I'm new here - relatively new to the game, recently incredibly obsessed with it. My brother-in-law has the game, and I've been playing it on Vassal on my computer since our most recent play session, in which I decided that I can't enjoy the game until I understand the rules completely (this is how I am with any game), so I'd better play it A LOT solo before I get the opportunity to play again with others.
Anyway, my questions:
1) Terror effects are unclear to me. I understand how they work, but I've come up with a couple "exceptions" (maybe? This is why I'm asking) to their trigger:
-What if you roll the dice, and you lock any terror dice rolled on spells, but still fail to complete a task? Do you still suffer the terror effects because they were rolled, or not because they are no longer part of the dice pool?
-What if you use a clue, and terror dice are no longer showing on any of the dice after the conclusion of the clue (which may take two rolls if you're Joe Diamond)? As per the instructions, "at least one of the rolled dice" HAD "produced a terror result" - but they were no longer showing, because the dice had been re-rolled since. Have you avoided the terror? It seems like you have, because the instructions say that a player may use a clue token "before determining if he has completed any tasks on the Adventure card."
The terror result aspect of the game seems so subjective as to which rule has precedence...
2) For Mythos cards, such as Eldritch Knowledge ... In a Disturbed Mind, are spells that have already been "used" (dice have been locked on them) still considered in your possession?
I only VERY recently discovered the FAQ, which helped a LOT, but these aspects of the game are still unclear to me.
Also, on another note, Vassal doesn't seem to send Other World cards to the bottom of the deck properly. Anyone know where I go to report that? I don't think I understand the platform well enough to try to fix it myself.
Thanks, everyone! GREAT game, FFG!