Question One. I noticed that Universe has a speed rating of 2. Excess Void Armor has a speed penalty of 2. Universe with Excess Void Armor now has a speed rating of 0. So at that point its a space station right? Is this just a magical oversight of the game and something a seasoned ship builder would just never do? Not that I did that. No, I never would put Excess Void Armor on a transport ship... Basically, Universe and Excess Void armor can't be a thing, correct?
Question B: Why is the Sunsear Laser Battery (and I assume its larger broadside version) considered the best weapon in the game? Below are Hecutors and Sunsears for comparision as I mounted 2 Hecutors and 4 broadsides with a total cost of 64/26/12 (Power/Space/SP). Similar armament with Sunsears would be 48/32/6. Is it a matter of mount-ability? Is that a word? As the Sunsear Las Battery can go on anything.
Macrocannons, Hecutor Plasma Battery, LC+: Str 3, 1d10+2, Crit 4 Range 11, 8/3/2, if a 1 or 2 is rolled on Crit chart, 2 components are affected.
Macrocannons, Hecutor Plasma Broadside, BC+: Str 5, 1d10+2, Crit 4 Range 11, 12/5/2, if a 1 or 2 is rolled on Crit chart, 2 components are affected.
Macrocannons, Sunsear Las-broadside, LC+: Str 6 1d10+2, Crit 4, Range 9, 9/6/1
Macrocannons, Sunsear Laser Battery: Str 4, 1d10+2, Crit 4, Range 9, 6/4/1
Lastly, is 10 Storm Drop pods on a Universe too many drop pods? Or not enough? Or is it a shining moment of you know you're playing RT when?