Jump to content


Bleeding Out variant

  • Please log in to reply
1 reply to this topic

#1 Mighty Martin

Mighty Martin


  • Members
  • 30 posts

Posted 06 August 2014 - 06:41 AM

Yesterday I completed my second mission CHINA SHOP. But near the end of the first part I lost my last order card and started Bleeding Out, because it was a solo game I had no cog's to revive me. I couldn't face starting again as I wouldn't get the chance to finish another game that evening, so I made up a lives rule as shown below.

If at the start of a Cog turn all Cogs in the game are bleeding out; The Cog who's turn it is, is revived during the heal phase with 3 order cards and all Cogs lose a life.

Despite making the game impossible to fail, a game in which the Cogs lose a life the mission is considered a fail and for future attempts the object will be to complete the mission by not losing any lives or by losing fewer lives, thus marking a improvement.

Here is a link to a mission record sheet I created.

Edited by Mighty Martin, 07 August 2014 - 10:31 AM.

#2 LilDrake



  • Members
  • 3 posts

Posted 10 August 2014 - 03:34 AM

Dude, that's pretty awesome. Well done on the mission record sheet

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS