back to the main point, bonuses for speed is already incorporated into the game, in the form of the range bonuses.
see, in order to get to a closer range and gain the bonus attack dice, you will need to move faster. In exchange, there is also the increased likelihood that you would not be able to fire at your opponent because he is outside your firing arc. On the flipside, you could go slow and thus capture a wider area with your firing arc, but your opponent would be further away from you and gain a bonus defense dice.
Of course, you have artillery pieces like the Bwing with HLC that kinda ignores it, but otherwise it is nearly a universal rule, even your Ywing gains advantages by moving fast, where the Ywing is more able to escape firing arcs if it is up close, and can actually dish out some real damage, and your ion turret requires range 2 or less anyway
Edited by Duraham, 21 April 2014 - 09:47 PM.