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An Esgaroth Advanture Pack


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#61 MyNeighbourTrololo

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Posted 27 May 2014 - 05:19 PM

I've done some testing. As a result, some cards got tweaked, some got reworked, and some even scrapped and replaced. I've assembled an OCTGN set with all the fixes and I would be greatful if anybody gives it a spin and provides me with their thoughts on it. Thanks.

P.S.: I've updated the original post with link for the OCTGN Set and link to the image gallery.


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#62 MyNeighbourTrololo

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Posted 31 May 2014 - 06:36 AM

While main "expansion" is in testing, I had a crazy idea for the first "ap"  :D

 

wdAQ9GSpges.jpg

 

ZAlKRjR0oC4.jpg


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#63 MyNeighbourTrololo

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Posted 19 June 2014 - 02:03 PM

While testing and further developing this Esgaroth stuff (yeah, I'm still doint it, lol), I had a craziest outside of setting idea:

 

rTeob-IE94U.jpg



#64 joezim007

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Posted 19 June 2014 - 03:07 PM

Very nice. You should put the word "instead" at the end so that people know for sure that the enemy doesn't get this card AND the normal shadow card. Also, for this card, who does the word "your" pertain to? Doesn't "you" or "your" point to the controller of a card? Maybe it should be reworded to "... into play under the control of the defending player".


I once shot an arrow through the pupil of a pig's eye from 300 yards away! Sadly, I was aiming for a different pig.


#65 MyNeighbourTrololo

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Posted 19 June 2014 - 03:16 PM

When resolving a shadow card, the defending player is the one referred as "you", as far as I know.



#66 booored

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Posted 19 June 2014 - 04:24 PM

i thought you said all custom cards are sheet?


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"People should be less concerned about whether they are being insulted and more concerned if it is the truth"

#67 MyNeighbourTrololo

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Posted 19 June 2014 - 04:25 PM

You cant read even your own posts?



#68 eucatastrophe

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Posted 19 June 2014 - 05:06 PM

Great idea for a card!

#69 joezim007

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Posted 19 June 2014 - 09:37 PM

When resolving a shadow card, the defending player is the one referred as "you", as far as I know.

 

You're right. I couldn't remember any saying "you", only "defending character/player". I looked it up, though, and found Driven by Shadow, which says "If this attack is undefended, discard all attachments you control."


Edited by joezim007, 19 June 2014 - 09:37 PM.

I once shot an arrow through the pupil of a pig's eye from 300 yards away! Sadly, I was aiming for a different pig.


#70 Nerdmeister

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Posted 20 June 2014 - 12:13 AM

Z0eB6hRXHJ4.jpg

 

Wouldn´t this guy die as soon as he hits the table or did I miss something?



#71 MyNeighbourTrololo

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Posted 20 June 2014 - 12:27 AM

His passive effect wouldn't trigger before his demise?



#72 Nerdmeister

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Posted 20 June 2014 - 01:17 AM

Not that I have had much use for defining it before but I guess the removal of characters when they have 0 HP is also a passive ability; the question then is if the passive ability, that is an underlying effect throughout the game, trumps the activation of a new passive ability introduced or if the first player can decide that the +1HP/esgaroth triggers before the in-built "kill-switch".


Edited by Nerdmeister, 20 June 2014 - 01:17 AM.


#73 MyNeighbourTrololo

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Posted 20 June 2014 - 01:50 AM

I guess I need to change his health value into X.



#74 Narsil0420

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Posted 20 June 2014 - 07:53 AM

I have to say I'm very impressed by these Trololo. I really like the interactions with the Esgaroth and Craftsman traits and the idea of attaching things to the quest or to a location. Well done!



#75 MyNeighbourTrololo

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Posted 20 June 2014 - 08:26 AM

Thank you.



#76 MyNeighbourTrololo

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Posted 20 June 2014 - 03:31 PM

Updated the set. Some cards got reworked, some cards got replaced with more fitting and interesting ones. Still monitoring everything closely. (linkz in the original post)

 

P.S.: Sorry for duplicates in the gallery, imgur acting strangely and I couldn't fix this.


Edited by MyNeighbourTrololo, 20 June 2014 - 03:31 PM.


#77 MyNeighbourTrololo

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Posted 27 June 2014 - 10:08 AM

So, recently I came up with an idea of new keyword aimed to support(mostly)
new trait and kind of play.

Craft X:
Craft Keyword on a player card itself means that it can host resource tokens even if it's not a hero. Those resource tokens cannot be spent in a usual manner, they can be interacted with only by card effects.
X represents the amount of resource tokens that the given card enters play with.

I would like to hear any opinions on this keyword. Here is some quick card changes due to this keyword:

 

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6QD9-5XSazg.jpg

 

 

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StHRrQRIUzA.jpg

 

ao5u-DHo73k.jpg

 

TTpZL7fly4Y.jpg

 

eWyN-2Thg1A.jpg

 

1h-ZNYPtvAI.jpg

 

8XWNlZnJ24Y.jpg

 

For a few more images, you can check there: http://boardgamegeek...161785#16161785


Edited by MyNeighbourTrololo, 27 June 2014 - 10:08 AM.

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#78 eucatastrophe

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Posted 27 June 2014 - 03:02 PM

These are really cool. My favorites are Hired Blade, Hard-Working Craftsman, and Fisherman. Love the versatility these cards add.

#79 MyNeighbourTrololo

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Posted 30 June 2014 - 02:12 PM

Thanks. What do you mean by versatility? One can assume that, as an example, Hired Blade just lost some versatility with this new keyword.



#80 eucatastrophe

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Posted 02 July 2014 - 12:27 PM

I like that *craft* introduces a new resource generation method, albeit with built in restrictions. These cards seem like they'd be a lot of fun to make a deck with.




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