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#41 Dain Ironfoot

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Posted 11 June 2014 - 09:23 PM

This is obviously some bizarro post where saying the opposite of the ruling means you're totally right, so I'm out. Sorry to "disrespect" booored, who is always so considerate of others.

this thread is making my head hurt - haha. total bizarro world!

 

you cannot choose an effect that fizzles if the card says "must," according to Caleb. it's as plain as day. you must choose something that affects the game state (i.e. is able to "fully resolve").


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#42 PsychoRocka

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Posted 11 June 2014 - 09:37 PM

Thank you Dain



#43 booored

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Posted 12 June 2014 - 12:46 AM

OMG... you boys must be trolling.. no one can be this wrong without doing it on purpose. 

 

The point is that these card fizzle. The "all" keyword triggers even on zero cards. It is like a blanket effects that targets all and not individual cards. So the card effect triggers but it fizzles.. that is what fizzles means in card game terms in case you missed the last 30 years of gaming.. fizzles does not mean .. "does / can not resolve".. it means " it resolves but has no effect".

 

When resolving any When Revealed effect that gives you a choice between two effects, you must choose an effect that you can fully resolve. Followed by Night is an odd example because you can always resolve either effect. That’s because it targets either ‘all allies’ or ‘all enemies’ and the word ‘all’ can include 0.Good question. Please don’t hesitate to write again if you have more.

 

Cheers,

Caleb
 

So.. this is exactly what I said.. if the effects fizzles.. then you can pick either, as both ALWAYS RESOLVE. Regardless of if there is an effect during that resolution. 


Edited by booored, 12 June 2014 - 12:51 AM.

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