Arkham Horror Expansions
Posted 13 August 2014 - 10:29 PM
Posted 14 August 2014 - 01:53 AM
Yes, it's certainly possible to play with all expansion is.
Is it recommended? That's another question. Some people like Arkham with all in, some others like enjoying a couple of exp max per game. Everything in gives you more options, and grants you most of the time very fast paced games. Not everything in grants you to taste flavour more, and you're not in such a hurry because you risk having a gate open every round.
What's the perfect mixture... it's really up to you!
In any case remember the game is modular: regardless of the number of exp you play, you can always play with all investigators, AOs, mixing all the small cards in, all the monsters and so on.
Congrats for getting the game! It's a huge (literally) universe of fun!
Custom Arkham Horror material / Arkham Horror Advanced Players League
Posted 14 August 2014 - 05:50 AM
There's two varieties of all-in too.
I go all-in for the extras but I personally wouldn't advise you use more than two boards at once. Adding all three extra (official) boards is a very challenging proposition indeed, and this situation ( http://boardgamegeek...e?size=original ) is just asking for a headache!
Of course, adding everything can come at the expense of flavour - for instance, you might not see many encounters referring to the One of the Thousand cult or very few opportunities to acquire Exhibit Items, but it does make setting up a lot easier.
Incidentally, I find it easier to pull out the material that isn't in use as I play. So if I'm not using Dunwich and I get a gate for Wizard's Hill, I just redraw the Mythos card until I get one that isn't based in Dunwich.
Edited by Jake yet again, 14 August 2014 - 05:51 AM.
Lovecraft Country Horror - A completely FREE Big Box expansion for Arkham Horror, exploring the minor locations of the Cthulhu Mythos. Contains: Lovecraft Country Board, 16 Investigators, 4 Ancient Ones, 16 Skills, 32 Common Items, 24 Unique Items, 10 Spells, 16 Music of Erich Zann cards, 76 Leads, 4 Allies, 32 Monsters, 24 Injuries and Madnesses, 54 Mythos Cards, 41 Outer World Encounters, 52 Location Encounters for each Neighbourhood.
Posted 15 August 2014 - 04:17 PM
Julia and Jake have provided excellent advice and all I can add is that I play with every single expansion, both large and small boxes, in my games. To Jake's point, they are much more difficult, but you get the flavor from all of them.