Jump to content


Shedding Light

  • Please log in to reply
2 replies to this topic

#1 Sebastian Yorke

Sebastian Yorke


  • Members
  • 308 posts

Posted 26 May 2014 - 03:12 PM




Did anyone try this yet? What's it really about? (just cold trade?)

RT Wannabe Shipwright & Frustrated GM

#2 Errant



  • Members
  • 1,188 posts

Posted 26 May 2014 - 04:09 PM

Ehhhh. It does a lot of pre-setup stuff that may have to be changed for a proper Rogue Trader endeavour. Basically, your characters start with a map that indicates there's a xenotech hoard on the planet of Solace, in the Calixis Sector. Realising that the planetary government will want to know why a Rogue Trader is poking around in the wastelands of their planet, the PCs arrive insystem with a pile of trade goods. They poke around in the city a bit, then find their way to the xeno cache. At this point, the ground shakes, and there's a colossal impact that seals them inside.


Suddenly, Necrons!

  • Tristonic and RogalDorn01 like this

#3 Myrion



  • Members
  • 307 posts

Posted 27 May 2014 - 07:46 AM

Necrons?! Damn. My OW players will be ****** after getting irradiated while fending off some Tyranids...

Might be better to let the damn ship blow up and take out 'nids and Necrons...

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS