After having seen the new Lure of the Dark Side smuggler set, I feel like it is becoming an ridiculously unbalanced game. There is no question that the designer favors the smugglers, but it has come to the point of the game not being fun anymore.
Alot of players around here are quitting since there really is no point in playing anything else than smugglers, and having to play the same decks, no matter who you play, gets really old really fast.
This, unfortunately, makes alot of players wary of either beginning or continuing to play one of the FFG LCG's, and the migration back to M:tG has begun (making all my efforts to make them change to something new and better completely nullified). LCG's has zero collectability while with M:tG it is possible to eventually recoup (and even make a profit) any investment.
This is serious. Star Wars, having an extremely basic deckbuilding (if it can even be called that), is a game that is/should be rich in the tactical choices at gametime. What we have now is Sith Control/Any Smuggler, with alot of totally dead cards in our boxes. It is not even remotely viable to run anything else in a tournament.
Maybe it is our meta, but since it is the same decks that gets played in alot of reported tournaments from all over the world, I don't think so.
Am I completely wrong? If not, there is exactly zero chance of our gaming community to pick up Conquest when it is released. The Star Wars game scares them away.