Jump to content



Photo

If you could invent just one card...


  • Please log in to reply
56 replies to this topic

#21 Pericles

Pericles

    Member

  • Members
  • 73 posts

Posted 30 June 2014 - 01:07 PM

Naw, man. Datz rachet!

 

Hobbit quests is where it's at, yo!  I was kickin it wit my homies down da Great East Road, and you know we was swimmin in bling.


"Chug... Chug... Chug..."


#22 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 30 June 2014 - 01:57 PM

http://hallofbeorn.c...n's-Greaves-TLD

 

http://hallofbeorn.c...Durin's-Axe-FoS

 

http://hallofbeorn.c...urin's-Helm-FoS


That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#23 alogos

alogos

    Member

  • Members
  • 491 posts

Posted 01 July 2014 - 02:54 AM

Secret Encampment

Attachement Lore 0

Cannot be played if you don't have secrecy.

Attach to an ally you just played.

Attached ally cannot be the target of encounter's card effect.



#24 eucatastrophe

eucatastrophe

    Member

  • Members
  • 25 posts

Posted 02 July 2014 - 12:50 PM

Longbottom Leaf

Spirit Attachment, 1 Cost

Attach to a Hobbit Hero. Discard Longbottom Leaf to attach a Pipe to a dwarf character. The player who controls that character lowers his threat by 6.

#25 Olorin93

Olorin93

    Member

  • Members
  • 271 posts

Posted 06 July 2014 - 12:59 PM

All right, one more idea: I wish Noldor/Silvan had more sturdy allies. I realise card stats are meant to be thematic and reflect elements like the strong walls of Gondor (Defender of Rammas) or resolve of the Rohirrim (Escort from Edoras, among others), but most elven allies are too squishy to survive an attack strength of 3 - and few enemies in the later packs are weaker than that. Celeborn will help with this when he is released, but I'd still like to see more allies like Mirkwood Tracker who can take a hit without leaving play. Gildor and Haldir are great but unique, and expensive.


Edited by Olorin93, 06 July 2014 - 01:00 PM.


#26 ossderossmane

ossderossmane

    Member

  • Members
  • 39 posts

Posted 08 July 2014 - 01:08 PM

I'd love a Gondor hero with 2 Wp and a low threat (7-8). Caldara doesn't really work, since here ability is designed for mono sphere. With a resource sharing or card draw ability, this might be enough to make gondor viable.



#27 Gizlivadi

Gizlivadi

    Member

  • Members
  • 883 posts

Posted 08 July 2014 - 01:13 PM

I'd love a Gondor hero with 2 Wp and a low threat (7-8). Caldara doesn't really work, since here ability is designed for mono sphere. With a resource sharing or card draw ability, this might be enough to make gondor viable.

 

Yup, that and one or two Leadership Gondor allies with strength more than 2 will make Gondor viable as a solo deck IMO.


"A straight road lay westward, now it is bent."


#28 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 08 July 2014 - 01:43 PM

Make Gondor viable? What? Gondor is pretty viable as it is, and it keeps getting reinforcements.


Edited by MyNeighbourTrololo, 08 July 2014 - 01:43 PM.

That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#29 Gizlivadi

Gizlivadi

    Member

  • Members
  • 883 posts

Posted 08 July 2014 - 01:59 PM

As a solo deck, a thematic Gondor deck is pretty weak.


"A straight road lay westward, now it is bent."


#30 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 08 July 2014 - 02:08 PM

That heavily depends.


That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#31 Gizlivadi

Gizlivadi

    Member

  • Members
  • 883 posts

Posted 08 July 2014 - 02:33 PM

Pretty much every good Gondor card in the Against the Shadow cycle went instead to mono-sphere, and that's why I think it never got the boost it needed. Knight of Minas Tirith? I'd totally have that in my Leadership-Tactics deck with Beregond or whatever. Nope, it's a monosphere card. White Tower Watchman? Mono-sphere. And many more. Not to mention no hero in the cycle with Gondor synergy beyond having the trait. And again not to mention the insanity of Outlands. Anyway, I think Gondor had been given little support, apart from a couple powerful cards like Visionary Leadership, but it feels so incomplete right now  You could say that they expanded on the Ithilien rangers which is true, but I'm talking about the Leadership "generic" Gondor trait. With so many crappy allies like the Pelargir guys and squires and custodians, I don't feel satisfied.


"A straight road lay westward, now it is bent."


