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First Designer Diary is up!


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#1 Tim Huckelbery

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Posted 12 June 2014 - 08:27 AM

http://www.fantasyfl...s.asp?eidn=4865

 

Look for many more to follow...

 

-Tim


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#2 HappyDaze

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Posted 12 June 2014 - 08:30 AM

And my eyes immediately noted Astra Militarum is used. The times are changing...


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#3 Tim Huckelbery

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Posted 12 June 2014 - 08:37 AM

It's the Imperial Guard, not to worry :)



#4 ak-73

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Posted 12 June 2014 - 09:28 AM

While the traditional roles are a bit overexplored, due to DH1, it could be cool.


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#5 Kainus

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Posted 12 June 2014 - 12:30 PM

I'm really enjoying the new art. 


Edited by Kainus, 12 June 2014 - 12:32 PM.

"The union of art and action is death." -Yukio Mishima
Roleplaying games are the most tragic artform.
They represent the death of the folkloric tradition, the understanding that beuacracy touches our identity in ways that the individual can not seperate from themselves. That we can become abstracted into statistics so easily, yet we still demand to tell stories in light of this- because of this. The distinction between human and system has become seamless.
When we roleplay together, we mourn ourselves- how we can no longer communicate without a defined social system- be it race, gender, class, consumer, employer, Game Master, or player. We mourn our human synthesis with systems by employing them to tell stories. It helps us embrace our modern humanity like no other artform.

#6 Tim Huckelbery

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Posted 12 June 2014 - 02:25 PM

I'm really looking forward to sharing lots more art as we go. They are pretty sweet.

 

-Tim



#7 Covered in Weasels

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Posted 17 June 2014 - 06:41 PM

I love the new art, particularly the shot of the Inquisitor's desk. My own table lamp and "lap-top cogitator" suddenly seem very unexciting.

 

I personally like the name Astra Militarum much more than Imperial Guard. Astra Militarum is a lot more non-specific, and it lets you conceptualize your character as a hard-bitten mercenary, Imperial Navy armsman, or noble-born house guard without much trouble.


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#8 Magnus Grendel

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Posted 18 June 2014 - 04:36 AM

It's the Imperial Guard, not to worry :)

 

To be fair, the GW Design studio treats it the same way. If you read the start of the background section, it begins "The Astra Militarium, more commonly known as the Imperial Guard..." and then doesn't use the phrase 'Astra Militarium' again for the next half-dozen pages....

 

 

I'm very impressed with the new artwork, by the way. The artwork has always been one of my favourite things about the books - much the same as the artwork in the old Inquisitor rulebook.

Little details like the 'desk' are brilliant. I'll be interested to see what the xenos in question turns out to be...and the two inquisitor portraits are stunning.



#9 Covered in Weasels

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Posted 18 June 2014 - 06:46 AM

The xeno in the book looks like some kind of Tyrannid. Perhaps the desk belongs to an Ordo Xenos Inquisitor who is about to go hunting...


Do not ask why you serve.  Only ask how.

 

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Currently GMing a Dark Heresy 2.0 game and inflicting untold misery upon Martin Lockheed and company.


#10 LuciusT

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Posted 18 June 2014 - 07:07 AM

The trouble with taking part in the Beta is that the design diaries generally don't reveal anything I don't already know. :) For instance I'd love to know what, if any, changes were made to the final character creation rules after the Beta.



#11 Tim Huckelbery

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Posted 18 June 2014 - 11:35 AM

Part two of the article is up now, where designer Andy Fischer develops an Acolyte for the game:

http://www.fantasyfl...s.asp?eidn=4878

 

-Tim


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#12 H.B.M.C.

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Posted 21 June 2014 - 08:41 PM

I think that psyker needs a table of some sort. Holding up all those scrolls and candles has to be exhausting!  :P 

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#13 Morangias

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Posted 22 June 2014 - 10:27 AM

Nothing really new, but I do love the art!


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#14 Adeptus-B

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Posted 22 June 2014 - 02:15 PM

I think that psyker needs a table of some sort. Holding up all those scrolls and candles has to be exhausting!  :P 

 

But it would need to be able to follow him on missions. How much Influence does a Table Servitor require...?  ;)



#15 Gurkhal

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Posted 23 June 2014 - 09:07 AM

Looked pretty cool to me with the only thing I was a little disappointed, or rather annoyed, in was the Backgrounds. Writing up everything as part of the Adeptus Terra gives the wrong idea about the Imperium to me. I'd rather see they used some other titles in that part.


Edited by Gurkhal, 23 June 2014 - 09:08 AM.

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#16 Kainus

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Posted 25 June 2014 - 03:32 PM

Looked pretty cool to me with the only thing I was a little disappointed, or rather annoyed, in was the Backgrounds. Writing up everything as part of the Adeptus Terra gives the wrong idea about the Imperium to me. I'd rather see they used some other titles in that part.

