Is there a stat that allows point defense weapons to shoot at small ships without a penalty? I know that the fluff mentions something about some large ships having anti-fighter weapons. There is also stuff about large weapons like turbolasers not being able to track fast moving fighters.
When looking at the Nebulon B Frigate, there are a few different weapon entries.
There are 12 medium turbolasers that would presumably use the difficulties to attack listed on page 235 (so it would be a difficulty of daunting when firing at a y-wing).
There are three heavy tractor beam emitters which I think would use the same roll as the turbolasers.
But what about the 12 light laser cannons? Do those use the daunting difficulty as well and just hope to add extra shots? Or do they attack small ships with an easier difficulty because they are smaller weapons capable of tracking more quickly?
Thanks for the help!