 2014 - 07:13 AM

i have a question about what the types of homesteads you can have are and if you could have something like general store moisture farm or ship repair garage and weapons shop?

Edited by pashacordaro420, 22 August 2014 - 07:13 AM.

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#26 progressions

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Posted 22 August 2014 - 07:27 AM

It occurred to me last night watching Episode IV to wonder how it is that there are "seasons" in moisture farming. The "harvest" is the most important time of year!

 

Did they plant a bunch of water seeds? :)


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#27 evileeyore

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Posted 22 August 2014 - 09:18 AM

It occurred to me last night watching Episode IV to wonder how it is that there are "seasons" in moisture farming. The "harvest" is the most important time of year!

Well now see ya got yer Dry Season, Extra Dry Season, Spice Season (fouls up the vapor filterators sometin fierce), and finally yer Ultra Dry Season.

 

Most moisture farmers only get a good harvest in the Dry Season and use their take from the Extra Dry Season for home use.  I done heard tell of some newfangled vapor fins that can handle a spice wind, but I reckon I'll believe it when I see it.


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#28 Enoch52

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Posted 22 August 2014 - 10:58 AM

Since we're already veering off-topic: I'd imagine the seasons would make a difference in temperature, at least, which would affect humidity and the ease of extracting water vapor from the air!

 

I'll bet "harvest season" is in the winter, as that would make the water easier to collect (you generally collect moisture from the air by cooling it), but I may be way off.

 

Found an interesting article on moisture farming IRL, actually:
 

http://en.wikipedia....water_generator


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#29 KRKappel

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Posted 22 August 2014 - 12:18 PM

Pasha, you can do a homestead that covers Ranching (raising animals), Farming (moisture or other crops), or Mining for the homestead type of headquarters. For the Business type, you can make a Retail store, a service business (doctor, mechanic, and taxi stand were some of the ideas), or an entertainment venue (a cantina or theater or arcade)


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#30 pashacordaro420

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Posted 22 August 2014 - 01:57 PM

thats awesome ahhhhhh i wanna go and buy FR so bad.

#31 Lancer999

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Posted 23 August 2014 - 11:36 PM

Is this how a Homestead should look like??

 


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#32 progressions

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Posted 24 August 2014 - 07:11 AM

Keith, I just read through the Homestead rules and campaigns last night, and I have to say if I wasn't right in the middle of an Explorer campaign I'd be planning out a Colonist one now!

 

The rules give me a lot of great campaign ideas that I know would be a lot of fun. Thanks!

 

I'm also dying to introduce a gregarious Chevin businessman NPC, so I think I'm doing that soon anyway :)


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#33 eric0529

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Posted 24 August 2014 - 10:02 AM

I have the book on order and can't wait to get it.  I don't know if it is covered in the book but I plan on trying to use it in conjunction to the party's ship.  I like the idea of my Force Sensitive member being tasked with re-establishing the Jedi Order and having them start a new Jedi Temple.  They will search the galaxy looking for other Force Sensitives to hide here from the Imperial Inquisitors.  Does anyone see any issues I might have with this plan that maybe I haven't thought of or that the actually having the book might help me with?


Edited by eric0529, 24 August 2014 - 10:03 AM.


#34 KRKappel

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Posted 24 August 2014 - 11:58 AM

The book can certainly be used to build an academy campus of sorts. The rules aren't built specifically for that, but I can see it functioning as a quiet homestead maybe mining for crystals and hoping to find the occasional one worthy of being in a lightsaber, or ranching kybucks that some of the Jedi might learn to use as war mounts, or farming food for those living in the temple to eat. I can see it working quite nicely, actually.


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