It is simply FFG's portrayal of the universe in Dark Heresy (and, presumably, the Askellon sector). Since the branches of the Adeptus Terra are the organizations most likely to be investigated, the Inquisition recruits from those organizations because it's members would be the most familiar with it (hence the Lore skills for each Background). It nicely displays the fractures in the monolithic image of the Imperium and how easily a member of the organization can be suborned to another cause. I'd recommend reading the sample Backgrounds in the beta- it gives a good idea of what FFG was going for with Backgrounds. 

Also, there's no reason that they can't expand on Backgrounds in future supplements. 


Edited by Kainus, 25 June 2014 - 03:48 PM.

"The union of art and action is death." -Yukio Mishima
Roleplaying games are the most tragic artform.
They represent the death of the folkloric tradition, the understanding that beuacracy touches our identity in ways that the individual can not seperate from themselves. That we can become abstracted into statistics so easily, yet we still demand to tell stories in light of this- because of this. The distinction between human and system has become seamless.
When we roleplay together, we mourn ourselves- how we can no longer communicate without a defined social system- be it race, gender, class, consumer, employer, Game Master, or player. We mourn our human synthesis with systems by employing them to tell stories. It helps us embrace our modern humanity like no other artform.

#17 Gurkhal

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Posted 27 June 2014 - 11:18 AM

 

Looked pretty cool to me with the only thing I was a little disappointed, or rather annoyed, in was the Backgrounds. Writing up everything as part of the Adeptus Terra gives the wrong idea about the Imperium to me. I'd rather see they used some other titles in that part.

It is simply FFG's portrayal of the universe in Dark Heresy (and, presumably, the Askellon sector). Since the branches of the Adeptus Terra are the organizations most likely to be investigated, the Inquisition recruits from those organizations because it's members would be the most familiar with it (hence the Lore skills for each Background). It nicely displays the fractures in the monolithic image of the Imperium and how easily a member of the organization can be suborned to another cause. I'd recommend reading the sample Backgrounds in the beta- it gives a good idea of what FFG was going for with Backgrounds. 

Also, there's no reason that they can't expand on Backgrounds in future supplements. 

 

 

i don't know. it seems to me that the Imperium outside the Adepta are as likely or even more so to be investigated by the Inquisition as not, and thus draw members who are not formal parts of the Priesthood of Earth.


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#18 Covered in Weasels

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Posted 28 June 2014 - 09:15 PM

The way I see it, most Acolytes are going to come from a background that can be represented by one of the Adeptus Terra (or Outcast). If he organizes grain shipments on some backwater agri-world, his job is very similar to that of an Administratum adept even though he is not actually a member of the organization. A member of a mercenary outfit or probably has military experience approximating the training of an Astra Militarum recruit. Even if your character didn't serve in one of the Adepta, their practical experience is pretty close to that of their Adeptus equivalent.

Granted, the backgrounds don't cover someone who is a law-abiding Imperial citizen who works a menial labor job. While such people make up a large portion of Imperial subjects, they aren't likely to have skills useful to an Inquisitor.
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Do not ask why you serve.  Only ask how.

 

Synonymous names include: Buried in Ferrets, Enveloped by Ermine.

Currently GMing a Dark Heresy 2.0 game and inflicting untold misery upon Martin Lockheed and company.


#19 Radwraith

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Posted 23 July 2014 - 09:32 PM

The way I see it, most Acolytes are going to come from a background that can be represented by one of the Adeptus Terra (or Outcast). If he organizes grain shipments on some backwater agri-world, his job is very similar to that of an Administratum adept even though he is not actually a member of the organization. A member of a mercenary outfit or probably has military experience approximating the training of an Astra Militarum recruit. Even if your character didn't serve in one of the Adepta, their practical experience is pretty close to that of their Adeptus equivalent.

Granted, the backgrounds don't cover someone who is a law-abiding Imperial citizen who works a menial labor job. While such people make up a large portion of Imperial subjects, they aren't likely to have skills useful to an Inquisitor.

From what I saw in the beta this is absolutely true. Also, the new way of developing character's backgrounds mean it's very likely that future supplements would include new backgrounds as character options. You wanna be a Grox herder? There's probably an app for that coming soon! ;)



#20 Magnus Grendel

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Posted 24 July 2014 - 04:41 AM

Agreed. But mainly I just like adding the extra layer to character creation options:

 

Homeworld and career means I can be an imperial world scribe, or guardsman. But the adept career massively reduced your access to combat skills, and guardsmen spent massive ammounts of experience if they didn't want to be as think as two short planks.

 

What if I wanted to be an HQ staff officer, or a quartermaster? How about an arbitrator who was more sherlock than judge dredd? Making a career a blend of background and role gives more options.






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