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LibrariaNPCs Freighter Creation Thread


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#21 LibrariaNPC

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Posted 08 May 2014 - 06:31 PM

Defender-class light corvette

 

250px-DefenderCorvette2-TOR.jpg

 

Era: Old Republic

Hull type: Light Corvette

Ship Class:  Defender-class Light Corvette

Manufacturer: Rendili Vehicle Corporation

Hyperdrive: Class 1

Navcomp: Equipped

Sensor Range: Medium (Long can be argued)

Ship's Complement: Pilot; Optional Co-pilot and Gunners (3)

Encumbrance Capacity: 45

Passenger Capacity: 4-8

Consumables: 2 months

Cost/Rarity: Not Available For Retail Sale (Estimated at 450,000 Credits/8 ®: Jedi Use)

Customization Hard Points: 1

Silhouette: 4

Speed: 3

Handling: -1

Defense: 2/1

Armor: 4

Hull Threshold: 32

System Threshold: 23

Weapons:

 

One Port and one Starboard mounted Medium Laser Cannons (Fire Arc Forward Turret; Damage 6; Critical 3; Range [Close])

 

Two forward mounted concussion missile launchers ((Fire Arc ; Damage 6; Critical 3; Range [Short]; Breach 4, Blast 4, Guided 3, Limited Ammo 16, Slow-Firing 1; Linked )

 

 

Creator’s Note: There’s a lot of debatable information here, but I believe this is close enough to the capabilities we’ve seen in game. This is the one ship that could hit Silhouette 5 of all of the ships in The Old Republic MMO (as it includes “conference rooms” and the like.)

It’s also classified as a light corvette, further promoting the idea that it just might be that large, but it may be due to armament. The stats here could fit in either case.


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#22 LibrariaNPC

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Posted 08 May 2014 - 06:31 PM

Delaya-class Courier

 

250px-Sungem.jpg

 

Era: Old Republic

Hull type: Freighter/Courier

Ship Class: Delaya-class Courier

Manufacturer: Hoersch-Kessel Drive, Inc.

Hyperdrive: Class 7 (Backup Class 15)

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot

Encumbrance Capacity: 20 (10 Tons)

Passenger Capacity: 8

Consumables: 2 weeks

Cost/Rarity: Estimated at 350,000 credits/8

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: +1

Defense: 1/1

Armor: 3

Hull Threshold: 20

System Threshold: 12

Weapons:

 

2 wing mounted rotating laser cannons (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

Cockpit mounted proton torpedo launcher (Fire Arc Forward; Damage 8; Critical 2; Range [Short]; Breach 6, Blast 6, Guided 2, Limited Ammo 6, Slow-Firing 1)

 

Special: Due to the articulated armor plating, reduce all critical hit rolls by 5.

 

Note: In Canon, the ship is stated to be as fast and maneuverable as a fighter. The Handling can be reduced to 0, but at such a high price and as-written in canon, I believe the +1 is valid.


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#23 LibrariaNPC

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Posted 08 May 2014 - 06:32 PM

Dynamic-class Light Freighter

 

250px-Dynamic-class_freighter_SotG.jpg

 

Era: Old Republic

Hull type: Light Freighter

Ship Class: Dynamic-class freighter

Manufacturer: An unnamed Core Galaxy Systems subsidiary

Hyperdrive: x3

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot; Co-pilot. Optional: Gunners (2)

Encumbrance Capacity: 130 (60 tons)

Passenger Capacity: 4-6

Consumables: 2 months

Cost/Rarity: 80,000 credits (30,000 used)/8

Customization Hard Points: 5

Silhouette: 4

Speed: 3

Handling: -1

Defense: 1/0

Armor: 3

Hull Threshold: 21

System Threshold: 16

Weapons:

 

Port and Starboard Mounted Medium Laser Cannons (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

Creator’s Note: The only one of these we get to see is the Ebon Hawk, which is a heavily modified vehicle. I tried to tone it down to a “proper” scale for being fresh off of the production floor while still giving it the Hard Points needed to match something like the Hawk (2 HP for the two other guns, and another 2-3 to cover speed, armor/shields, handling, and/or compartments).


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#24 LibrariaNPC

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Posted 08 May 2014 - 06:33 PM

Etti-class Lighter

 

250px-EttiLighter.jpg

 

 

Era: Rise of the Empire

Hull type: Light Transport

Ship Class: Etti-class Light Transport

Manufacturer: Corporate Sector

Hyperdrive: Class 2 (Class 10 Backup)

Navcomp: Equipped, limited to 4 jumps

Sensor Range: Medium

Ship's Complement: 15

Encumbrance Capacity: 660 (400 tons)

Passenger Capacity: 15

Consumables: 3 days

Cost/Rarity: 300,000 credits/7 (8 outside of the Corporate Sector)

Customization Hard Points: 2

Silhouette: 5

Speed: 2

Handling: -1

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 36

System Threshold: 22

Weapons:

 

2 Wing Mounted Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close])

 

 

Creator’s Note: This is for an unmodified version of the Etti. The modified versions, which are estimated at 650,000 credits, come equipped with 10 quad laser cannons, a medium tractor beam emitter, Speed 3, Armor 4, Handling -2.

Yes, I know it is impossible to do this as written, but I suspect the Corporate Sector has ways around it. . .or they just throw money at it to rebuild them.


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#25 LibrariaNPC

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Posted 08 May 2014 - 06:34 PM

Fury-class Imperial Interceptor

 

250px-Imperialfury.jpg

 

Era: Old Republic

Hull type: Freighter

Ship Class: Fury-class Interceptor

Manufacturer:

Hyperdrive: x1

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot. Optional: Co-Pilot; Commander

Encumbrance Capacity: 40

Passenger Capacity: 4 (2 if full crew is present)

Consumables: 2 weeks

Cost/Rarity: Not available for sale. Estimated at 320,000 credits/9 ®

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: +1

Defense: 2/1

Armor: 3

Hull Threshold: 18

System Threshold: 11

Weapons:

 

4 Wing Mounted Precision Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close]; Linked)

 

2 Forward Mounted Concussion Missile Launchers (Fire Arc Forward; Damage 6; Critical 3; Range [Short]; Breach 4, Blast 4, Guided 3, Limited Ammo 16, Slow-Firing 1; Linked)


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#26 LibrariaNPC

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Posted 08 May 2014 - 06:35 PM

G9 Rigger Freighter

 

250px-Twilight.jpg

 

Era: Rise of the Empire

Hull type: Freighter

Ship Class: G9 Rigger Freighter

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 3

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot, Co-pilot

Encumbrance Capacity: 115 (70 tons)

Passenger Capacity: 6

Consumables: 1 month

Cost/Rarity: 85,000 credits (45,000 used)/5

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: 0

Defense: 1/1

Armor: 2

Hull Threshold: 20

System Threshold: 16

Weapons:

 

Wing mounted double light laser cannon (Fire Arc Forward; Damage 6; Critical 3; Range [Close])

 

One ventral and one wing mounted light laser cannon (Fire Arc Turret; Damage 5; Critical 3; Range [Close])

Note: these are operated by the co-pilot


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#27 LibrariaNPC

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Posted 08 May 2014 - 06:35 PM

Gamma-class Assault Shuttle

 

250px-Gamma-class_assault_shuttle_SotG.j

 

Era: Rise of the Empire

Hull type: Assault Shuttle

Ship Class: Gamma-class Assault Shuttle

Manufacturer: Telgorn Corporation

Hyperdrive: Class 2 (Class 18 Backup_

Navcomp: Equipped; limited to 3 jumps

Sensor Range: Short

Ship's Complement: Pilot, Co-Pilot, Gunners (3)

Encumbrance Capacity: 30 (5 metric tons)

Passenger Capacity: 40 troopers (Spacetroopers with gear)

Consumables: 1 week

Cost/Rarity: 850,000 credits (340,000 used)/8 ®

Customization Hard Points: 0

Silhouette: 4

Speed: 3

Handling: 0

Defense: 2/2

Armor: 4

Hull Threshold: 34

System Threshold: 23

Weapons:

 

2 Port and 2 Starboard Mounted Heavy Blaster Cannons (Fire Arc Turret; Damage 5; Critical 4; Range [Close]; Linked 1-3)

 

2 Forward Mounted Medium Tractor Beams (Fire Arc Forward; Range [Close]; Tractor 4)

 

Forward Mounted Concussion Missile Launcher (Fire Arc Forward; Damage 6; Critical 3; Range [Short]; Breach 4, Blast 4, Guided 3, Limited Ammo 15, Slow-Firing 1)

 

Special: This vehicle is equipped with methods  to board other ships. See Dangerous Covenants for details (I don’t have my book yet; will add details later if needed).

 

Creator’s Note: The Saga Edition Starships of the Galaxy equip this vehicle with turbolasers. It’s a possibility, but seems a touch overkill and difficult to pull off.


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#28 LibrariaNPC

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Posted 08 May 2014 - 06:36 PM

GS-100 Salvage Ship

 

250px-Vulture%27s_Claw_TCWVG.jpg

 

Era: Rise of the Empire

Hull type: Salvage Ship

Ship Class: GS-100 Salvage Ship

Manufacturer: Gallofree Yards, Inc

Hyperdrive: Class 3

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot

Encumbrance Capacity: 1,000 (140 Tons) <Note: 230 is basic math, but due to the Silhouette, I’ve raised it)

Passenger Capacity: 20

Consumables: 1 month

Cost/Rarity: 190,000 credits (95,000 used)/5

Customization Hard Points: 1

Silhouette: 5

Speed: 2

Handling: -3

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 35

System Threshold: 30

Weapons:

 

2 Forward Firing Laser Cannons (Fire Arc Forward; Damage 5; Critical 3; Range [Close])

 

Special: Multiple cargo arms are built in to handle salvaged materials. Use them as a flexible, “engaged” range version of a Medium Tractor Beam.

Port and Starboard Mounted Cargo Arms (Fire Arc All; Range [Engaged]; Tractor 4) 


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#29 LibrariaNPC

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Posted 08 May 2014 - 06:38 PM

I originally statted this one in my Starfighter Creation Thread, but since then it's undergone a LOT of revisions. Since I've gotten my hands on Suns of Fortune, Enter the Unknown, and acquired more experience with things, I've had a lot more to compare it to.

 

Helix-class Light Interceptor

 

250px-Helix-AJ5.png

 

Era: Rise of the Empire

Hull type: Starfighter/Freighter

Ship Class: Helix-class light interceptor

Manufacturer: Arakyd Industries

Hyperdrive: Class 2 (Class 12 backup)

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot, Co-pilot/gunner

Encumbrance Capacity: 45 (35 Tons)

Passenger Capacity: 4

Consumables: 4 Weeks

Cost/Rarity: 215,000 credits (182,000 credits used)/8 (Restricted shortly after release)

Customization Hard Points: 3

Silhouette: 4

Speed: 5

Handling: +1

Defense: 1/1

Armor: 4

Hull Threshold: 19

System Threshold: 13

Weapons:

 

2 belly-mounted medium laser cannon turrets (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

2 forward firing light ion cannons (Fire Arc Forward; Damage 6; Critical 4; Range [Short]; Ion; Linked 1)

 

Forward firing dorsal-mounted proton torpedo launcher (Fire Arc Forward; Damage 8; Critical 2; Range [Short]; Breach 6; Blast 6; Guided 2; Limited Ammo 5; Slow Firing 1)

 

Note: There was a Beta version released before production halted that improved the hyperdrive from a Class 2 to a Class 1.


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#30 LibrariaNPC

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Posted 08 May 2014 - 06:38 PM

HT-2200 Medium Freighter

 

250px-HT-2200_SS.jpg

 

Era: Rise of the Empire through New Jedi Order.        

Hull type: Medium Freighter

Ship Class: HT-2200 Medium Freighter

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 2 (Class 12 Backup)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot, Co-pilot

Encumbrance Capacity: 800; 200 per cargo bay (800 metric tons)

Passenger Capacity: 8

Consumables: 3 months

Cost/Rarity: 240,000 credits (110,000 credits)/5

Customization Hard Points: 4

Silhouette: 5

Speed: 2

Handling: -2

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 34

System Threshold: 19

Weapons:

 

Dorsal and Ventral Laser Cannon Turrets (Fire Arc Ventral/Dorsal Turret; Damage 6; Critical 3; Range [Close])

 

Special: The HT-2200 consists of four cargo holds. Each one is individually environmentally sealed from the others.

 

Creator’s Note: The Encumbrance is a real challenge hear. It carries 800 tons (1320 Encumbrance by previous estimates), but as the GR-75 only has 1000 (and can carry 19,000 tons), things are a bit odd. I went with the 800 as it means this ship can carry almost 1.5 times what a YT-1300 can carry in each cargo hold.


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#31 LibrariaNPC

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Posted 08 May 2014 - 06:39 PM

Kazellis-class Light Freighter

 

250px-Claw.jpg

 

Era: New Republic (Arguably, Rebellion)

Hull type: Freighter

Ship Class: Kazellis-class Light Freighter

Manufacturer: Kazellis Corporation

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot

Encumbrance Capacity: 165 (100 tons)

Passenger Capacity: 3

Consumables: 2 months

Cost/Rarity: 23,000 credits, used /8 (Estimated at 125,000 credits, new, Rarity 7 before the end of Kazellis)

Customization Hard Points: 3

Silhouette: 4

Speed: 3

Handling: 0

Defense: 1/0

Armor: 3

Hull Threshold: 22

System Threshold: 19

Weapons:

 

Ventral mounted Quad Laser Cannon (Fire Arc Turret; Damage 5; Critical 3; Range [Close]; Accurate; Linked 3)


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#32 LibrariaNPC

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Posted 08 May 2014 - 06:39 PM

Kleeque-class Transport

 

250px-KleequeTransport.png

 

Era: Rebellion

Hull type: Shuttle

Ship Class: Kleeque-class Transport

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 2 (Backup Class 10)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Minimum - Pilot, Co-pilot, Gunners (2). Maximum Crew: 16

Encumbrance Capacity: 2,000 (5,000 tons)

Passenger Capacity: Up to 1,000

Consumables: 1 month

Cost/Rarity: Not available for sale (estimated at 800,000 credits/7 ®)

Customization Hard Points: 2

Silhouette: 6

Speed: 2

Handling: -1

Defense: 2/1/1/1

Armor: 4

Hull Threshold: 40

System Threshold: 34

Weapons:

 

Two laser cannon turrets (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

 

Creator’s Notes: This one is a bit tough. The ship is 250 meters long, which is longer than a CR90 but shorter than a Nebulon-B. It could possibly be a Silhouette 5, but I think it may be a smaller 6.

 

I also have no idea where the turrets are located here, so use your imagination!


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#33 LibrariaNPC

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Posted 08 May 2014 - 06:40 PM

Kom’rk-class Fighter/Transport

 

250px-Kom%27rk-class_fighter.jpg

 

Era: Rise of the Empire

Hull type: Transport

Ship Class: Kom’rk-class Fighter/Transport

Manufacturer: Rogue Members of MandalMotors 

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot. Co-pilot, Gunners (2)

Encumbrance Capacity: 25

Passenger Capacity: 24 troops carrying relevant gear (armor, weapons, etc)

Consumables: 1 month

Cost/Rarity: Not available for retail sale (estimated at 190,000 credits/8)

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: +1

Defense: 1/1

Armor: 3

Hull Threshold: 20

System Threshold: 14

Weapons:

 

Two fore and two aft mounted medium laser cannons (Fire Arc Forward/Rear; Damage 6; Critical 3; Range [Close], Linked 1)

 

 

Creator’s Note: This is another debatable craft as we only really see it in passing in The Clone Wars animated series.


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#34 LibrariaNPC

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Posted 08 May 2014 - 06:42 PM

KR-TB Doomtreader

 

250px-Hell%27sAnvil-LA.jpg

 

Era: Rise of the Empire

Hull type: Freighter

Ship Class: KR-TB “Doomtreader”

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement:

Encumbrance Capacity: 660 (100 metric tons)

Passenger Capacity: 6

Consumables: 1 month

Cost/Rarity: 350,000 credits (70,000 used)/6

Customization Hard Points: 3

Silhouette: 5

Speed: 3

Handling: -1

Defense: 2/1/1/2

Armor: 4

Hull Threshold: 29

System Threshold: 20

Weapons:

 

2 forward and 2 rear firing laser cannons (Fire Arc Forward/Rear; Damage 6; Critical 3; Range [Close]; Linked 1)

 

Creator’s Note: This is one of those grey area ships. I made it Silhouette 5 due to the size (50 meters), but it may pass for a Silhouette 4 (especially with the little cargo and passenger space). If that is your preferred route, use the following:

Defense 2/1; Sensor Range: Short; Encumbrance Capacity: 165; Hull 27; System 18.

Speed could be argued to be at 4 with a Silhouette 4.

 

Additionally, the cannons are guesswork. I have no idea where they could be besides the spikes on the front and back. They could be all forward firing, but at silhouette 5, I figured rear guns made sense.


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#35 LibrariaNPC

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Posted 08 May 2014 - 06:43 PM

L19 Heavy Freighter

 

250px-L19_Heavy_Freighter.jpg

 

Era: Rise of the Empire

Hull type: Heavy Freighter

Ship Class: L19 Heavy Freighter

Manufacturer: Surronian StarTech

Hyperdrive: Class 2 (Class 12 Backup)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot; First Mate (Optional)

Encumbrance Capacity: 250 (150 tons)

Passenger Capacity: 6

Consumables: 8 weeks

Cost/Rarity: 75,000 credits (28,500 used)/6

Customization Hard Points: 2

Silhouette: 5

Speed: 3

Handling: -1

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 36

System Threshold: 25

Weapons:

 

Ventral Mounted Twin Blaster Cannons (Fire Arc Turret; Damage 5; Critical 4; Range [Close])

 

Creator’s Note: The ship is supposedly able to carry 10 passengers as-is, but there are only six rooms that are originally set as single bunks and a first-mate’s quarters that is very large. Many spacers change the singles to doubles (doubling passenger space) and convert unused rooms to cargo space or other useful rooms.


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#36 LibrariaNPC

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Posted 08 May 2014 - 06:43 PM

Maka-Eekai L4000 Transport

 

250px-Maka-Eekay_L4000_Transport.jpg

Era: Rise of the Empire

Hull type: Light Transport

Ship Class: Maka-Eekai L4000 Transport

Manufacturer: Gallofree Yards, Inc.

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot; Optional: Operations/Co-pilot, 2 Gunners

Encumbrance Capacity: 200 (140 tons)

Passenger Capacity: 9 (up to 40)

Consumables: 6 months

Cost/Rarity: 180,000 credits (85,000 credits used)/7 (this can go up to 9 after the ship was scrapped)

Customization Hard Points: 2

Silhouette: 5

Speed: 2

Handling: -1

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 35

System Threshold: 22

Weapons:

 

Port and Starboard mounted dual laser cannon turrets (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

Passenger Note: Fluff states that 10 tons of cargo can be removed for a single additional passenger, up to a max of 40 passengers. Count each passenger extra passenger and related cargo/supplies as 5 Encumbrance and the math pans out.

 

Creator’s Notes: Like most ships, there was a lot of debate here. With the multiple floors and relatively long length of 66 meters, I made this a Silhouette 5.

With that, the Encumbrance throws me off. By the standard calculations, it should be in the area of 230. Fluff-wise, it only holds 10% of a GR-75, meaning only 100 Encumbrance by running normal calculations. I believe the 200 makes it a bit more “appealing” than it would be otherwise while still showing its weaknesses.


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#37 LibrariaNPC

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Posted 08 May 2014 - 06:44 PM

MC-18 Light Freighter

 

250px-MC-18.jpg

 

Era: Rebellion

Hull type: Light Freighter

Ship Class: MC-18 Light Freighter

Manufacturer: Mon Calamari Shipyards

Hyperdrive: Class 1 (Backup Class 10)

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot

Encumbrance Capacity: 55 (50 Tons)

Passenger Capacity: 5

Consumables: 2 months

Cost/Rarity: Starting at 120,000 credits/9 (Note: all ships are custom built)

Customization Hard Points: 4*

Silhouette: 4

Speed: 4

Handling: 0

Defense: 2/1

Armor: 3

Hull Threshold: 25

System Threshold: 20

Weapons:

 

One Dorsal Mounted Medium Laser Cannon (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

 

*This number may be smaller if extras are added during construction.

 

Special: The MC-18 freighter can act as a submersible after configuring the shields. This configuration leaves the ship with 1/0 defense, and it can reach a maximum depth of 1,000 meters.


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#38 2P51

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Posted 08 May 2014 - 06:44 PM

 

These were awesome looking in TCW.


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#39 LibrariaNPC

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Posted 08 May 2014 - 06:44 PM

Quartermaster-class Supply Carrier

 

250px-PraetorianGuardsQuartermaster-KOTO

 

Era: Old Republic

Hull type: Freighter

Ship Class: Quartermaster-class Supply Carrier

Manufacturer: Corellia StarDrive

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot, Copilot

Encumbrance Capacity: 200 (120 tons)

Passenger Capacity: 10 (standard configuration)

Consumables: 6 months

Cost/Rarity: 300,000 credits (110,000 used)/5

Customization Hard Points: 3

Silhouette: 4

Speed: 2

Handling: -1

Defense: 1/1

Armor: 4

Hull Threshold: 30

System Threshold: 19

Weapons:

 

None 


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#40 LibrariaNPC

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Posted 08 May 2014 - 06:46 PM

 

I'm just about at the end of Season 4 of The Clone Wars, so I really have only seen them act as eye candy. Still, they were highly requested, and I'm not one to turn down a ship like that.


"Smilies exist because no one's bothered to make a sarcasm font." Lost_Heretic

LibrariaNPC's Starship Yard (Fighters and Freighter chapters as PDFs!)





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