Mostly it involves looking closely at the trees and asking yourself.
I did. I can find no good reason for what they did with the Scoundrel and Slicer Trees. When those specs will be able to get their Career Signature Abilities easier and cheaper than Tier 2 10 EXP Talents in their own Trees....
It tells me the designers didn't have a cohesive vision.
Now... it's just those two trees which hit me in the "What Were They Smoking?" spot. The other trees I can accept in the vein of "They want these Talents purchased in this rough order" nonsense.*
* Which I still dislike and would be enough on it's own to convince me to drop Careers after character creation. Scoundrel and Slicer are just the "WTF?" icing on the "Make It Classlees" cake.
They did things for a reason.
In some cases it really does look like "Hey, we haven't completely buggreed a Spec Tree with terrible nonsense, lets do that here".
You'll also notice that they never did it again, aside from the cut-and-paste Slicer spec in AoR.
You don't have to have someone tell you what the reason is to figure it out.
No... but if you want to know what their
reason is you do.
Any pair of shmucks can come along and blather on how "they were smoking the crack" or "you just don't understand their BRILLIANCE! You should play by the rules until you love it like we do!1111!".
The Order66 Podcast has several episodes with devs on it where they discuss things.
I'll have to try to givr them a listen.
Any chance the pods have been transcribed anywhere? I have a hard time listening to people talk with out a face to engage...