I'm not sure if I like the idea of having to go to a separate resource to get information that should have rightfully been in the book to start with though.
Why "rightfully"? The big picture view is that a) fewer people play RPGs; b) classical publishing is a time-consuming and inefficient method of media dissemination; c) publishers of other games are moving/have moved to a PoD/PDF model to save costs; d) competition for gamer $ is strong. These are economic realities, and personally I'd like to see FFG and this game last a long time.
A ship layout is probably the least efficient and broadly useful thing to include in a published work, so they "rightfully" should not include them. But a POD model avoids those issues, and there might not even have to be upfront investment if the artist gets a cut of the POD profits.
Some generic 'adapt to your campaign' products with maybe a suggestion or two in regards to some published adventures could be a good approach. No need to slow development on a specific project or supplement, just offer them as add on stuff. Of course I still go back to the issue of with the breadth of stuff freely available on the internet I don't know if there is money to be made doing it. FFG does real good quality though so if it was high end stuff that looked real nice, maybe.
Edited by 2P51, 09 July 2014 - 01:24 PM.