#32 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 08 July 2014 - 02:46 PM

You don't need mono tactics to have Knight of Minas Tirith. It's a powerful 3 attack ally, 4 attack with Boromir. Tower Watchman has a pretty good stat block for his cost, and he's neutral, meaning you can pay for him as long as you have enough of whatever resources. He's a decent defender, and can become even better with Gondorian Discipline. Pelargir Captain, Pelargir chick and original Gondorian Watchman from core set become beasts with Boromir and Visionary Leadership, each with 2 willpower and 2 attack. Custodian is good just because his printed cost is big while his actual cost can be zero, meaning you can play couple of those and then safely deploy two costy allies literally with no effort. 


That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#33 Gizlivadi

Gizlivadi

    Member

  • Members
  • 883 posts

Posted 08 July 2014 - 02:57 PM

I've never been able to play the Custodian for zero or even 1, but then again I haven't tried it many times. While they can become good I agree, especially the Envoy of Pelargir for her cost, thei're still pretty boring allies. I would expect from Leadership Gondor some cool knights, archers, lancers, not ship captains. And the reason they're not that good, but merely decent, is that compared to how they could be done now they are pretty basic. Recent allies have been much more powerful than the 1wp 1attack core set ally.


"A straight road lay westward, now it is bent."


#34 Raven1015

Raven1015

    Member

  • Members
  • 508 posts

Posted 08 July 2014 - 02:57 PM

The main problem with solo thematic Gondor is that none of the Gondor heroes have higher than 2 willpower, with more than half having only 1 or even 0. The starting willpower of your heroes is such a key part of solo play that you can get away with this low potential against some quests, but the more difficult or quicker paced ones will punish you.


  • danpoage likes this

Check out my LOTR LCG blog: talesfromthecards.wordpress.com

Listen to The Grey Company podcast: greycompanypodcast.wordpress.com


#35 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 08 July 2014 - 03:06 PM

You don't need to have a full set of Gondor heroes, take just the ones who provide needed synergy, and fill remaining slots with what you need. 


That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#36 Raven1015

Raven1015

    Member

  • Members
  • 508 posts

Posted 08 July 2014 - 03:09 PM

You don't need to have a full set of Gondor heroes, take just the ones who provide needed synergy, and fill remaining slots with what you need. 

 

Of course, but I believe that Gizlivadi is talking about a "thematic" Gondor deck, where each hero would have the Gondor trait. 


Check out my LOTR LCG blog: talesfromthecards.wordpress.com

Listen to The Grey Company podcast: greycompanypodcast.wordpress.com


#37 MyNeighbourTrololo

MyNeighbourTrololo

    the Opener of Ways

  • Members
  • 2,272 posts

Posted 09 July 2014 - 12:36 AM

Purely thematic decks suck by nature, mostly. If you want purely thematic deck to work - play easy mode.

 

And I still can't see what non-thematic will be in a deck, dedicated to Gondor but with less than 3 Gondor heroes. Peoples of Middle Earth helped each other.


That's cursed table-talk, and I'll stick you, if you don't shut it down, see?'


#38 koriakin97

koriakin97

    Member

  • Members
  • 48 posts

Posted 09 July 2014 - 02:10 AM

You can take Aragorn, Boromir and Beregond. It's really high starting threat, but you fight easily and with sword that was broken and visionary leadership I managed to quest for 50 (in multiplayer, another player lowered my threat)

#39 ossderossmane

ossderossmane

    Member

  • Members
  • 39 posts

Posted 09 July 2014 - 02:59 PM

Purely thematic decks suck by nature, mostly. If you want purely thematic deck to work - play easy mode.

 

And I still can't see what non-thematic will be in a deck, dedicated to Gondor but with less than 3 Gondor heroes. Peoples of Middle Earth helped each other.

 

I see your point, but I'd still love to be able to make Gondor heavy work without using Hobbits that should only show up there several years later, or a certain overused Elf. The issue is really the lack of heroes with good willpower to threat ratio to survive those crucial first couple turns in solo play.

Also, do thematic decks really suck? Dwarves and Outlands can be thematic and strong, Rohan is pretty decent, Elves have some builds and will only get better with the Silvan cards. Even Hobbits can work to a degree. But I guess Gondor will get another boost late in the Sagas.


  • Raven1015 likes this

#40 DurinIII

DurinIII

    Member

  • Members
  • 555 posts

Posted 09 July 2014 - 04:42 PM

Gandalf Hero.




© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS