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New EoE book Colonists are here


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#21 2P51

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Posted 08 May 2014 - 05:05 PM

 

Colonist: entrepeneur!

  

Colonist does seem to be the most wide open I would think.  You need more or less everything and everyone for a colony.
 
Marshall, gotta bring justice to the frontier.
Entertainer, everybody wants a good time.

 
 

I'd have to say in the various threads back and forth in these forums we collectively nailed all these specs.  So kudos to all of us.  Kudos to FFG for the announcement as well.


In fact we only needed the two of us! ;)

 

In fairness, lotsa people did guess the same, Entertainer in particular was one lots of folks were calling for.


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#22 I. J. Thompson

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Posted 08 May 2014 - 05:08 PM

I'm gonna throw my hat in the ring and say that, along with Bith, Zeltron will be included, given their extremely social nature and OT/Good Ol' Days prominence.


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#23 DanteRotterdam

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Posted 08 May 2014 - 05:10 PM

Colonist: entrepeneur!

  

Colonist does seem to be the most wide open I would think.  You need more or less everything and everyone for a colony.
 
Marshall, gotta bring justice to the frontier.
Entertainer, everybody wants a good time.

 
 

I'd have to say in the various threads back and forth in these forums we collectively nailed all these specs.  So kudos to all of us.  Kudos to FFG for the announcement as well.


In fact we only needed the two of us! ;)
In fairness, lotsa people did guess the same, Entertainer in particular was one lots of folks were calling for.

I agree. But I don't recall seeing anyone else call the marsall or the entrepeneur. Plus, it feels good to be right for once!
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#24 hencook

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Posted 08 May 2014 - 05:15 PM

The Trader is an interesting specialization, with a focus on making money and spending it in unorthodox ways. Traders are characters with plenty of deals going on behind the scenes. They are generally involved in more business ventures than a gunslinger has blasters. They get a steady and significant revenue stream, and then have ways to spend that money to make their lives a lot easier. This might include knowing who to bribe to get some crucial information, or just spending a few credits to take their mind off their current troubles. And of course, few characters are going to be more useful than the Traders when sitting down at the negotiating table.

 

I'm ready to be corrected, FFG.


Edited by hencook, 08 May 2014 - 05:16 PM.


#25 DanteRotterdam

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Posted 08 May 2014 - 05:17 PM

The Trader is an interesting specialization, with a focus on making money and spending it in unorthodox ways. Traders are characters with plenty of deals going on behind the scenes. They are generally involved in more business ventures than a gunslinger has blasters. They get a steady and significant revenue stream, and then have ways to spend that money to make their lives a lot easier. This might include knowing who to bribe to get some crucial information, or just spending a few credits to take their mind off their current troubles. And of course, few characters are going to be more useful than the Traders when sitting down at the negotiating table.
 
I'm ready to be corrected, FFG.


No, you're not.
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#26 Rikoshi

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Posted 08 May 2014 - 05:18 PM

The Trader is an interesting specialization, with a focus on making money and spending it in unorthodox ways. Traders are characters with plenty of deals going on behind the scenes. They are generally involved in more business ventures than a gunslinger has blasters. They get a steady and significant revenue stream, and then have ways to spend that money to make their lives a lot easier. This might include knowing who to bribe to get some crucial information, or just spending a few credits to take their mind off their current troubles. And of course, few characters are going to be more useful than the Traders when sitting down at the negotiating table.

 

I'm ready to be corrected, FFG.

 

"Let's criticize something we have literally next to no information about!"


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#27 hencook

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Posted 08 May 2014 - 05:22 PM

I openly acknowledge that it's speculative criticism and I am waiting to see what will happen.


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#28 2P51

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Posted 08 May 2014 - 05:24 PM

The Trader is an interesting specialization, with a focus on making money and spending it in unorthodox ways. Traders are characters with plenty of deals going on behind the scenes. They are generally involved in more business ventures than a gunslinger has blasters. They get a steady and significant revenue stream, and then have ways to spend that money to make their lives a lot easier. This might include knowing who to bribe to get some crucial information, or just spending a few credits to take their mind off their current troubles. And of course, few characters are going to be more useful than the Traders when sitting down at the negotiating table.

 

I'm ready to be corrected, FFG.

Maybe we should have it in hand to actually put it on the gallows before we chop its head off..... :ph34r:


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#29 hencook

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Posted 08 May 2014 - 05:26 PM

Look guys, the point is that the word "Trader" fits that paragraph perfectly. You can't replace "Entrepreneur" with "Doctor" or "Assassin". That's the point of the speculative criticism, in that showing that the two specializations will likely be very similar.



#30 I. J. Thompson

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Posted 08 May 2014 - 05:31 PM

Look guys, the point is that the word "Trader" fits that paragraph perfectly. You can't replace "Entrepreneur" with "Doctor" or "Assassin". That's the point of the speculative criticism, in that showing that the two specializations will likely be very similar.

 

I don't have all the facts in front of me, but aren't we talking about the difference between Watto and Donald Trump?


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#31 2P51

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Posted 08 May 2014 - 05:33 PM

Look guys, the point is that the word "Trader" fits that paragraph perfectly. You can't replace "Entrepreneur" with "Doctor" or "Assassin". That's the point of the speculative criticism, in that showing that the two specializations will likely be very similar.

No the point is judging something based on noun choice is incredibly premature.


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#32 DanteRotterdam

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Posted 08 May 2014 - 05:34 PM

Look guys, the point is that the word "Trader" fits that paragraph perfectly. You can't replace "Entrepreneur" with "Doctor" or "Assassin". That's the point of the speculative criticism, in that showing that the two specializations will likely be very similar.


You just put the word trader in but it doesn't even fit the text... What trader does his job behind the scenes? What trader is a master negotiator? Are traders known for their spending? It makes me think; do you even know the difference between traders and entrepeneurs???
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#33 hencook

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Posted 08 May 2014 - 05:38 PM

 

Look guys, the point is that the word "Trader" fits that paragraph perfectly. You can't replace "Entrepreneur" with "Doctor" or "Assassin". That's the point of the speculative criticism, in that showing that the two specializations will likely be very similar.


What trader does his job behind the scenes? 

 

Hmm. I guess it doesn't fit "perfectly".



#34 2P51

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Posted 08 May 2014 - 05:39 PM

On the outside chance anyone from FFG is lurking if you all wanna announce another one tomorrow that would be ok with me........ :D


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#35 Donovan Morningfire

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Posted 08 May 2014 - 05:43 PM

Cool to see Performer on the list, in spite of the number of folks that knocked the idea.

 

Also groovy to see that my guess on a lawman type of specialization was on the mark.  Sounds like it will offer a bit of combat prowess while still being mostly a social character at heart.

 

Entrepreneur sounds like a specialized concept to be sure, but if nothing else it'll be a nice alternative to Trader or Quartermaster.


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#36 hencook

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Posted 08 May 2014 - 05:43 PM

I think FFG realizes that a lot of these careers are going to overlap. There's only so many variations you can make of "ignore setback" and "add boost" you can do to a system that's free form as it is. What about when AoR and F&D's version of Entrepreneur come out? Procurement specialist? Merchant? I don't envy the position they're in when they're trying to make the careers different from each other.


Edited by hencook, 08 May 2014 - 05:44 PM.


#37 2P51

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Posted 08 May 2014 - 05:48 PM

I think FFG realizes that a lot of these careers are going to overlap. There's only so many variations you can make of "ignore setback" and "add boost" you can do to a system that's free form as it is. What about when AoR and F&D's version of Entrepreneur come out? Procurement specialist? Merchant? I don't envy the position they're in when they're trying to make the careers different from each other.

Of course we only have 2 books in hand to guess, but I think we will see hyper specialization, like with Dangerous Covenants.  I think we see some left field stuff like Archaeologist.  I know while some fear each career being all inclusive and dampening the need/desire for cross speccing, we will see some cracks filled in as well I would think for each career.  

 

Some are easy, like Bounty Hunter; Gunslinger, Skip Tracer, and some kind of Trap/catch em alive specialist (Trapper)??  Regardless, easy to rattle off three for BH.  Technician?  A lot more challenging I think.


Edited by 2P51, 08 May 2014 - 05:48 PM.

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#38 KRKappel

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Posted 08 May 2014 - 05:48 PM

Okay. So you realize in that same article, Sam literally says:

"A Trader might decide that the Entrepreneur is a great advancement to represent his business taking off and making some real money."

Yes, they both deal in selling stuff. There are some similarities there, and some crossover. But by that logic, the Gadgeteer and Outlaw tech are the same, the survivalist and scout, etc. I can assure you, the Entrepreneur brings a flavor to the table separate and unique from Trader does, and they are not the same thing. You are really comparing a CEO type character to a truck driver type character, and calling them identical.


Edited by KRKappel, 08 May 2014 - 06:03 PM.

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#39 RogueCorona

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Posted 08 May 2014 - 05:48 PM

Don't have any colonists atm in our group but definitely interested in seeing what ships make the cut. I would love for the Novaswords to appear here but I'm sure I'll like whatever we get. And once my group's planned campaigns are done one of our GMs said he might want to try a new colony campaign.

 

I've actually used the Novasword stats LibariaNPC drew up a few times but would love to see the Novasword in another official product.

 

Edited by RogueCorona, 08 May 2014 - 05:54 PM.

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#40 Donovan Morningfire

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Posted 08 May 2014 - 05:49 PM

I think FFG realizes that a lot of these careers are going to overlap. There's only so many variations you can make of "ignore setback" and "add boost" you can do to a system that's free form as it is. What about when AoR and F&D's version of Entrepreneur come out? Procurement specialist? Merchant? I don't envy the position they're in when they're trying to make the careers different from each other.

AoR already has their version.  It's called Quartermaster, and is attached to the Diplomat career.

 

As for Force & Destiny, who's to say that they're even going to need to go that route?

 

Besides, they've already shown that they're perfectly willing to recycle specializations, such as Pilot, Mechanic, and Slicer from the EotE core appearing in Age of Rebellion (not likely to change from the Beta) and Driver and the Duros species showing up in the AoR beta prior to being published in Enter the Unknown.


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